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Silverlake
Forum Warrior
Joined: 15 Oct 2011
Status: Offline
Points: 417
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Topic: Old Fashioned Thinking in a New Illy Posted: 31 May 2012 at 22:05 |
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I feel the mindset is generally composed, but the pot is stirred when people interject themselves into situations that don't concern them. Most often than not, they add drama rather than add to finding a resolution.
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dunnoob
Postmaster
Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
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Posted: 21 May 2012 at 18:05 |
HonoredMule wrote:
the only size/output limiter that can't be overcome: research.
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Plan B, spend the accumulated 1M RP and tell them to introduce a new "research lab" structure soon™.
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HonoredMule
Postmaster General
Joined: 05 Mar 2010
Location: Canada
Status: Offline
Points: 1650
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Posted: 21 May 2012 at 17:37 |
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The big deal with food is taxation. On 5 or even 6 food plots food is the inescapable bottleneck. At 7 plots you finally hit the only size/output limiter that can't be overcome: research.
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"Apparently, quoting me is a 'thing' now." - HonoredMule
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dunnoob
Postmaster
Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
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Posted: 21 May 2012 at 17:31 |
Thatkindaorc wrote:
serious players interested in growing to the maximum you can will one day be forced to resort to war and forcibly taking cities to do so. |
Possible, but after almost six months my "crappy" initial town still produces a surplus of food with five food spots. Admittedly I can now see the end in this town, but there are still weeks of tuning spells and sov before I'd really need more food than I produce.
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Rorgash
Postmaster
Joined: 23 Aug 2011
Status: Offline
Points: 894
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Posted: 21 May 2012 at 17:09 |
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that goes against history, in any history, but still, it will be fun seeing how things change in the next few years :)
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Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
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Posted: 21 May 2012 at 16:58 |
There seem to be a popular view that some day it will all come down to how powerful you are and the most powerful will rule over the land of elgea. I believe as the resources become scarce and the map become more populous, the most accommodative groups will survive rather than the most powerful ones. Those who flex muscles all the time will watch their significance slip into nothingness as they wait for the 'endgame' :)
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 20 May 2012 at 20:34 |
they will not be forced. they may choose. but it is always a choice.
it is worthwhile to note that maintaining a large army is expensive, and that in the long run trying to defend a good spot may equal or exceed the value of said spot, if all goes as you predict. For this reason alone, it is just as likely to not go that way.
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Thatkindaorc
Greenhorn
Joined: 12 Feb 2012
Location: Austin
Status: Offline
Points: 53
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Posted: 20 May 2012 at 20:12 |
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Inevitably, as the game becomes more popular and we get more players, tensions will rise for one unavoidable reason: There are a limited number of "good" spots, barring exodus/teleport shenanigans.
Eventually they'll all be gone, and if you want a square with good sov nearby - and eventually -any- 7 food square - you'll have to capture it from the player already sitting on it. In a year or two, that will be the progression of Illyriad. You'll build up your population and military on crappy 4 and 5 food squares until you're big enough to take one of the low-hanging 7-food squares from somebody, and having all your cities on 7-food squares will show you're incredibly powerful and an established player.
Sure there will be people content to sit on "crappy" squares without enough food to fully grow, but serious players interested in growing to the maximum you can will one day be forced to resort to war and forcibly taking cities to do so.
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Nilock
Greenhorn
Joined: 08 Aug 2011
Status: Offline
Points: 73
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Posted: 18 May 2012 at 23:58 |
the mind set of Illyriad is Illyriad 'nuff said
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Qaal
Wordsmith
Joined: 29 Jan 2011
Status: Offline
Points: 115
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Posted: 18 May 2012 at 21:36 |
Rill wrote:
Honestly, I've always hated those cartoons, even as a kid. Didn't see what was funny about them, just made me feel sad. Obviously this is something lacking in my character since other people see the humor. I felt sorrier for Wile E Coyote than I did Roadrunner, though. Seems like everyone was on Roadrunner's side. |
The original Daffy Duck of long ago was righteous, the Divine Lunatic. Then they reduced him to a two-dimensional foil for Bugs Bunny's "rabbit season-duck season" garbage. It still hurts.
Some of those heated Illy threads definitely traffic in similar cheap cartoonishness, over simplifications and straw men. But one of the things I appreciate about the Illy community is that there are always voices trying to add some depth and texture, some perspective. A little love for a coin with two sides, and many more. Often times even the folks who start off most indignant will come around as the thread develops. Not always, not perfect. But it beats a lot of what's out there.
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