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Kumomoto View Drop Down
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Direct Link To This Post Posted: 11 Nov 2011 at 20:30
Why shouldn't older players be able to exodus to new lands? It is so crippling that would arrive with only a small city anyway...
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Gemley View Drop Down
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Direct Link To This Post Posted: 11 Nov 2011 at 22:02
I like the idea about having a new continent but I it think should be more of a map expansion then a new server. I like the idea of having a kingdom not ruled by King Sigurd on the new continent so after the continent has been out for a few months maybe have a war between King Sigurd's empire and the other empire, also players on the new continent and the continent we have right now can choose which side to fight for, I think that would be fun.

Edited by Gemley - 11 Nov 2011 at 22:02
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Direct Link To This Post Posted: 12 Nov 2011 at 15:54
I am dead against any server expansion in this world which might add a new continent. The devs have not fulfilled their promises to develop the mechanics of this world to it's full potential and I think that should be the priority - not any extension. Indeed I am little worried that the Dev team have not been treating the introduction of A.I. factions as a priority.

What worries me is that the sandbox concept may have run its course. Although others (HM) will argue that the social nature of this type of strategy game is the key to its success and that this world should continue ad infinitum - I feel that Ui2 world has run it's course. I sense that the community feel that this world has reached "an endpoint" and are starting to lose interest. I doubt therefore whether , from a financial standpoint, that an expansion is the best option. Existing players are hardly likely to increase their prestige expenditure.

Therefore it seems to me that a" New Server" is the best choice. It will attract new players with new ideas into a New World but it will also be bound to attract existing players who will likely play both worlds initially.

However all players will start from scratch and this will likely increase use of prestige by players wishing to develop their cities, armies etc . If a new server is established it need not have the same protocols or condtions . I would argue that it should either be time limited or have a victory condition.

To me the "Age of The Sandbox " has had it's day. Lets try the "Age of the Victory Condition"

Edited by Celebcalen - 12 Nov 2011 at 15:56
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Direct Link To This Post Posted: 12 Nov 2011 at 16:58
Cc--

I completely understand why you would love to have a brand new world where there aren't inconvenient alliances like H? Around. I think even if that happened, it wouldn't be too long before you were again wishing for yet another new world...

I, for one, think the Devs are doing a yeoman's job of cranking out new functionality & am extremely appreciative of same. I know how hard it is to crank out quality code & armchair generals being unappreciative can't possibly spur them on to greater efforts...
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Direct Link To This Post Posted: 12 Nov 2011 at 17:21
I know there are some strong opinions on this topic and I appreciate all of them. There are also some great ideas and insight in this thread, so thanks. It is ok to disagree, just please make sure you stay focused on the ideas being discussed rather than going after anyone on a personal level. Thanks!

Luna
GM Luna | Illyriad Community Manager | community@illyriad.co.uk

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Direct Link To This Post Posted: 12 Nov 2011 at 18:04
Originally posted by Kumomoto Kumomoto wrote:

Cc--

I completely understand why you would love to have a brand new world where there aren't inconvenient alliances like H? Around. I think even if that happened, it wouldn't be too long before you were again wishing for yet another new world...

I, for one, think the Devs are doing a yeoman's job of cranking out new functionality & am extremely appreciative of same. I know how hard it is to crank out quality code & armchair generals being unappreciative can't possibly spur them on to greater efforts...


(How about this GM Luna...My Dear Kumo...)

There is nothing to prevent members of H? setting up accounts on the new server. Indeed I earnestly hope that you, KP, Creat and especially my old mate Lawn of...(Oops sorry GM Luna ) I mean Lyron of Jaensch do just that

Here on Ui2 Harmless? are now the peerless top alliance, because of this and other factors we have, I feel, reached a status quo and the dynamic of game play is indeed slowing.

I cannot see how that can be changed by an additional patch which includes a new continent and it seems far more advantageous all round to open a new server with new conditions (eg it could be a speed server with a time limit victory condition of say two months).

Kumo, my boy, there is no one more appreciative of the sheer force of effort that our brave devs have put into making Illyriad the triumph of ingenuity that it is to day.

Equally I must commend your sterling performance in attempting to convince forum users that the answer lies in an expansion of this server which includes a new continent. We all know, of course, that what you really mean is that you want to contnue a game where Harmless? remain at the top of the food chain...and who can blame you for feeling that way. The problem with that is many players are beginning to feel that ( to use Rill's word) the game is stagnating.

The answer is to open a new server in the way I briefly described in my earlier post.

Yours ever
Celebcalen

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Bonaparta View Drop Down
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Direct Link To This Post Posted: 13 Nov 2011 at 00:25
Originally posted by Kumomoto Kumomoto wrote:

Why shouldn't older players be able to exodus to new lands? It is so crippling that would arrive with only a small city anyway...

Small cities would be the point of map expansion. The real colonization to new lands didn't happen over night and small settlements were part of every newly discovered land.

Having all buildings built at lvl 12 is still a huge advantage to having city with 0 population. I'm even inclined to some trade or large distance tax for moving resources between continents as bigger players could still prestige build their towns rather quickly with their vast resource reserves.


Edited by Bonaparta - 13 Nov 2011 at 00:26
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Direct Link To This Post Posted: 13 Nov 2011 at 01:38
Originally posted by Celebcalen Celebcalen wrote:

Originally posted by Kumomoto Kumomoto wrote:

Cc--

I completely understand why you would love to have a brand new world where there aren't inconvenient alliances like H? Around. I think even if that happened, it wouldn't be too long before you were again wishing for yet another new world...

I, for one, think the Devs are doing a yeoman's job of cranking out new functionality & am extremely appreciative of same. I know how hard it is to crank out quality code & armchair generals being unappreciative can't possibly spur them on to greater efforts...


(How about this GM Luna...My Dear Kumo...)

There is nothing to prevent members of H? setting up accounts on the new server. Indeed I earnestly hope that you, KP, Creat and especially my old mate Lawn of...(Oops sorry GM Luna ) I mean Lyron of Jaensch do just that

Here on Ui2 Harmless? are now the peerless top alliance, because of this and other factors we have, I feel, reached a status quo and the dynamic of game play is indeed slowing.



Equally I must commend your sterling performance in attempting to convince forum users that the answer lies in an expansion of this server which includes a new continent. We all know, of course, that what you really mean is that you want to contnue a game where Harmless? remain at the top of the food chain...and who can blame you for feeling that way. The problem with that is many players are beginning to feel that ( to use Rill's word) the game is stagnating.

The answer is to open a new server in the way I briefly described in my earlier post.

Yours ever
Celebcalen



Seriously this is where we need the bitter sea thread..

how's your revolution in making celeb, oh wait it died with me, seriously stop bringing up the H? factor i did it a few times and threw it out the window, time to do the same.

i like the new lands but make exodusing impossible maybe?
Patience is a virtue, resource giving is a sin
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Tordenkaffen View Drop Down
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Direct Link To This Post Posted: 13 Nov 2011 at 01:59
When expanding do like the petshop boys - Go West!

Anyway, I support the map expansion plan. Starting separate servers would kill the concept as Illyriad takes commitment and time to play.
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Direct Link To This Post Posted: 13 Nov 2011 at 10:42
Originally posted by Kurfist Kurfist wrote:



how's your revolution in making celeb, oh wait it died with me, seriously stop bringing up the H? factor i did it a few times and threw it out the window, time to do the same.

i like the new lands but make exodusing impossible maybe?


Thank you for your personal remarks Kurfist. They come as no surprise.

An expansion is less likely to attract more players or raise more revenue than a new server with set victory conditions.

I disagree with Tord that a new server somehow undermines the principles of the game. The original world should still continue and new players would have the option of starting off on both or either world.



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