Let's Discuss the 10 sq rule with settlers |
Post Reply
|
Page <1 567 |
| Author | |||||
Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Post Options
Thanks(0)
Quote Reply
Posted: 24 Apr 2014 at 21:19 |
||||
|
Myll, a sov claim says "this square is mine". That includes any rare herbs or rare minerals on the square. The army is there to prevent obnoxious players from poaching, and thus avoid pointless conflicts that might escalate. But if I went on vacation for a few days and my Iceheart guards returned, I would still be cross to find other players harvesting my mines. Personally I would bump, but I wouldn't blink if a more aggressive player opened fire in that situation.
Sov makes ownership of the square and its resources completely obvious, with or without troops. |
|||||
![]() |
|||||
Myll
New Poster
Joined: 25 Jul 2012 Status: Offline Points: 25 |
Post Options
Thanks(0)
Quote Reply
Posted: 24 Apr 2014 at 22:33 |
||||
I am trying to make a point - there is no obvious ownership of resources on the surface of a tile, whether sov'd or not. The resources are free game without an army. Your perspective is biased because of how yourself and others have viewed the issue for the last 2+ years, but not all players, especially those new to the game, have that bias (and as I've termed in the other thread - Dogma). Players of all types will respect an army - whether sent to control the tile long term, or to kill off harvesters that are unprotected or under-protected. But - to shew away players that could otherwise harvest with personal profile policies in writing, or alliance profile policies in writing, does not mean much to a player who ignores such things. I'm not saying my alliance purposely looks for opportunities to go grab resources on sov'd tiles - but they are learning to see and understand whether resources are guarded or not. The fact of the matter is - either a player is going to actively play the game, actively defend the resources they desire to keep around their town (sov'd or not), or hope that their written policies influence others to leave their surrounding tiles free and clear to do what they please. Which seems like the more reasonable approach? I see the former, not the latter, as a better way to instruct new players and approach this game. There are no "divine mineral rights" in the game and long-term alliances have been trying to uphold such within 10-squares of towns. The game needs to change going forward, as we will certainly see more crowding of towns, which is a related but separate issue. Myll
|
|||||
![]() |
|||||
Starry
Postmaster
Joined: 20 Mar 2010 Location: California Status: Offline Points: 612 |
Post Options
Thanks(0)
Quote Reply
Posted: 24 Apr 2014 at 22:55 |
||||
Myll, I think there are plenty of players that would disagree with your statement. Since you seem to be on a campaign, try placing a harvester on a silversteel mine square and you'll get your answer. I'm all for helping new players and have done so all my Illy life but you are using new players as an excuse to start problems with other players. Any respectable alliance leader will tell you that diplomacy yields results, a friendly note from a player goes a long way to obtaining permission to harvest on squares or to move a city within ten squares of another player. It's not difficult, there is plenty of room for new players but if you believe you are entitled to key locations without diplomacy, you are sadly mistaken. As in all games, longevity has it's benefits if you are suggesting that you have rights to squares claimed by another player, you don't understand the culture or history of this game. On the other hand unlike most games, Illy players go out of their way to help new players understand and build up in this game and one of the first lessons new players are instructed is diplomacy will get you more than brute force. It appears you would rather send an army to prove your point rather than try diplomacy first. I wish you luck with that, if that is your view of the future of Illy.
|
|||||
|
CEO, Harmless?
Founder of Toothless? "Truth never dies." -HonoredMule |
|||||
![]() |
|||||
Deranzin
Postmaster
Joined: 10 Oct 2011 Status: Offline Points: 845 |
Post Options
Thanks(0)
Quote Reply
Posted: 24 Apr 2014 at 22:56 |
||||
Well that is your point, but not how most people view things ... as I told you in the other similar topic, it is all about respecting other people's playstyles.
How do you know that .?. Next thing you know someone else like you wants to "make a point" that killing armies that are standing on the map is "fair game" or something like that ... ![]()
Good ... maybe some other people make a point that this player's armies are fair game and do "not mean much" ...
I am starting to think that you are setting up the wave to crash on a huge waterbreak in the future ![]()
Again that is your own opinion ... do as you will, but do not expect others to let you tread over them and how they manage their cities and their sov'ed squares. P.s. For a person that actually helped a person grow a city one step away from his own and sacrificed 1/3 of my sov for that newbie, I still find your "I'll grab what isn't nailed down to the floor" attitude, very aggravating ... kudos to you, there aren't many things that manage that nowadays ![]() |
|||||
![]() Just like a "before and after" ad ! ahahahaah :p |
|||||
![]() |
|||||
Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Post Options
Thanks(0)
Quote Reply
Posted: 25 Apr 2014 at 03:01 |
||||
|
Myll, you are verging on sophistry here. If your point is that "An army leaves no doubt," then fine, I agree. It's why I garrison my rare resources. But since 90% of experienced Illy players seem to concur that sov establishes ownership of the tile and the resource, I think your entire argument falls apart. Ownership is established by consensus, the community has consensus, and I wouldn't expect that to change anytime soon.
|
|||||
![]() |
|||||
Post Reply
|
Page <1 567 |
|
Tweet
|
| Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |