my next Tournament plans |
Post Reply
|
Page 123 10> |
| Author | ||||||||
kodabear
Postmaster General
Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
Post Options
Thanks(0)
Quote Reply
Topic: my next Tournament plansPosted: 03 Nov 2016 at 14:26 |
|||||||
|
One thing I didn’t add into my plan post was that I will be using
the combat API key. I do understand this will make it where some people won’t
take part in the Tournament but imo that is there problem not mine. If you have any questions/comment
about this, please either make a post or send me an IGM.
I am wondering why do people want to penalized large alliance just
because they are large?
I am not sure where you got “unending battle” from but if you were
talking about the unknown end date the max the Tournament could be would be 2
months. And I am not going this route
And if that actually works slightly against the large alliances
who have a number of useless members then good. every tourney does not have to
be geared to suit them and it may encourage some alliance trimming, which would
be great.
no. of cities/occ time = score.
Every future tournament need not be scored in the same way, you
could still have the vcrow 100% yawns as well. But other than the question of
the effort involved to set it up, which i dont think would be huge, give me a
strong reason not to do something like this.
One of the big issue
with weighting the scoring according to number of alliance cities is the
same issue that doing it by alliance members is that alliance will be penalized
for having newbie take part. And I am not a big fan of having a Tournament that
limits newbie in taking part. (this is more likely to hurt training alliance as
they can’t go and form new alliances because they need to train the newbies and
what not. Unless they have a 3rd party chat room). Here is
likely what should be done to do something like this. The town datafiles must
be added to the coding of the Tournament (IE create a database/table that will
hold the town datafiles). Then it will need updated every day since it should
take into count players that join after the start of the Tournament and if any
leave. Then it will also need to either save the score in another table or it
will need to make sure it keeps records of the towns and when it goes to output
the score it will check the occ time and the town data that matches the time
that the occ time happen. If this part isn’t done an alliance could be a large
alliance for the whole Tournament and right before the end kick everyone out to
improve their time. (highly doubt anyone would try this but you ever know what
people are willing to do to win). It will require small edits the a few of the
table/columns. How the Tournament page is currently set up will need a large
overhaul. It isn’t 100% that vCrow will win, Slaves to Armok [StA]
was able to take 3rd in my last Tournament and Slaves to
Armok [StA] is currently ranked 25th in sov, 20th in
pop, 33 in towns and 45 in membership. Slaves to Armok [StA] won
because they had a great strategy so if StA is able to get 3rd I
am sure another alliance could be able to take 1st.
Currently I am not going to split the Tournament because concerns
of problems with the server and what not. One of the reason I wanted to do it
this way because it would be something different from what the last two
Tournaments have been and it doesn’t take any coding changes. Another reason is
because I think it would be interesting to see how the ranking would turn
out to be if it was split I do realize that it would favor alliance that are
mostly in one continent. It may turn out that vCrow win 1st in both BL and
elgea (in the dev Tournament vCrow won 9 sqs and about 4 of them were
in BL)
Even if he started his own thread he can’t
control the way people are providing feedback he would need to create his own
forum to do that. I am fine with feedback as long it isn’t just complaining
about something and not offering anything like a way to fix it or giving a
reason they think that way. While feedback is welcomed but I am unlikely to
change my mind on how the next Tournament will go. I am pretty sure the only
thing I am currently debating on is will it be split or not. |
||||||||
![]() |
||||||||
Tensmoor
Postmaster General
Joined: 07 Apr 2015 Location: Scotland Status: Offline Points: 1579 |
Post Options
Thanks(0)
Quote Reply
Posted: 03 Nov 2016 at 01:19 |
|||||||
|
My post was not aimed at you Brandmeister.
|
||||||||
![]() |
||||||||
Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 23:36 |
|||||||
If you're not happy with the way that people are providing feedback on this thread, there is nothing to stop you from making your own thread in whatever way you want. Kodabear has been kind enough to volunteer his time to organize tournaments and to ask for our opinions/thoughts about them. I provided my feedback in a polite manner, including the points where I disagreed his proposal. I believe that is within the spirit of his request. |
||||||||
![]() |
||||||||
Tensmoor
Postmaster General
Joined: 07 Apr 2015 Location: Scotland Status: Offline Points: 1579 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 17:52 |
|||||||
|
If you're not happy with the way tournaments are being run there is nothing to stop you running your own in whatever way you want. Kodabear has been kind enough to volunteer his time to organize tournaments and to ask for our opinions/thoughts about them. I for one will be happy to accept whatever he puts up. If others come up with a tournament open to others then I'll certainly look at taking part in them as well.
