Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - New Units: Land-based Troop Transports
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic ClosedNew Units: Land-based Troop Transports

 Post Reply Post Reply Page  <1 234
Author
bartimeus View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 09 Jul 2010
Location: Right behind U
Status: Offline
Points: 222
Direct Link To This Post Posted: 24 Sep 2010 at 17:53
Elves could get a magical time freeze, stopping everyone's unit movement and production for a day or so.
It would cost 0 mana because everyone knows we wouldn't abuse of this capacity.

Honestly, Zeppelin?
I take it you are a dwarve. 
This would make you able to cross water far too easely.
Has much as I like flying ships, I don't think it would fit too well in the illyriad world.

If you make transport of an army too easy, the environment doesn't matter as much anymore.

Mobile fortress? I find that its a bit ridiculous as they couldn't possibly be faster than cavalry. 

I think this game is fantasy/medieval oriented, airship and mobile fortress is more steampunk than anything else.

Bartimeus, your very best friend.
Back to Top
Aelfric View Drop Down
Greenhorn
Greenhorn
Avatar

Joined: 05 Jun 2010
Status: Offline
Points: 76
Direct Link To This Post Posted: 24 Sep 2010 at 16:14
I know we're getting ships to travel across bodies of water, but what about land-based transports to carry your troops so they would arrive sooner at their destination?

The transports would have high maintenance costs in the form of gold and basic resources to replace "worn out parts" to justify their benefits.

The transports have limited capacity, i.e. 600 troops or 4 siege engines per transport (the numbers are for illustration purpose). You'd still be able to transport a large army with siege engines attached if you assign enough number of transports to this army. For instance, if the army consists of 1,200 troops and 4 siege engines, three transport units are required.

Each race should have different transport:
Orc: Giant beasts (if you played Borderlands, the concept is similar to Rakkhive)
Dwarf: Airships or zeppelin
Human: Some sort of mobile fortress (found a Warhammer version of it, but can't seem to find the website anymore)
Elf: Not sure, probably just a speed buff spell at extremely high mana cost? Elves are not so keen in technology anyway.





Edited by Aelfric - 24 Sep 2010 at 16:41
Back to Top
 Post Reply Post Reply Page  <1 234
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.