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bansisdead View Drop Down
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Direct Link To This Post Posted: 18 Feb 2013 at 05:53
Originally posted by Aral Aral wrote:

Life.  Life is a game with no rules.  You can do absolutely ANYTHING, however almost everything you do results in death.  But, no rules!  


So then as a rule anything you do kills you?
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Direct Link To This Post Posted: 18 Feb 2013 at 01:55
er ok, but i recommend people just have fun, maybe thats following made up rules in a make believe game for u, but to me it just means to dance.....dance dance dance
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Direct Link To This Post Posted: 17 Feb 2013 at 23:55
Originally posted by WeeAshley WeeAshley wrote:

Originally posted by Yeesha D'ni Yeesha D'ni wrote:

@ gameplayer.... if you like it or not. Humans are playing this interactive game, humans are shaping this sandbox. What makes us human? What's the base of human interaction?

It is.... :  rules.

Having watched all 3 seasons of Star Trek:TOS, I'm not convinced that what makes us human is rules.  If Captain James Tiberius Kirk has taught us anything it's that to win you have to break the rules (Kobayashi Maru).


It's going to be fun to see what happens as the lawful interact more with the chaotic as the game moves forward :)


Whatever Captain Kirk taught you ...  Big smile
Nothing against breaking rules, otherwise there would be no development. Rules are the results of a steady negotiation process and decisions. So what is "that ominous rule"?
In pluralistic world as in Illyriad are as many rules as humans. But: there are certain common agreements. In RL and in Illyriad as well, which can't be that virtual and unreal as real persons play it.
What are those common agreements (which changed a lot since server start, I guess)?. In most cases they are helpful (in my point of view). To make Elgea a nice place to build settlements and cultivate contacts. A nice place that can be left overnight to find it intact (at least in most cases) the other morning.
Sometimes these unwritten rules prevent a minorities gameplay, which wasn't able to enforce their rules or maybe lawlessness. Why? As the majority wants it like that!
Ok, you could counter now: "sh*t is delicious. A billion flies can't be wrong."
And you may be right: Not always majority is right in that, what they do or want.
But: as rules always change in the long run (in Elgea and in RL), the base or condition for rules stays: every action has a reaction.
In other words. Do what you want. But don't cry, if the echo hurts....
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Direct Link To This Post Posted: 17 Feb 2013 at 23:33
Life.  Life is a game with no rules.  You can do absolutely ANYTHING, however almost everything you do results in death.  But, no rules!  
Aral Llc is not responsible for any grievous bodily harm sustained while reading this signature. No rights reserved.
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Direct Link To This Post Posted: 17 Feb 2013 at 23:28
Originally posted by WeeAshley WeeAshley wrote:

Originally posted by Deranzin Deranzin wrote:

Hey, that is a movie ! Tongue
There was no rule about it not being a movie!

/me pulls up "Trade Movement" in anticipation of incoming shipments :b

Of course there was ... I specifically asked for someone to point me to an actual game with no rules, not an abstract title aimed to create suspense to an audience. Wink


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Direct Link To This Post Posted: 17 Feb 2013 at 22:53
Originally posted by Deranzin Deranzin wrote:

Hey, that is a movie ! Tongue
There was no rule about it not being a movie!

/me pulls up "Trade Movement" in anticipation of incoming shipments :b
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Direct Link To This Post Posted: 17 Feb 2013 at 22:44
Originally posted by asr asr wrote:

Originally posted by Deranzin Deranzin wrote:

Originally posted by asr asr wrote:

I don't like rules. 

Point me to a game with NO RULES, and I will fill your storehouses for a month. Tongue

i don't know a game without rules, but i am figuring out how to stay still.

Nice ... sounds like a rule to me though ... LOL

Originally posted by WeeAshley WeeAshley wrote:

Originally posted by Deranzin Deranzin wrote:

 Point me to a game with NO RULES, and I will fill your storehouses for a month. Tongue


I can currently hold 70,000 in "Pepperidge" and 2000 in "Chester's Field."  I very much look forward to getting your first shipments!

Hey, that is a movie ! Tongue
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Direct Link To This Post Posted: 17 Feb 2013 at 22:24
Originally posted by Yeesha D'ni Yeesha D'ni wrote:

@ gameplayer.... if you like it or not. Humans are playing this interactive game, humans are shaping this sandbox. What makes us human? What's the base of human interaction?

It is.... :  rules.

Having watched all 3 seasons of Star Trek:TOS, I'm not convinced that what makes us human is rules.  If Captain James Tiberius Kirk has taught us anything it's that to win you have to break the rules (Kobayashi Maru).


It's going to be fun to see what happens as the lawful interact more with the chaotic as the game moves forward :)

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Direct Link To This Post Posted: 17 Feb 2013 at 22:19
Originally posted by Deranzin Deranzin wrote:

 Point me to a game with NO RULES, and I will fill your storehouses for a month. Tongue


I can currently hold 70,000 in "Pepperidge" and 2000 in "Chester's Field."  I very much look forward to getting your first shipments!
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Direct Link To This Post Posted: 17 Feb 2013 at 22:11
Originally posted by Deranzin Deranzin wrote:

Originally posted by asr asr wrote:

I don't like rules. 

Point me to a game with NO RULES, and I will fill your storehouses for a month. Tongue

i don't know a game without rules, but i am figuring out how to stay still.
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