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More Ideas!!!

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ICEKat View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ICEKat Quote  Post ReplyReply Direct Link To This Post Topic: More Ideas!!!
    Posted: 08 Jun 2014 at 01:58
ingame whisper feature would be good
as with a 100 people all chatting in ac sometimes conversations get lost or confusing


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Post Options Post Options   Thanks (0) Thanks(0)   Quote NevaENUFF Quote  Post ReplyReply Direct Link To This Post Posted: 07 Jun 2014 at 16:53
1- Couldn't agree more to any of your other points. It's our empire, our capital.
2- Good start for looking into the perma sat accounts AND freeing up space, yes.
3- Doubtfull, doesnt seem to fit into the "illy philosophy of war". imo anyways
4- ....mehh
5- We have a forum??
6- Total invasion of privacy!!! :P
7- Troops gotta eat, there are no npcs at all in a 100 tile radius from me in BL atm. Cry
8- Harrrrr maetye!


GJ dan, i really agree with no.1 and 5. Think theyr easy implemantations that will add to the general enjoyment of the game
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jun 2014 at 16:28
didnt you just start a different topic wid that??
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Hiei Quote  Post ReplyReply Direct Link To This Post Posted: 02 Jun 2014 at 20:45
Maybe add 100 more member capacities to alliance since the expansion of land too?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 02 Jun 2014 at 19:08
Originally posted by Nesse Nesse wrote:

Originally posted by dantem dantem wrote:

7. Introduce dungeons into the game. Basically it will be a fixed NPC spot. These will open randomly and will close down again if no one attacks it. Add a % of completion into it and give a rare item as a prize for completing the dungeon. Also make dungeons Terrain specific using the current army advantages, like dungeons in the plains would be better handled by cavalry

I like that idea. Make those hidden and you need to use miners to find them - that would make miners useful for those that haven't claimed a mine.

that is a decent idea, but if it is a NPC spot your miners will get killed.....it would be easier to just spawn them in and around the map...even do some in the sea if the navies work out....it would also open up a lot of quest/story material for the future....imagine a wild hunt for the ultimate armor/weapon/mount which can only be found in dungeons....kinda cool idea for tournaments...lol..
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 02 Jun 2014 at 19:05
thankyou guys for the feedback...

Originally posted by Arctic55 Arctic55 wrote:

And like I said before, (here---> http://forum.illyriad.co.uk/topic5557_post74974.html#74974) (and here---> http://forum.illyriad.co.uk/troop-moving_topic5542.html) we should make it possible to reassign an army, filled only with tournament troops (no commanders, build-able troops, or quest troops) to our city, therefore making it possible to move tournament prizes to our capital.

I did not understand that arctic...can you elaborate a little more here...

Originally posted by Bukama Bukama wrote:

Waypoints would be useful when the Broken Lands go active.

If navy gets added then add sea creatures.

With sea creatures come new troops with new armor and weapons

add fishing spots.

Add a new species: merpeople to fill the gap between Illy and BL
This could make the navy more useful.


that would definetly be cool...i was thinking of getting it started first...but awesome idea...it would be cool to battle say a kraken or a giant shark...lol...
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 02 Jun 2014 at 19:03
wonders if any game Devs will ever read this lol...
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nesse Quote  Post ReplyReply Direct Link To This Post Posted: 31 May 2014 at 20:37
Originally posted by dantem dantem wrote:

7. Introduce dungeons into the game. Basically it will be a fixed NPC spot. These will open randomly and will close down again if no one attacks it. Add a % of completion into it and give a rare item as a prize for completing the dungeon. Also make dungeons Terrain specific using the current army advantages, like dungeons in the plains would be better handled by cavalry

I like that idea. Make those hidden and you need to use miners to find them - that would make miners useful for those that haven't claimed a mine.
Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ShadowDK Quote  Post ReplyReply Direct Link To This Post Posted: 31 May 2014 at 19:16
All in all some dang fine suggestions there.. I really like them all some a little more than the others.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bukama Quote  Post ReplyReply Direct Link To This Post Posted: 30 May 2014 at 22:54
Waypoints would be useful when the Broken Lands go active.

If navy gets added then add sea creatures.

With sea creatures come new troops with new armor and weapons

add fishing spots.

Add a new species: merpeople to fill the gap between Illy and BL
This could make the navy more useful.

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