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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 16 Dec 2011 at 09:53 |
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This is a game where relationships matter, and managing relationships matter. If you don't want to play a game where managing the complexity of relationships and alliances is a requirement for pursuing an aggressive action, then this might not be the right game for you. I don't make any apologies for the complexities of Illyriad; I embrace them. They may not be to your taste -- and that's just fine. You can either choose to embrace them, to struggle against them, or to move on. I don't believe it's necessary to change the game mechanics to accommodate your preference.
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Ridgeback
Greenhorn
Joined: 16 Dec 2011
Status: Offline
Points: 49
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Posted: 16 Dec 2011 at 09:48 |
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Some people seem to be missing my point here. Im not remotely interested on wasting my time squishing someone smaller than myself. Im also not remotely interested in investing my time into a game where, if I attack someone who is a reasonable target for my level, I get counterattacked by half the server, because as the stickied forum posts read 'war is frowned on in Illy'. Im not a bully, or interested in being one. I am an Orc, and very interested in being that.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 16 Dec 2011 at 09:44 |
How does the guy with two towns want to play his orc? Does he want to play his orc by beating on the guy with one town? Why shouldn't people object to that?
For many people, the balancing of the fun of many different people and the creation of community is just as important if not more important than some specific goal of sending an army to this city or that city. Creating and maintaining strategic relationships and alliances is a big part of the fun in Illy.
There are lots of games where one can "play one's orc." Not all games have to be the same. Illy doesn't always have to be this way either. If a large group of players decide they want to play orcs, band together, plan carefully and become powerful, they can create a "zone" within which "playing orc" is encouraged.
If this goal is important to you, I encourage you to try it. It will be interesting to see it grow and develop. It's your sandbox too -- have fun with it!
What I don't want to see is hard-coding limits on play options. There is already 7 days of new player protection. Let's not ask the developers to code solutions to problems we can creatively engage and manage ourselves. More choices, not fewer.
Edited by Rill - 16 Dec 2011 at 09:50
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Thexion
Forum Warrior
Joined: 17 Apr 2010
Status: Offline
Points: 258
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Posted: 16 Dec 2011 at 09:41 |
I disagree with that lorre. If you choose to play aggressively you need to be open about it if someone big player attacks you because you have attacked someone your size you need to tell about it in the forums lot of people don't like that.
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lorre
Forum Warrior
Joined: 29 Jun 2010
Location: Groot Kortrijk
Status: Offline
Points: 446
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Posted: 16 Dec 2011 at 09:35 |
nah dont start using the word bully. well there is no rule against attacking other you go ahead but do not complain when you get attacked aswell
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The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies.
Napoleon Bonaparte
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Southern Dwarf
Forum Warrior
Joined: 28 Sep 2011
Status: Offline
Points: 281
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Posted: 16 Dec 2011 at 09:34 |
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You want to bully other new players who perhaps like to build up in peace? Then you are the bully!
Edited by Southern Dwarf - 16 Dec 2011 at 09:34
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Also known as Afaslizo ingame.
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Ridgeback
Greenhorn
Joined: 16 Dec 2011
Status: Offline
Points: 49
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Posted: 16 Dec 2011 at 09:29 |
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NPCs to attack eh?......They make games for that, its called xbox. This is an MMO. My suggestions allow for rule changes that will not allow small players to get picked on, but will allow me to play as an orc, against other players within my range, without fear of the righteous sim gods coming to destroy me. They are the bullies in Illy, not the guy with one or two towns that wants to play his orc
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lorre
Forum Warrior
Joined: 29 Jun 2010
Location: Groot Kortrijk
Status: Offline
Points: 446
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Posted: 16 Dec 2011 at 09:21 |
well there are npc's to attack, in war attack the alliance ur at war with. you can also arrange with other people to attack eachother all fine there what's frowned upon is attacking smaller players if you do that dont be suprised you get the same treatment. and yea newb circle not a good place to harvest
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The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies.
Napoleon Bonaparte
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Southern Dwarf
Forum Warrior
Joined: 28 Sep 2011
Status: Offline
Points: 281
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Posted: 16 Dec 2011 at 09:16 |
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This is nuts. I have built myself up with only four shipments of gifts in total and I never experienced that people reinforced the ress squares. Maybe you should leave the newbie ring of doom.
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Also known as Afaslizo ingame.
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Ridgeback
Greenhorn
Joined: 16 Dec 2011
Status: Offline
Points: 49
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Posted: 16 Dec 2011 at 08:56 |
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Since playing this game, Ive been blown away by the mind-numbing volume of forum posts and GC remarks that define the general culture of the gaming community. I think a lot of it can be attributed directly to some of the game mechanics, as I will try to elaborate on. Please humor me while I attempt to illustrate my experiences and observations of this thing you call 'Illy'....
There is one server only it seems, and the contrast between the old timers with 50 bazillion troops and myself presents these stumbling blocks
As a new player, I do not possess the ability to caravan harvest for myself. Any node near me that gets resources is usually immediately reinforced with troops by some year old account player near me. The irony is, these same players will give you handouts if you politlely beseech his lordship in GC. There are even widely accepted and stickied forum guides that suggest that this is the appropriate behavior that any noob should employ. So, from day one, self sufficiency is frowned upon, and begging for welfare from the Illy gentry is enforced. Perhaps a rule allowing players under protection to harvest without being bumped or having their caravans killed would allow new players to play their own game without becoming wards of the community....
Speaking of preposterous suggestions that are widely accepted in stickied and highly acclaimed forum posts, I have been directed to a few that make this statement...
"If you find yourself under attack, you should go to GC, and let the people there know what is happening. Attacks are frowned upon in Illy, and the players there will either threaten, or destroy your attacker"
You must be kidding me. Who decides to make this culture poisoning crap a sticky? I dont build walls and train troops because I plan to sim for a year. Let the Orcs be Orcs. There is a culture of simmers who use this 'play nice' because we are your gods philosophy as an excuse to decimate any player that happens to be interested in exploring the mechanics of the combat system without their express approval. Part of the problem lies in the fact that the game allows players with massive year old armies to kill someone on their 8th day of playing. Get over yourselves. There are a million possibilities that can be role-played in this game. You shouldnt be able to determine which ones you will allow and which ones you have deemed 'too unsavory' for the simmers delight that is Illy.
Do I want or plan to kill everything in my path? No. Do I want or plan to build an army and kill stuff. Abso-freakin-lutely. Im an Orc. Its what we do. If this turns out to be a war strategy game where war is not allowed, Im gonna laugh.
Developers, fix it. Place ranges on who is allowed to attack who based on relative power. Maybe add a caveate that in the case of alliance wars, this rule goes out the window. The simmers have hijacked your game, and nothing but simming and begging for handouts is allowed for younger accounts now. Its preposterous. Let the Orcs ne Orcs for crying out loud.
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