Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - Major Release 14SEP10 - World Topography
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic ClosedMajor Release 14SEP10 - World Topography

 Post Reply Post Reply Page  <1 5678>
Author
Aelfric View Drop Down
Greenhorn
Greenhorn
Avatar

Joined: 05 Jun 2010
Status: Offline
Points: 76
Direct Link To This Post Posted: 14 Sep 2010 at 17:15
Will I be allowed to make my cities submersible? That way, they can be moved to bodies of water.
Back to Top
HonoredMule View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 05 Mar 2010
Location: Canada
Status: Offline
Points: 1650
Direct Link To This Post Posted: 14 Sep 2010 at 17:10
Are there still "someday" plans to allow people to use magic spells to impact terrain and biomes?
Back to Top
Raritor View Drop Down
Wordsmith
Wordsmith
Avatar

Joined: 20 Apr 2010
Location: Spain
Status: Offline
Points: 151
Direct Link To This Post Posted: 14 Sep 2010 at 17:05
When rivers, seas, and so are completely functional units will not be able to cross them, so the system will have to search for the quickest way. That's basically pathfinding.
Back to Top
Bleash View Drop Down
New Poster
New Poster
Avatar

Joined: 14 Sep 2010
Location: Portugal
Status: Offline
Points: 1
Direct Link To This Post Posted: 14 Sep 2010 at 16:46
You guys want to kill me or what? 
When I saw the changed map around my capital I thought I had a virus on my pc or something... I freaked out for a few seconds!

So, I like your ideias to change the world map... I just have a small problem. My city is now completely sorrounded by mountains ( I'm a Dwarf ).  
Its really weird to have my caravans and armies cross treacherous mountains to get anywhere. Is this suposed to be like this? I have to say that its a little heavy to the eye.

And I have another question.  What is this "pathfinding" you guys are working on?

Bleash
Back to Top
Starry View Drop Down
Postmaster
Postmaster
Avatar

Joined: 20 Mar 2010
Location: California
Status: Offline
Points: 612
Direct Link To This Post Posted: 14 Sep 2010 at 16:44
What disturbs me, is many in my alliance have built up entire hubs and city defenses based on their surrounding terrain and low and behold, that terrain has changed.   Yes, some sovereignty squares are still there but others that players may have been interested in taking, are gone.       I appreciate all the hard work you do on this game but this change is a bit too much for my liking.   Sorry. :(
Back to Top
Aelfric View Drop Down
Greenhorn
Greenhorn
Avatar

Joined: 05 Jun 2010
Status: Offline
Points: 76
Direct Link To This Post Posted: 14 Sep 2010 at 16:38
I am liking the direction of the updates, but I am missing the mini-mountain ranges near my cities already. Now all I see is a sea of plains. Cry

Any chance of introducing terraforming in the future?
Back to Top
Zangi View Drop Down
Forum Warrior
Forum Warrior


Joined: 15 Jul 2010
Status: Offline
Points: 295
Direct Link To This Post Posted: 14 Sep 2010 at 16:26
@StormCrow:

I mean on an individual choice basis. 

There are a lot of players who settled before sovereignty also and would actually prefer a random roll of the squares around them.   Or for aesthetic reasons, especially since they don't choose their capital location.

EDIT: Another random roll chance, but conforming with the terrain around them.

Purely optional choice by the players on a city by city basis.


Edited by Zangi - 14 Sep 2010 at 16:32
Back to Top
GM Stormcrow View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
Direct Link To This Post Posted: 14 Sep 2010 at 16:21
Originally posted by Zangi Zangi wrote:

Would there be an option to also change the non-special squares directly next to 'my' cities to conform to changes?  It looks so....  out of place...

Hi Zangi,

We took the position that people would be more likely to complain if the squares directly N,S,E & W around their cities changed their nature; as many people have settled in areas specifically to be able to take (eg) Sovereignty over these specific neighbouring squares - so we left these squares alone.

Best,

SC
Back to Top
Grunvagr View Drop Down
Greenhorn
Greenhorn
Avatar

Joined: 20 Aug 2010
Location: USA
Status: Offline
Points: 61
Direct Link To This Post Posted: 14 Sep 2010 at 16:18

Pretty much the coolest thing ever...


as the TF2 medic would say:  SANK YOU!

Back to Top
Zangi View Drop Down
Forum Warrior
Forum Warrior


Joined: 15 Jul 2010
Status: Offline
Points: 295
Direct Link To This Post Posted: 14 Sep 2010 at 16:03
Would there be an option to also change the non-special squares directly next to 'my' cities to conform to changes?  It looks so....  out of place...

Edited by Zangi - 14 Sep 2010 at 16:04
Back to Top
 Post Reply Post Reply Page  <1 5678>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.