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Direct Link To This Post Posted: 05 Jan 2011 at 21:07
I've figured out a way to make millions! We will feed the entire Illyriad world. H? is going into the sausage business...
 
Thousands of tons of inexpensive tasty sausage is soon to hit the market. Please enjoy!
 
The initial brand is named "Vicworst". Bon appetit!
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Direct Link To This Post Posted: 05 Jan 2011 at 20:52
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Sent:05JAN11 09:05
Subject:Victorious defense by Feonite's forces at Square 500|-500 under attack by Warrior Bunny's forces from Larkeslia

Two opposing forces clash against each other.

Swordsmen, and especially cavalry, find attacking into very mountainous terrain difficult - although ranged units can excel.

Narrow passes and gulleys hinder any mounted units' ability to defend adequately. Nimble spear units have no such worries here, and defending bowmen are able to use their height advantage to maximum effect.

Attackers:Unit:Quantity:Casualties:Survivors:
Commander: BainElven Trueshot1Damaged for 250, 0 health remains.
Troops:Elven Trueshots593959390
Commander: LongramMarshal1Damaged for 200, 0 health remains.
Troops:Swiftsteeds1401400

Defenders:Unit:Quantity:Casualties:Survivors:
Commander: GramhaldYeoman1Damaged for 91, 109 health remains.
Troops:Yeomen462125
Troops:Halbardiers945
Troops:Axmen789360429
Troops:Stalwarts19811
Troops:Slingers1257
Troops:Crossbowmen1046
Troops:Packsmen523
Commander: Daxin SilverhoofRunerider1Damaged for 45, 55 health remains.
Troops:Runeriders1235667
Commander: Kabbar GraybeardHalbardier1Damaged for 91, 109 health remains.
Troops:Halbardiers285130155
Commander: Gimli DarkforgeAxman1Damaged for 68, 82 health remains.
Troops:Stalwarts687314373
Commander: Ragknot StonebowCrossbowman1Damaged for 68, 82 health remains.
Troops:Crossbowmen1637489
Commander: Gunthry PackmulePacksman1Damaged for 43, 52 health remains.
Troops:Packsmen833746
Commander: YeoYeoman1Damaged for 55, 66 health remains.
Troops:Halbardiers18685101
Troops:Axmen371621
Troops:Stalwarts1597287
Commander: CrossCrossbowman1Damaged for 55, 66 health remains.
Troops:Crossbowmen1768096
Commander: StalStalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts1406476
Troops:Runeriders835
Commander: AxelStalwart1Damaged for 53, 63 health remains.
Troops:Halbardiers19187104
Troops:Axmen312
Troops:Stalwarts511233278
Troops:Slingers202
Troops:Crossbowmen19287105
Commander: Balin QuickaxePacksman1Damaged for 68, 82 health remains.
Troops:Halbardiers823745
Troops:Stalwarts1074859
Troops:Crossbowmen1336073
Troops:Runeriders291316
Commander: BuzzStalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts1597287
Commander: Licorice StickHalbardier1Damaged for 45, 55 health remains.
Troops:Halbardiers723240
Troops:Crossbowmen1436578
Troops:Runeriders945
Commander: TuronStalwart1Damaged for 43, 52 health remains.
Troops:Halbardiers264120144
Troops:Axmen264120144
Troops:Stalwarts702320382
Troops:Crossbowmen391178213
Commander: BomburCrossbowman1Damaged for 43, 52 health remains.
Troops:Halbardiers442202240
Troops:Axmen445203242
Troops:Stalwarts843385458
Troops:Crossbowmen895409486
Commander: BalinorStalwart1Damaged for 43, 52 health remains.
Troops:Halbardiers1336073
Troops:Axmen1064858
Troops:Stalwarts516235281
Troops:Crossbowmen327149178
Commander: The Unusual SuspectCrossbowman1Damaged for 43, 52 health remains.
Troops:Halbardiers697318379
Troops:Crossbowmen698319379
Commander: OrthwynHalbardier1Damaged for 86, 104 health remains.
Troops:Halbardiers421923
Commander: DurzoCrossbowman1Damaged for 86, 104 health remains.
Troops:Crossbowmen421923
Commander: KelsierRunerider1Damaged for 68, 82 health remains.
Troops:Stalwarts552530
Troops:Runeriders291316
Commander: ThrasyvoulosStalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts984454
Commander: MontgomeryYeoman1Damaged for 43, 52 health remains.
Troops:Crossbowmen532429
Commander: LeonidasPacksman1Damaged for 43, 52 health remains.
Troops:Packsmen492227
Commander: RommelRunerider1Damaged for 43, 52 health remains.
Troops:Runeriders1358
Commander: Leader DefYeoman1Damaged for 68, 82 health remains.
Troops:Yeomen291316
Troops:Halbardiers291316
Troops:Crossbowmen291316
Commander: Leader OffYeoman1Damaged for 43, 52 health remains.
Troops:Axmen421923
Troops:Stalwarts421923
Troops:Packsmen421923
Troops:Runeriders202
Commander: Delbert PackerPacksman1Damaged for 43, 52 health remains.
Troops:Packsmen945
Commander: Stokman AxhelmAxman1Damaged for 53, 63 health remains.
Troops:Halbardiers291316
Troops:Stalwarts1406476
Commander: Gilbi SwiftboltCrossbowman1Damaged for 91, 109 health remains.
Troops:Crossbowmen291316