|
||||||||
![]() |
||||||||
Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 12:04 |
|||||||
|
Koda, it sounds fine, except for the split tournaments. Alliances like eCrow won squares in both Elgea and Broken Lands. Cutting the game in half would probably result in a much lower ranking for us. I don't understand why your tournament structure should heavily favor alliances who only focus on one continent?
|
||||||||
![]() |
||||||||
Jim
New Poster
Joined: 25 Mar 2010 Status: Offline Points: 33 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 12:04 |
|||||||
|
Of course they would still have some advantage. Ill say it one more time, if you have missed the point. An inevitable 100% guaranteed win for vcrow, is just as boring to them as it is to everyone else. This change would benefit them just as much as anyone else.
Would you get any fun out of playing a game of football if your team had 100 players and your opposition had 10. And if anyone wants to argue that its not guaranteed then let them come back after the next tournament result (which is a vcrow win) and argue it again.
|
||||||||
![]() |
||||||||
BARQ
Greenhorn
Joined: 06 Oct 2015 Location: in Death Status: Offline Points: 77 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 11:41 |
|||||||
|
hey do u have any idea how a big successful alliance is formed . it takes lots of effort and time so they should get some benefit for it . and for small alliances if they work on their growth like those big (once small) alliances worked eventually one day they will be on top . u know illy is not a short term game < ="application/x-dap-" id="DAPPlugin" style="visibility: collapse">
|
||||||||
|
I m the most scarring dream of your life
|
||||||||
![]() |
||||||||
Jim
New Poster
Joined: 25 Mar 2010 Status: Offline Points: 33 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 11:02 |
|||||||
|
Of course it would benefit smaller alliances and more players, and by doing so, make it more interesting and less inevitable for the likes of vcrow. Every player does not have to be equal. Nobody is suggesting that a newbie with a population of 62 should have equal standing with a huge veteran. But anything to level out the scoring system would be a great benefit to the vast majority, winners and losers, in making the results less predictable.
Every future tournament need not be scored in the same way, you could still have the vcrow 100% yawns as well. But other than the question of the effort involved to set it up, which i dont think would be huge, give me a strong reason not to do something like this.
|
||||||||
![]() |
||||||||
Gragnog
Postmaster
Joined: 28 Nov 2011 Status: Offline Points: 598 |
Post Options
Thanks(0)
Quote Reply
Posted: 02 Nov 2016 at 09:40 |
|||||||
|
One forgets that the smaller alliances can compete for a square and actually win it. The larger alliances are large with large armies but have to spread them over many squares. Its not rocket science people. If someone needs me to clarify my point sent send me an ingame IGM and I will gladly explain to you how it is possible and easy to topple the large alliances off their dominance and make tournaments more competitive.
|
||||||||
|
Kaggen is my human half
|
||||||||
![]() |
||||||||
Hyrdmoth
Wordsmith
Joined: 02 Jul 2015 Status: Offline Points: 164 |
Post Options
Thanks(1)
Quote Reply
Posted: 02 Nov 2016 at 08:21 |
|||||||
|
Most scoring systems can be gamed in one way or another. Your suggested scoring system would be an invitation for players to set up single member, ten city, alliances in order to game the scoring system. It would do little to help relatively small, growing, alliances with lots of relatively small cities.
It's true that a small alliance cannot compete with vCrow for #1 spot, but they can aim to compete to be in the top 20, or the top 30, or top ??, depending on their size. They can compete in the regions where they are strongest. They can create their own targets and aim to progress from one tournament to the next and then, one day, they will be ready to challenge vCrow and win. Maybe.
|
||||||||
![]() |
||||||||
Post Reply
|
Page 123 10> |
|
Tweet
|
| Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |