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Topic ClosedMassively TV w/ Illyriad & GM SC: Interview Video

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Innoble View Drop Down
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Direct Link To This Post Topic: Massively TV w/ Illyriad & GM SC: Interview Video
    Posted: 05 Jan 2012 at 09:13
I noticed Stormcrow saying combat has a random factor. In my experience it does not... any GM want to comment?

EDIT: excellent interview by the way, I enjoyed listening to it while doing my clicks!


Edited by Innoble - 05 Jan 2012 at 09:14
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Auraya View Drop Down
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Direct Link To This Post Posted: 28 Dec 2011 at 15:32
Very insightful! Interesting what will happen with the outer areas when Trade v2 comes.. 
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Direct Link To This Post Posted: 28 Dec 2011 at 15:03
Yes indeed a great interview worth listen to but !!!!

Chancery of Estate does not make sovereignty A LOT cheaper it does make the sovereignty a bit cheaper. Tongue
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Direct Link To This Post Posted: 28 Dec 2011 at 01:00
Thank you beau and GM Stormcrow, and thanks Luna for posting the link!  Great interview!
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Direct Link To This Post Posted: 28 Dec 2011 at 00:52
Thanks for all of your great questions everyone. A link to the full video is now at the top of this thread if you missed the chance to watch live. Lots of very good info in it too!

Luna
GM Luna | Illyriad Community Manager | community@illyriad.co.uk

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Rill View Drop Down
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Direct Link To This Post Posted: 27 Dec 2011 at 22:54
Originally posted by Brids17 Brids17 wrote:

Originally posted by Rill Rill wrote:

Do muskrats have a future in Illy?

I second this question. 

Edit: btw if they actually answer this someone has to tell me the answer

Sadly, I did not hear the answer to this question.
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Direct Link To This Post Posted: 27 Dec 2011 at 20:44
How concerned are you with the profitability of Illyriad? 

Are you trying to establish a great game, with solid mechanics, and then worry about profitability? Or is profitability on the front of every choice made by the development team? 

The current "end-game" is basically the Cold war. We have multiple large alliances allied with other large alliances, with everyone at a standstill out of fear of the opposing alliance attacking.  Any plans to "spice it up", or is the player created wars (similar to 1 large war earlier this year) the desired effect?

Real Estate is the name of the game, but there's isn't much one can do once we claim land. How will you address the ineffective manner of claiming land?


Edited by geofrey - 27 Dec 2011 at 20:45
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Rill View Drop Down
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Direct Link To This Post Posted: 27 Dec 2011 at 20:18
my map appears darker when I tilt my laptop.  Voila! Night!

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Direct Link To This Post Posted: 27 Dec 2011 at 19:35
Since tournaments now incorporate times of day (night time/ day time), can we expect to see light changes on our world map and city views in the future? For example, when it's night, will our maps appear to be darker? 
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Direct Link To This Post Posted: 27 Dec 2011 at 16:16
Do you have plans beyond the current population cap of ten cities?
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