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Gemley View Drop Down
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Direct Link To This Post Topic: Moving Forward
    Posted: 04 Oct 2011 at 23:43
Good idea.
�I do not love the bright sword for it's sharpness, nor the arrow for it's swiftness, nor the warrior for his glory. I love only that which they defend� - J.R.R. Tolkien
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Direct Link To This Post Posted: 04 Oct 2011 at 21:16
This idea sounds vaguely familiar Rill. WinkLOL
Doesn't look good... doesn't look bad either!

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Direct Link To This Post Posted: 04 Oct 2011 at 21:15
I am sure that most leaders will want the final say on the greater issues, but a diplomat of sorts could handle most of the smaller incidents and take some of the load off of the alliance leader.  Merely keeping them updated. 

In addition, perhaps either this person or maybe a communications officer of some kind, can also follow trends related to diplomatic concerns and or alliance related news from the various sources like GC, the forums and and perhaps even collect intel from players who have received IGM's.  Thus providing much greater information to upper leadership for proper decision making.  That, and you may even be able to head some issues off while they are still relatively small and more manageable.
~~Sovereign~~

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Direct Link To This Post Posted: 04 Oct 2011 at 21:06
Rill, I like your suggestion to have a specific contact for outside players to bring concerns forward dealing with the alliance. I think most mid to large size alliances should have this, smaller alliances it is pretty much a given to just contact the leader.

I think one step that alliances can take to ensure cohesion is to regularly send out alliance mail and keeping in touch will all members. Regular communication can show problematic signs earlier and alliances shouldn't be afraid of kicking members who aren't obeying the alliance rules or communicating well.

There is a certain responsibility that every alliance needs to maintain, and as the alliance grows larger, that responsibility grows. ((Something like: "With great power, comes great responsibility" LOL)), but seriously alliance leaders will always be held accountable for the actions of even the pettiest of members.
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Direct Link To This Post Posted: 04 Oct 2011 at 17:47
Celebcalen, I offered only an example.  I was asking for people's suggestions of best practices.  I agree that my example will hardly solve every communication problem in Illy.

I look forward to you adding your suggestions about how people can do things better as well.

Thanks!
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Direct Link To This Post Posted: 04 Oct 2011 at 16:02
Originally posted by Sovereign Sovereign wrote:

Celeb,

Do you just wake up and roll out of bed every morning thinking, hmmm, how can I be a bigger deuche today and try and rain on everyone's parade?  I simply do not understand people who live to make others angry or upset.  I can only imagine that you yourself must be a every miserable person and merely want company.  You seem to be the dredge of humanity.  I have often wanted people who act like this to come and prove me wrong by being better versions of themselves.  But no once has this happened.  Not only a shame because it affects the rest of us, but a pity that these individuals will always be angry lil boys and girls no matter how old they get.


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Direct Link To This Post Posted: 04 Oct 2011 at 15:32
Originally posted by Celebcalen Celebcalen wrote:

Originally posted by Rill Rill wrote:

One of the things we've learned from the recent conflict in Illy is how important communication is, between players, in an alliance, and among alliances.  What are some best practices that we can all use to improve communication and reduce misunderstanding?

For example:  Have a diplomat clearly designated on each alliance page, along with an alternate.


OOOOooo thats clever. No one thought of that before DUH!


Celeb,

Do you just wake up and roll out of bed every morning thinking, hmmm, how can I be a bigger deuche today and try and rain on everyone's parade?  I simply do not understand people who live to make others angry or upset.  I can only imagine that you yourself must be a every miserable person and merely want company.  You seem to be the dredge of humanity.  I have often wanted people who act like this to come and prove me wrong by being better versions of themselves.  But no once has this happened.  Not only a shame because it affects the rest of us, but a pity that these individuals will always be angry lil boys and girls no matter how old they get.

~~Sovereign~~

"Dreams are the inspiration for the creation of man-made miracles"





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Direct Link To This Post Posted: 04 Oct 2011 at 15:00
Originally posted by Celebcalen Celebcalen wrote:

Originally posted by Rill Rill wrote:

One of the things we've learned from the recent conflict in Illy is how important communication is, between players, in an alliance, and among alliances.  What are some best practices that we can all use to improve communication and reduce misunderstanding?

For example:  Have a diplomat clearly designated on each alliance page, along with an alternate.


OOOOooo thats clever. No one thought of that before DUH!

And it worked quite well for Havoc when you were their diplomat, right Celeb? Oh, wait...
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Direct Link To This Post Posted: 04 Oct 2011 at 14:46
Originally posted by Rill Rill wrote:

One of the things we've learned from the recent conflict in Illy is how important communication is, between players, in an alliance, and among alliances.  What are some best practices that we can all use to improve communication and reduce misunderstanding?

For example:  Have a diplomat clearly designated on each alliance page, along with an alternate.


OOOOooo thats clever. No one thought of that before DUH!
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Direct Link To This Post Posted: 04 Oct 2011 at 05:07
Not a bad suggestion Rill.
~~Sovereign~~

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