Commander: Roc BlackaxeAxman1Damaged for 58, 69 health remains.
Troops:Axmen20191110
Commander: Titchy RazorsliceStalwart1Damaged for 68, 82 health remains.
Troops:Stalwarts442024
Commander: AruthaStalwart1Damaged for 43, 52 health remains.
Troops:Runeriders291316
Commander: Nain GrimPackerPacksman1Damaged for 43, 52 health remains.
Troops:Runeriders552530
Commander: Dwain GlimmerStalStalwart1Damaged for 91, 109 health remains.
Troops:Stalwarts264120144
Commander: Dolmak Bolt-FeatherCrossbowman1Damaged for 68, 82 health remains.
Troops:Crossbowmen552530
Commander: Nori IronheartHalbardier1Damaged for 43, 52 health remains.
Troops:Halbardiers552530
Commander: Sir JervalStalwart1Damaged for 45, 55 health remains.
Troops:Stalwarts18785102
Commander: Sir TorrenStalwart1Damaged for 45, 55 health remains.
Troops:Halbardiers773542
Commander: Sir EyractStalwart1Damaged for 45, 55 health remains.
Troops:Crossbowmen793643
Commander: Sir FraxtalStalwart1Damaged for 45, 55 health remains.
Troops:Runeriders401822
Commander: Sir NervalAxman1Damaged for 43, 52 health remains.
Troops:Halbardiers512328
Troops:Axmen19811
Commander: Sir TepalaAxman1Damaged for 43, 52 health remains.
Troops:Crossbowmen1466680
Commander: FCPYeoman1Damaged for 45, 55 health remains.
Troops:Yeomen984454
Troops:Halbardiers492227
Troops:Axmen592633
Troops:Slingers502228
Troops:Crossbowmen1486781
Commander: Commander StalwartRunerider1Damaged for 43, 52 health remains.
Troops:Yeomen945
Troops:Halbardiers221012
Troops:Axmen945
Troops:Stalwarts713239
Troops:Slingers945
Troops:Crossbowmen1679
Troops:Packsmen945
Troops:Runeriders19811
Commander: Markris Death RiderRunerider1Damaged for 43, 52 health remains.
Troops:Runeriders592633
Commander: Dribble Master AxmenStalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts1466680
Commander: Crass the Deadly StingCrossbowman1Damaged for 43, 52 health remains.
Troops:Crossbowmen592633
Commander: Kibrik the Stave LordHalbardier1Damaged for 43, 52 health remains.
Troops:Halbardiers592633
Commander: Balin LongaxeRunerider1Damaged for 68, 82 health remains.
Troops:Halbardiers683137
Commander: Thrain BitebladeRunerider1Damaged for 68, 82 health remains.
Troops:Stalwarts954352
Commander: Thror SteelboltRunerider1Damaged for 68, 82 health remains.
Troops:Crossbowmen954352
Commander: Commander HalbardierRunerider1Damaged for 53, 63 health remains.
Troops:Yeomen835
Troops:Halbardiers492227
Troops:Axmen835
Troops:Stalwarts1727894
Troops:Slingers835
Troops:Crossbowmen492227
Troops:Packsmen734
Troops:Runeriders251114
Commander: Thye OmanYeoman1Damaged for 45, 55 health remains.
Troops:Yeomen1074859
Troops:Halbardiers1336073
Commander: Captain SwarthyStalwart1Damaged for 45, 55 health remains.
Troops:Axmen823745
Troops:Stalwarts1074859
Commander: Nock DarrowSlinger1Damaged for 45, 55 health remains.
Troops:Slingers1074859
Troops:Crossbowmen1336073
Commander: Jack AssaddlePacksman1Damaged for 45, 55 health remains.
Troops:Packsmen552530
Troops:Runeriders1074859
Commander: WengalfRunerider1Damaged for 86, 104 health remains.
Troops:Halbardiers823745
Commander: LoganStalwart1Damaged for 53, 63 health remains.
Troops:Stalwarts552530
Commander: KylarRunerider1Damaged for 86, 104 health remains.
Troops:Crossbowmen823745
Commander: NuramonCrossbowman1Damaged for 53, 63 health remains.
Troops:Runeriders291316
Commander: FaldrinStalwart1Damaged for 43, 52 health remains.
Troops:Halbardiers642935
Troops:Stalwarts486222264
Troops:Crossbowmen389177212
Commander: YrsdalStalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts18584101
Troops:Crossbowmen237108129
Commander: Sir BaxterStalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts19589106
Commander: Sir GabrielAxman1Damaged for 45, 55 health remains.
Troops:Halbardiers246112134
Troops:Crossbowmen335153182
Commander: Sir NormanRunerider1Damaged for 68, 82 health remains.
Troops:Runeriders572631
Commander: Holgar FirestoneYeoman1Damaged for 43, 52 health remains.
Troops:Halbardiers291316
Troops:Crossbowmen241014
Commander: Fergal TonhefterAxman1Damaged for 43, 52 health remains.
Troops:Yeomen413
Troops:Axmen291316
Commander: HarmfulHalbardier1Damaged for 43, 52 health remains.
Troops:Halbardiers484221263
Troops:Crossbowmen484221263
Commander: Commander StalwartRunerider1Damaged for 43, 52 health remains.
Troops:Stalwarts622834
Troops:Crossbowmen1235667
Commander: Stalwart 2Stalwart1Damaged for 43, 52 health remains.
Troops:Stalwarts542430
Troops:Crossbowmen984454
Commander: CrossCrossbowman1Damaged for 43, 52 health remains.
Troops:Crossbowmen823745
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Kumomoto View Drop Down
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Direct Link To This Post Posted: 05 Jan 2011 at 19:57
Originally posted by Iduna Iduna wrote:

