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Topic ClosedLeague of nations "idea"

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Azreil View Drop Down
Greenhorn
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Direct Link To This Post Posted: 05 Mar 2011 at 18:48
there is already a de facto arbitration committee actually in the game everytime there is a major conflict brewing. we know there are many vocal personalities who would immediately intervene and try to mediate things, some with well-meaning intentions, some as kibitzers, some very much the war-mongerers  dressed in peacenik's clothing, some just out to gather info. and for me the game has already more than enough of such politics which works out fine at any rate.  I prefer this kind of informal and sponataneous mediation to anything close to a league of nations kind of set-up.

It is a fact that the real League of Nations then and even the United Nations now are both essentially ineffective at preventing wars and hegemonist adventurisms.

Eventually, where such an informal arbitration process has rolled, it is leader talking to leader which solves wars and near-wars here in Illyriad.  Just as in real life.
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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Posted: 05 Mar 2011 at 20:07

I have had this thought as well.  A 'League of Alliances'.   Each alliance would appoint 1 member as a delegate.  The primary goal of the League would be to arbitrate any problems within that group of alliances.  Another would be to arbitrate between a member alliance and a non-member.  The League would represent a large enough military to enforce all laws, of which I am not inclined to opine.  Of course, as in all things, given enough time the League would crumble under its own weight, leaving bitterness and war-burnt lands covering Illyriad.  People would be homeless, building refugee camps everywhere.  Large regions would suffer from famine and pestilence, leading to enormous populations too sick to work.  Resources would diminish and buildings would begin falling apart.  Several alliances who had not joined with the League would be seen everywhere sieging the unprotected cities.  I could go on, but the pain is too great.  It seems like a tough choice to me.  Have a nice day!

I am a Machine.
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Direct Link To This Post Posted: 05 Mar 2011 at 20:10
have a nice day
It's just a game. :)
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Grego View Drop Down
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Direct Link To This Post Posted: 05 Mar 2011 at 22:21
Originally posted by Nokigon Nokigon wrote:

Why don't instead you have a chat room with your Confeds, that can only be viewed by people who're authorised to do so?



That would be better option.
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Brids17 View Drop Down
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Direct Link To This Post Posted: 05 Mar 2011 at 22:49
It's hard enough as is to have a war without the 200 confeds and naps being pulled in, making one side get utterly destroyed. The last thing we need is to make it worse by making every alliance have to "agree" on what's ok for an alliance to do. I'm against this idea. 
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Direct Link To This Post Posted: 05 Mar 2011 at 22:52
I also think relations between alliances are good as they are now. Bureocracy is never a good thing.


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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Posted: 05 Mar 2011 at 23:03

I guess there won't be any refugees.  Another job well done, Mr. Feral, very well done.

I am a Machine.
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Llyorn Of Jaensch View Drop Down
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Direct Link To This Post Posted: 06 Mar 2011 at 00:12
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Direct Link To This Post Posted: 06 Mar 2011 at 07:25
The only part of this thread that is of interest to me is improved inter-alliance communication, a need that would be met fully by private chat functionality
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Bragdush the Bald View Drop Down
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Direct Link To This Post Posted: 06 Mar 2011 at 14:13
No to Attilla's League Thumbs Down
 
Yes to Nokigun's Confederate chat Thumbs Up
 
and three cheers for meBeerBeerBeer
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