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Topic ClosedLandlocked Water Sovereignty

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Angrim View Drop Down
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Joined: 02 Nov 2011
Location: Laoshin
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Points: 1173
Direct Link To This Post Posted: 15 Jun 2012 at 00:09
this would be a very welcome feature.
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Fenrisulven View Drop Down
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Direct Link To This Post Posted: 14 Jun 2012 at 23:58
Now that the GMs have officially released  Coastal Sovereignty, I believe that the next obvious step is to allow sovereignty claims on the landlocked bodies of water (i.e. lakes/lochs etc.)  This would allow those who are landlocked and/or very far from the freshwater rivers or sea coasts to take advantage of the new technology.  The lakes/lochs should be seeded with food using the same matrix as the freshwater rivers or perhaps by using a simple bell curve with a set minimum/maximum amount of food and a random distribution with the majority being in the middle of the curve.  
Obviously, the same rules on sov and sov buildings would apply to lakes/lochs as with the coastal waters (e.g. you can only build the fishing buildings).  It would also mean that the lakes/lochs are no longer just a pretty map feature but rather an additional factor to consider when settling a new city or moving an existing one.  It would also help to alleviate some of the overcrowding and land grabbing around the current coasts without, I believe, unduly altering overall game balance and game play.
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