Originally posted by Createure Createure wrote:

IMO if VIC just wants a flag to earn a share of the prize they could not have picked worse flags. Possibly VIC leadership has made a very poor decision. I have little doubt that they would have captured any other flag in the map by now if they had shown it the same attention as they have put into 0|-500.


Once you have commited this much troops to a position holding on to it seems the only choice and hoping for the best.
I can understand VIC is holding on to that flag..... I feel if they would change their focus it would feel a little like defeat.
 
It strikes me as pouring good money after bad...
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Direct Link To This Post Posted: 05 Jan 2011 at 19:42
Maybe we can get some input from VIC directly on these topics.  (nudge, nudge)
 
I want to give a shout out and props to my Very Good Friend, The Most Honorable Pasi/Rymis (peace).  He has made his 1st appearance in the tourney at the north flag.  And grand entry indeed!  He captured the flag for Peace with an engagement causing 3,797 casualties.  Word of caution...Pasi fields big armies.


Edited by The_Dude - 05 Jan 2011 at 19:44
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Direct Link To This Post Posted: 05 Jan 2011 at 19:42
Originally posted by Iduna Iduna wrote:

Once you have commited this much troops to a position holding on to it seems the only choice and hoping for the best.

VIC don't have a position at the moment and haven't had one all tournament... they are attacking a very well defended H? position.. keep up.

