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Nirod View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nirod Quote  Post ReplyReply Direct Link To This Post Posted: 29 Nov 2011 at 11:39
Is there any order in which the attack/defense is taking place? For example, if I sent 20 swordsman and 10 bow how will the fight take place? First the strongest attack units or ... ?
Thank you!
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Createure View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Createure Quote  Post ReplyReply Direct Link To This Post Posted: 29 Nov 2011 at 13:37
all attack at same time Niro.

First - a combined offense strength is summed across all troops in your whole army. (modfied by terrain/commanders/prestige)

Second - combined defence strength is summed across defenders' troops. (modified by terrain/commanders/prestige/walls)

Third - The victor is decided based on who has the greater strength*.

Fourth - The victor's(s') losses are calculated based on the ratio between their own strength* and the loser's(s') strength*. E.G. If the attacker had x10 more strength* than the defender - then the attacker would lose 10% of their army. (Spread evenly across all troop types)

There are a few more intricacies than that - but this is pretty much the basics.
(*denotes strength altered by modfiers)

To work on improving your combat ratios you need to think about altering the modifiers.

For example - altering the composition of troops in your army will alter the way terrain modifiers affect you in the battle - which will give you a greater (or lower) army strength* - when your losses are calculated the loser will then have a lower (or greater) strength* compared to yourself and you will lose a lower (or greater) percentage of your army.


Edited by Createure - 29 Nov 2011 at 13:43
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Nirod View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nirod Quote  Post ReplyReply Direct Link To This Post Posted: 29 Nov 2011 at 13:44
Thank you for your answer... really helpful.
One question: I've sent an army with something like 30 swordsman and 1 t1 archer. Not just once. I had swords casualties but the archer never died... Why?
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Createure View Drop Down
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Createure Quote  Post ReplyReply Direct Link To This Post Posted: 29 Nov 2011 at 13:50
No prob! It is something that interest me so no trouble explaining.

Yeh you can explain this thing with this statement:
Quote (Spread evenly across all troop types)


So for example your army has twice as much strength* as your target. This means you will take 50% losses.

If you apply this to your troops evenly you with lose 50% of 30 swordsmen (15 casualties) and 50% of 1 archer (0.5 casualty, rounded down to 0 [casualties are always rounded down])
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Nirod View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nirod Quote  Post ReplyReply Direct Link To This Post Posted: 29 Nov 2011 at 14:06
Logic... thank you!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote phitones Quote  Post ReplyReply Direct Link To This Post Posted: 04 Dec 2011 at 12:49
sorry for my clumsy question but : how i can use this figures?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Manannan Quote  Post ReplyReply Direct Link To This Post Posted: 05 Dec 2011 at 01:15
This seems to have gone a bit off subject for the original guide it was intended. Combat guide though not irrelvent for this is a good add. Maybe a clean up is needed here please GM Luna and the extra moved to a separate thread?
Doesn't look good... doesn't look bad either!

"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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Post Options Post Options   Thanks (0) Thanks(0)   Quote John Marston Quote  Post ReplyReply Direct Link To This Post Posted: 08 Apr 2012 at 01:10
How about Cyclopes?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Manannan Quote  Post ReplyReply Direct Link To This Post Posted: 10 Apr 2012 at 14:04
Originally posted by John Marston John Marston wrote:

How about Cyclopes?

What about cyclopes? MDQ was 4.000 if that's what you were asking.
Doesn't look good... doesn't look bad either!

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Noideron Quote  Post ReplyReply Direct Link To This Post Posted: 24 Apr 2012 at 16:46
the developers have release this chart of terms regarding unit strength
  • "Few": Less than 4 units
  • "Handful": 5 to 8
  • "Several": 9 to 21
  • "Pack": 22 to 81
  • "Many": 82 to 128
  • "Gathering": 129 to 227
  • "Horde": 228 to 462
  • "Throng": 463 to 815
  • "Host": 816 to 2,500
  • "Legion": 2,501 to 9,999
  • "Myriad": 10,000 to 25,000
  • "Sea": 25,001 to 49,999
  • "Cornucopia": 50,000 or more
This was posted in the thread regarding the update that went live on 4-22-2012.
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