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Forum LockedKing's 2nd Tournament - Bloodthirst For Knowledge

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Hora View Drop Down
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Direct Link To This Post Posted: 12 Apr 2011 at 14:58
I have one account out of the alliance atm.
If I move it in again, will those parts be lost to the alliance?
As it is only clarified for switching allies...


     ||   Thanks, SC  ||
     V                       V


Edited by Hora - 12 Apr 2011 at 16:08
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Attila the Hun View Drop Down
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Direct Link To This Post Posted: 12 Apr 2011 at 14:21
If I may inset my person in to this discussion. While the tournament in nice, and I and some members are participating, those with larger armies, the players who have been in the game longer will be the ones winning. 

They have the ability to train hundreds of soldiers as the weeks go by, mass produce equipment, have proper taxation for said soldiers.

The only  "Win" i and my members will receive from this, is a few levels to our commanders, from attacking all the npc's.
It's just a game. :)
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Direct Link To This Post Posted: 12 Apr 2011 at 13:48
Originally posted by Lionz Heartz Lionz Heartz wrote:


Also, do you plan on having an alliance vs alliance tournament again?

Yes, there will definitely be alliance vs alliance tournaments in the future.

SC
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Direct Link To This Post Posted: 12 Apr 2011 at 13:43
Originally posted by GM Stormcrow GM Stormcrow wrote:


Originally posted by Beengalas Beengalas wrote:

At this moment, this tournament encourage attacking low-pop npcs and avoid the big one.
Random is... well... random, even when weighted.But if this gives the feeling that we therefore have a tournament that means that the smaller players in the game have a darn good chance of winning in the 3 individual categories by concentrating on the smaller spawns (but being very proactive and hunting them out, or very selective and only hunting one particular beastie, or whatever...), then I think it's a uniquely awesome piece of tournament design, so hurrah for us! WinkSC


When you put it that way I guess I like the fact the smaller mobs give more awards.

The tournament design is fine the way it is now.

Also, do you plan on having an alliance vs alliance tournament again?
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Direct Link To This Post Posted: 12 Apr 2011 at 13:39
Originally posted by Beengalas Beengalas wrote:

At this moment, this tournament encourage attacking low-pop npcs and avoid the big one.

Random is... well... random, even when weighted.

But if this gives the feeling that we therefore have a tournament that means that the smaller players in the game have a darn good chance of winning in the 3 individual categories by concentrating on the smaller spawns (but being very proactive and hunting them out, or very selective and only hunting one particular beastie, or whatever...), then I think it's a uniquely awesome piece of tournament design, so hurrah for us! Wink

SC
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Direct Link To This Post Posted: 12 Apr 2011 at 13:09
I agree, it looks you are getting more of a reward for hitting small groups than you do for larger groups...
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Direct Link To This Post Posted: 12 Apr 2011 at 13:00
Are stats for Elite Praetorian Guards available anywhere?
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Direct Link To This Post Posted: 12 Apr 2011 at 12:59
Originally posted by Beengalas Beengalas wrote:


Originally posted by GM Stormcrow GM Stormcrow wrote:


Originally posted by Fateful Ending Fateful Ending wrote:

Ok, so i just killed 5.2k spiders (a legion) and got 3 parts, isn;t that a bit miserly? Cry
That's just *very* unlucky in terms of numbers; although it might not be as unlucky as you think in terms of uniqueness.Bear in mind that this tournament has two definite parts - total parts collected and most unique parts collected.The more dangerous / larger the NPC spawn, the more chance you have of getting both more different types of drop as well as more of each item that drops.It is random, for sure, but is weighted by the difficulty of the spawn.Regards,SC

I also destroyed a legion of npc, over 5k spiders. Which cost me almost 5k tier 2 cavalry (attacked with almost 11k). This gave me rougly 25 items and of four different kind, but still at a HUGE cost, i did get +20k experience and entire 130k gold. Not worth it at all imo.
After this I have splitted my army in 5 parts and I have made some attacks on pack and lower, and I have got between 1-5 items on every attack with no loses basically.
At this moment, this tournament encourage attacking low-pop npcs and avoid the big one. But shouldn't "legion of NPCs" give more reward since it is so much more damn costly?


I agree with you on that.
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Direct Link To This Post Posted: 12 Apr 2011 at 12:14
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by Fateful Ending Fateful Ending wrote:

Ok, so i just killed 5.2k spiders (a legion) and got 3 parts, isn;t that a bit miserly? Cry


That's just *very* unlucky in terms of numbers; although it might not be as unlucky as you think in terms of uniqueness.

Bear in mind that this tournament has two definite parts - total parts collected and most unique parts collected.

The more dangerous / larger the NPC spawn, the more chance you have of getting both more different types of drop as well as more of each item that drops.

It is random, for sure, but is weighted by the difficulty of the spawn.

Regards,

SC

I also destroyed a legion of npc, over 5k spiders. Which cost me almost 5k tier 2 cavalry (attacked with almost 11k). This gave me rougly 25 items and of four different kind, but still at a HUGE cost, i did get +20k experience and entire 130k gold. Not worth it at all imo.

After this I have splitted my army in 5 parts and I have made some attacks on pack and lower, and I have got between 1-5 items on every attack with no loses basically.

At this moment, this tournament encourage attacking low-pop npcs and avoid the big one. But shouldn't "legion of NPCs" give more reward since it is so much more damn costly?
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 12 Apr 2011 at 11:13
Originally posted by Fateful Ending Fateful Ending wrote:

Ok, so i just killed 5.2k spiders (a legion) and got 3 parts, isn;t that a bit miserly? Cry


That's just *very* unlucky in terms of numbers; although it might not be as unlucky as you think in terms of uniqueness.

Bear in mind that this tournament has two definite parts - total parts collected and most unique parts collected.

The more dangerous / larger the NPC spawn, the more chance you have of getting both more different types of drop as well as more of each item that drops.

It is random, for sure, but is weighted by the difficulty of the spawn.

Regards,

SC
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