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Azreil
Greenhorn
Joined: 02 Oct 2010
Location: Ellyndeil
Status: Offline
Points: 42
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Posted: 05 Mar 2011 at 18:48 |
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there is already a de facto arbitration committee actually in the game everytime there is a major conflict brewing. we know there are many vocal personalities who would immediately intervene and try to mediate things, some with well-meaning intentions, some as kibitzers, some very much the war-mongerers dressed in peacenik's clothing, some just out to gather info. and for me the game has already more than enough of such politics which works out fine at any rate. I prefer this kind of informal and sponataneous mediation to anything close to a league of nations kind of set-up.
It is a fact that the real League of Nations then and even the United Nations now are both essentially ineffective at preventing wars and hegemonist adventurisms.
Eventually, where such an informal arbitration process has rolled, it is leader talking to leader which solves wars and near-wars here in Illyriad. Just as in real life.
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Mr. Ubiquitous Feral
Forum Warrior
Joined: 01 Jan 2011
Location: U.S.A.
Status: Offline
Points: 416
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Posted: 05 Mar 2011 at 20:07 |
I have had this thought as well. A 'League of Alliances'. Each alliance would appoint 1 member as a delegate. The primary goal of the League would be to arbitrate any problems within that group of alliances. Another would be to arbitrate between a member alliance and a non-member. The League would represent a large enough military to enforce all laws, of which I am not inclined to opine. Of course, as in all things, given enough time the League would crumble under its own weight, leaving bitterness and war-burnt lands covering Illyriad. People would be homeless, building refugee camps everywhere. Large regions would suffer from famine and pestilence, leading to enormous populations too sick to work. Resources would diminish and buildings would begin falling apart. Several alliances who had not joined with the League would be seen everywhere sieging the unprotected cities. I could go on, but the pain is too great. It seems like a tough choice to me. Have a nice day!
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I am a Machine.
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Attila the Hun
Forum Warrior
Joined: 29 Jan 2011
Location: Navvare/FL
Status: Offline
Points: 402
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Posted: 05 Mar 2011 at 20:10 |
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have a nice day
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It's just a game. :)
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Grego
Postmaster
Joined: 09 May 2010
Location: Klek
Status: Offline
Points: 729
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Posted: 05 Mar 2011 at 22:21 |
Nokigon wrote:
Why don't instead you have a chat room with your Confeds, that can only be viewed by people who're authorised to do so? |
That would be better option.
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Brids17
Postmaster General
Joined: 30 Jul 2010
Location: Canada
Status: Offline
Points: 1483
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Posted: 05 Mar 2011 at 22:49 |
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It's hard enough as is to have a war without the 200 confeds and naps being pulled in, making one side get utterly destroyed. The last thing we need is to make it worse by making every alliance have to "agree" on what's ok for an alliance to do. I'm against this idea.
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Raritor
Wordsmith
Joined: 20 Apr 2010
Location: Spain
Status: Offline
Points: 151
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Posted: 05 Mar 2011 at 22:52 |
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I also think relations between alliances are good as they are now. Bureocracy is never a good thing.
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Mr. Ubiquitous Feral
Forum Warrior
Joined: 01 Jan 2011
Location: U.S.A.
Status: Offline
Points: 416
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Posted: 05 Mar 2011 at 23:03 |
I guess there won't be any refugees. Another job well done, Mr. Feral, very well done.
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I am a Machine.
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Llyorn Of Jaensch
Postmaster
Joined: 31 Mar 2010
Location: Sydney
Status: Offline
Points: 924
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Posted: 06 Mar 2011 at 00:12 |
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Against
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scottfitz
Forum Warrior
Joined: 22 Apr 2010
Location: Spokane WA USA
Status: Offline
Points: 433
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Posted: 06 Mar 2011 at 07:25 |
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The only part of this thread that is of interest to me is improved inter-alliance communication, a need that would be met fully by private chat functionality
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Bragdush the Bald
Greenhorn
Joined: 28 Feb 2011
Status: Offline
Points: 74
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Posted: 06 Mar 2011 at 14:13 |
No to Attilla's League
Yes to Nokigun's Confederate chat 
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