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bow locks
Forum Warrior
Joined: 09 Mar 2010 Status: Offline Points: 211 |
Posted: 02 May 2011 at 20:24 |
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lol at SC and HM - maths was one of my subjects at university, so i know exactly what you are talking about, however that never stopped anyone from abusing statistics!
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HonoredMule
Postmaster General
Joined: 05 Mar 2010 Location: Canada Status: Offline Points: 1650 |
Posted: 02 May 2011 at 16:30 |
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Think of it as a much more peaceful and considerate alternative to sending assassins.
![]() I know that some people are upset that this tactic has been employed, and Harmless would like to publicly respond. We have done so here: http://forum.illyriad.co.uk/topic1852_post19176.html#19176 |
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Fateful Ending
Greenhorn
Joined: 21 Sep 2010 Status: Offline Points: 68 |
Posted: 02 May 2011 at 12:22 |
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LOL, i haven't even heard about that tactic yet, and as far as i now no-one's used it on us yet. (us being T?)
Disclaimer: It might of been used on us, but if it has i haven't heard of it, and it is possible i haven;t heard of it because i am not the go to person on anything ![]() Edited by Fateful Ending - 02 May 2011 at 12:31 |
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Createure
Postmaster General
Joined: 07 Apr 2010 Location: uk Status: Offline Points: 1191 |
Posted: 02 May 2011 at 11:53 |
![]() Congrats to those that bawawawed so hard the GMs felt moved to make a public statement revealing your competitors tactics. edit: Although I see that those that were bawawawawwwwing had no problem with hijacking the same tactic to use in retaliation themselves before sending their petitions complaining of exploits. Edited by Createure - 02 May 2011 at 12:01 |
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Mr Damage
Postmaster
Joined: 01 Jan 2011 Status: Offline Points: 598 |
Posted: 02 May 2011 at 09:59 |
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SC, may I commend you on your explanations in this forum. The last thing we need in this game is more rules to combat simply clever strategies i.e the diplo tactic, and also I don't think the higher end players need any more advantages in regards to the attack/reward averages. Keep on keeping on, the more time you put in, the more you advance.
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GM Stormcrow
Moderator Group
GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
Posted: 02 May 2011 at 09:25 |
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Hi all,
There's been quite a lot of comment, Petitions etc regarding the use of diplomatic units to "lock down" spawn sites. This tactic takes advantage of the fact that an NPC node does not re-spawn if there are units incoming to it, and so a player can "force" an NPC node to remain of a certain type/number. How this tactic works
We feel absolutely 100% that this is not an exploit, for the following reasons:
SC |
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GM Stormcrow
Moderator Group
GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
Posted: 02 May 2011 at 09:12 |
Hi Durham, No - it's what is in your inventory at the stroke of midday. Drops in motion won't be counted. Regards, SC |
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Durham
New Poster
Joined: 06 Nov 2010 Status: Offline Points: 5 |
Posted: 24 Apr 2011 at 15:15 |
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Do armies returning home with animal parts at midday on 11th May get counted?
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Nokigon
Postmaster General
Player Council - Historian Joined: 07 Nov 2010 Status: Offline Points: 1452 |
Posted: 23 Apr 2011 at 08:36 |
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I can say whole heartedly that I understand none of that, being rubbish at math(s
).I'll leave that stuff to you.....
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 23 Apr 2011 at 06:05 |
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The "problem" (not really sure it is a problem) is that you can use significant overkill on smaller spawns and thereby reduce your army losses substantially.
With a legion (even those of the wild dogs or spiders that Boromir likes so much) it's much harder to get the same amount of overkill and thus low enough troop losses to make it worth while regardless of the stats about what your returns might be. SC - for that reason alone I'm willing to bet several beers that the number or instances of legions bearing massive fruit are dwarfed by those of small attacks giving large returns per unit lost. |
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