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The Duke
Forum Warrior
Joined: 22 Jul 2011 Location: Indiana Status: Offline Points: 464 |
Posted: 20 Mar 2013 at 16:08 |
Also Id love to see a notification when someone harvest or has an army on my sov- Similar to when a friendly harvest a spot your army is on - we get notified PLayer X is harvesting and is being protected by your forces. A similar notification would be nice for sov claimed land.
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"Our generation has had no Great Depression, no Great War. Our war is spiritual. Our depression is our lives."
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The_Dude
Postmaster General
Joined: 06 Apr 2010 Location: Texas Status: Offline Points: 2396 |
Posted: 20 Mar 2013 at 17:43 |
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Changing over Sov structures is a very time-consuming, click intensive process that diminishes the player experience in Illy. I'd like to be able to select sovs and then with a single command order them to demo current structure and build a new structure. Automated harvesting - standing order to send herbies, cotters, etc to a site on a preset timetable. Advance notification of an army's occupation time nearing expiration would be nice. Lead time of notice set by player for each army. Ability to filter notifications by city. Subfolders for organizing mail. The system deleting system mails after 7 days requires me to mail myself the important reports that I anticipate needing beyond 7 days. We should be able to mark system mails for permanent retention, also customizable subfolders to organize. A notepad for each city for me to make notes about plans for the city.
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 20 Mar 2013 at 20:11 |
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yea, the need for players to click does not = fun, ever heard of quick time events? mashing space to open a door is NOT fun and adds NOTHING to the game except a bad disposition towards the rest of it.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009 Status: Offline Points: 2224 |
Posted: 20 Mar 2013 at 20:54 |
We all know you'd rather be mashing people, Rorgash! ;) |
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Albatross
Postmaster General
Joined: 11 May 2011 Status: Offline Points: 1118 |
Posted: 20 Mar 2013 at 21:54 |
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Other discussion: Demolish all; Demolish to level
Edited by Albatross - 20 Mar 2013 at 21:55 |
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DeathDealer89
Postmaster
Joined: 04 Jan 2012 Status: Offline Points: 944 |
Posted: 20 Mar 2013 at 21:55 |
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Another thing to consider for sov. Is the annoyance of sending an army waiting 5min, then claiming. Why not have a claim sov, and then send army rolled into one.
I also agree with the demolish sov by 1 lvl. In fact i agree with a new sov UI. Why not be able to do it from the world map itself? Currently I have the click back and forth to make sure i'm soving or desoving the right sq. Also can we add rising/falling on the world map as well. That way I don't send to a sq already rising.
Edited by DeathDealer89 - 20 Mar 2013 at 21:56 |
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Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Posted: 21 Mar 2013 at 00:27 |
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It would also be nice to see all sov structures and levels simultaneously on a map, so you could immediately see which squares you might want to rearrange. The list is kinda meh.
If we are making general requests: RECALL FOR HARVESTERS. Just sayin'.
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Gossip Boy
Forum Warrior
Joined: 03 Oct 2011 Status: Offline Points: 259 |
Posted: 21 Mar 2013 at 07:59 |
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I would like to see two new things immediately
1.Recall options for harvesters. 2.New sov UI |
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Elessar2
[08:34]<Rill> when you've just had part of your brain taken out, you lack a certain amount of credibility <KillerPoodle> I can say anything I like and it is impossible to prove or disprove |
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Aha
New Poster
Joined: 12 May 2012 Status: Offline Points: 22 |
Posted: 21 Mar 2013 at 23:07 |
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Better sov management please
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
Posted: 22 Mar 2013 at 03:36 |
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City Mgmt page please. view all pertinent info about all cities on one page.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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