Originally posted by Iduna Iduna wrote:

I can understand VIC is holding on to that flag.....

ditto what I just said

Originally posted by Iduna Iduna wrote:

I feel if they would change their focus it would feel a little like defeat.

sure, now they've throw so many troops down the same drain... all I was saying was that if VIC wanted a flag so they could get a share of the prizes then picking ANY other flag would have been easier. Which is why I think either VIC leaders made a mistake... or they have a seperate agenda to just winning flags.
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Direct Link To This Post Posted: 05 Jan 2011 at 18:13
Originally posted by Createure Createure wrote:

IMO if VIC just wants a flag to earn a share of the prize they could not have picked worse flags. Possibly VIC leadership has made a very poor decision. I have little doubt that they would have captured any other flag in the map by now if they had shown it the same attention as they have put into 0|-500.


Once you have commited this much troops to a position holding on to it seems the only choice and hoping for the best.
I can understand VIC is holding on to that flag..... I feel if they would change their focus it would feel a little like defeat.
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Direct Link To This Post Posted: 05 Jan 2011 at 18:06
I'm glad they're going after tough flags. That means less pressure on the rest of us. 
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Direct Link To This Post Posted: 05 Jan 2011 at 17:46
Sometimes being the "Big Dog" attracts attention.  True competitors are drawn to tough challenges.  Best wants to fight the best.
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Direct Link To This Post Posted: 05 Jan 2011 at 17:30
Interestingly the H? S flag has more defence than the all the GOON/Dlord/Curse stronghold flags combined even after VICs most recent wave of assaults, almost triple the defending army size of any other flag in the tournament...

I wonder if there is a little more motivation VIC has for going for the toughest flag in the tournament than meets the eye?

IMO if VIC just wants a flag to earn a share of the prize they could not have picked worse flags. Possibly VIC leadership has made a very poor decision. I have little doubt that they would have captured any other flag in the map by now if they had shown it the same attention as they have put into 0|-500.
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Direct Link To This Post Posted: 05 Jan 2011 at 17:15
OK, I'm using midnight server as my start point for this report...
 
North Flag:
22 Armies have hit this flag since then!  That's a busy flag.
 
Northeast Flag:
H? has reinforced, but I also see some H? armies coming through with Attack orders which tells me that H? thought they might lose this flag.  In other words, H? feels a little vulnerable here (hint, hint).  Only 1 small GOON army contested the flag.
 
East Flag:
GOON continues to hold the flag and reinforce.  Peace hit the flag with 6 armies but did not take it from GOON.  A big Dlord army (Flipper) hit and the flag had 16,912 casualties - my very rough estimate makes that a roughly 5K army flipper sent/lost [I encourage GOON to post a copy of the battle report in this thread].  H? sent 2 armies to this flag.
 
Southeast Flag:
Dlord continues their monopoly of this flag.  Reinforcements are still arriving.  VIC has hit the flag hard...Old friend WarriorBunny (Savior of The Alamo!  God bless WB) caused 14,984 casualties here....another large army destroyed.  [I encourage Dlord to post a copy of the battle report in this thread.]
 
South Flag:
H? continues their monopoly of this flag.  VIC has hit it with 8 armies.  And mCrow sent an army here...mCrow is all over the place in this tourney.
 
This is now the bloodiest flag in the tourney.
 
I wonder if VIC has made a mistake in attacking 2 well defended flags...splitting their attacks has left them with no flag to show for their efforts.  Not that concentrating on a single flag would have assured success, but it would certainly improve the odds for the attacker.  We'll see if VIC modifies their strategy over the next few days.
 
Southwest Flag:
Another H? monopoly.  Very quiet at this flag.  No one seems interested in trying to wrest this flag from H?'s mighty grip.  Seems like this would allow H? to send more forces to the South flag as well as make plays on other flags.  (Hint, Hint...perhaps one or more top 10 alliances (Crows?) could pressure H? at the SW while VIC concentrates on the S flag...which I'm sure would tickle Dlord's fancy.)
 
West Flag:
Lots of activity here.  Peace, Curse, T?, Strike Team, and Sir all have sent armies here.  The appearance of ST is notable given their general quietness.
 
Northwest Flag:
Activity is slowing (at least for the moment).  Curse continues to reinforce.   A few small attacks have taken place here.
 
RECAP: 3 Flags have been held by just 1 alliance for the entire tourney.  1 Dlord and 2 H?.  I suspect that if these flags are to be captured, 2 or more alliances will need to work together at each contested flag.
 
Good luck and good gaming to everyone!Clap
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