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Topic ClosedJust cause to start a war...

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Poll Question: What is a good reason to start a war?
Poll Choice Votes Poll Statistics
2 [5.41%]
4 [10.81%]
4 [10.81%]
17 [45.95%]
2 [5.41%]
2 [5.41%]
0 [0.00%]
0 [0.00%]
4 [10.81%]
2 [5.41%]
This topic is closed, no new votes accepted

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Graffix View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 17:06
Where is, Because I want to?
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yahweh View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 17:08

The main problem with this question is that depending on who within the alliance starts the problem if a noob starts something the alliance should be able to handle it but if the key "protector" starts it then they should be held to a higher level of diplomacy. the Larger the player the more they should be held responsible for there actions,  and the more their actions speak for the alliance. You can't say that someone with a 500 pop and a person with a 10,000 pop are equaly responsible because the potential for damage is alot higher. For instance in the recent we/pos war 3000 thieves will empty out most smaller players.  it is easy to appologize for sending 10 scouts but how do you appologize for draining someone? 

  I personaly put thieving but anything that has a potential to destroy diplo or troops that is sent multiple times shows intent to start a war.
 
Escalation on each side would take it there in due time. 
 
The way the pole is set up you would have to vote for the smallest reason a war is acceptable NOT the most important.


Edited by yahweh - 25 Nov 2010 at 17:29
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bartimeus View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 18:03
edit; stupid post which I deleted. Made fun of someone for no good reason. (can you make fun of someone for a good reason?)

Edited by bartimeus - 25 Nov 2010 at 18:14
Bartimeus, your very best friend.
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 18:09
The word "OFFICIAL" has been removed from the topic line of this thread, as it was leading in some cases to confusion about whether this was "official Illyriad" or "official Lionz Heartz" Smile and for the avoidance of doubt, it's the latter.

Regards,

GM Stormcrow


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scottfitz View Drop Down
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Direct Link To This Post Posted: 25 Nov 2010 at 18:38
Players and alliances are free to undertake any actions they please, whenever they please—and other players and alliances are free to respond to those actions in whatever manner they deem appropriate.
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Direct Link To This Post Posted: 25 Nov 2010 at 21:02
Originally posted by scottfitz scottfitz wrote:

Players and alliances are free to undertake any actions they please, whenever they please—and other players and alliances are free to respond to those actions in whatever manner they deem appropriate.
 
This guy sounds smartLOL
Maybe that's why i agree with what he is saying.
Well put Scott Clap
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Direct Link To This Post Posted: 26 Nov 2010 at 00:07
An interesting poll Lionz Heartz  as it could give some good insight into players approach to the game.
 
I haven't voted though, as personally speaking I think that any of options 1, 3 or 4 would be valid reasons because they were consious decisions to attack a member of an alliance and therefore must expect reprisals.
 
I know that option 2 (thieves) is a bit emotive, but it is within the game (rightly or wrongly) and so is a useful tool along with your caravans for gathering resources.   
 
I have not listed option 2 as a cause of a war because if you think a player has become inactive then it provides a very good 'farm' for recourses.  That does change of course if the player, or anyone else, advises you that they are actually active - then the same as options 1, 3 and 4 you are making a consious choice to attack an alliance.
 
In a nutshell, anyone who consciously attacks another player who they know to be active and belongs to an alliance is committing an act of war.
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Direct Link To This Post Posted: 26 Nov 2010 at 01:44
Originally posted by Lionz Heartz Lionz Heartz wrote:

In order for the community of Illyriad to police


When was it decided that the community of Illyriad was going to police anything?
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Zangi View Drop Down
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Direct Link To This Post Posted: 26 Nov 2010 at 02:27
Originally posted by Brids17 Brids17 wrote:

Originally posted by Lionz Heartz Lionz Heartz wrote:

In order for the community of Illyriad to police


When was it decided that the community of Illyriad was going to police anything?

Well....   you do get that perception with harmless....
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Direct Link To This Post Posted: 26 Nov 2010 at 21:38
Originally posted by Zangi Zangi wrote:

Well....   you do get that perception with harmless....


http://forum.illyriad.co.uk/should-harmless-get-involved_topic1291.html

Doesn't sound like Harmless? wants to police the server.
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