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draebor
New Poster
Joined: 30 Jul 2012
Status: Offline
Points: 4
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Posted: 30 Jul 2012 at 19:03 |
Rohk wrote:
GM ThunderCat wrote:
Garth wrote:
Returning Cotters take 20 hours in many cases to come home. | This should now be resolved. |
How long should they take to harvest a mineral or herb patch? I sent out one each to two different patches and it says they will be harvesting for 20 hours before returning.
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Same here... got a cotter harvesting minerals and it's going to take about 24 hours to harvest. Is that a bug or a feature?
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 30 Jul 2012 at 20:24 |
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Long harvesting seems to be a feature, in theory we should send more cotters to speed up the harvesting. They deliberately don't share the harvesting rate for the resources; I imagine we'll all be developing and sharing little tables with that information; it gives us something to do while the devs are working on other features.
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Grumblegore
New Poster
Joined: 18 Mar 2012
Status: Offline
Points: 4
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Posted: 30 Jul 2012 at 21:34 |
I ran into a bug today with one of my commanders. I'm not sure if it's related to the new commander page, or if was a bug that's been there all along.
Commander was promoted from a Death Pack. He was level 14, with 10 levels of Heroism and 4 levels of Charge. On making enough xp for level 15, I tried to level up Charge to 5. The level up button is present, but when I click it, I get an "unable to complete request" error that says "This Commander has already upgraded this bonus 10 times."
Another commander leveled from 11 to 12 and was able to level up Close Quarter Penetration from 1 to 2 successfully.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 30 Jul 2012 at 22:09 |
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The commander skill leveling problem may be occurring when upgrading the "special" skill that allows an upgrade of a division bonus to 15 rather than 10 (even though the upgrades are not to more than 10). At least, that has been the case for the two people I've heard describe the problem.
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Brids17
Postmaster General
Joined: 30 Jul 2010
Location: Canada
Status: Offline
Points: 1483
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Posted: 30 Jul 2012 at 22:35 |
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So, I'm confused. Currently cotters don't bump other cotters, they al just collect on the same square. Is this the way it's suppose to be? =\
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 30 Jul 2012 at 23:00 |
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Player Laguna reported being able to use Tenaril's Spell with a cotter from that city out gathering. This seems to go against the general rule that all units must be in a city for the city to be able to relocate. Is this an intended effect?
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Myzel
Wordsmith
Joined: 19 Feb 2012
Status: Offline
Points: 101
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Posted: 30 Jul 2012 at 23:58 |
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I finished building a herbalist's guild but for some reason I am not able to build a herbalist at my marketplace. Instead, it gives me a cotter. (While I have no cottage in that town.)
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bansisdead
Postmaster
Joined: 08 Jan 2012
Location: UK
Status: Offline
Points: 609
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Posted: 31 Jul 2012 at 00:06 |
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myzel, have you researched herbalism as well as herbalist guild? (thanks to quackers & arkenor for that info)
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Myzel
Wordsmith
Joined: 19 Feb 2012
Status: Offline
Points: 101
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Posted: 31 Jul 2012 at 00:13 |
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Ah, good catch. That research hasn't finished yet. But I'm still not sure where the cotter came from. Is that normal?
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N. Chadgod
Greenhorn
Joined: 30 May 2012
Status: Offline
Points: 69
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Posted: 31 Jul 2012 at 01:32 |
Production ScheduleI think the cotter build times are off or am i just missing something?
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It's beyond fairytale, it's inconceivable!
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