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Brandmeister View Drop Down
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Direct Link To This Post Posted: 19 Mar 2013 at 16:30
P.S. It is unlikely that I will participate in Broken Lands. I think another set of cities would be too much work.
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Direct Link To This Post Posted: 19 Mar 2013 at 16:28
I find the game's complexity to be just fine. It does take me a significant amount of effort to coordinate all my hunting, harvesting, trading and crafting. If the game were simpler I would find it too repetitive. You can reduce complexity by choosing not to hunt, gather and craft. Restrict yourself to five cities if you wish. Many players do that.

I will probably stop at six cities. 1 capital, 1 plate steel crafting city, 1 general equipment city, 1 geomancy city, 1 brewing city and 1 mining city.
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Direct Link To This Post Posted: 19 Mar 2013 at 15:29
Gameplayer, you spend inordinate amounts of time suggesting things that the GMs will probably never implement, and then you take offense when someone disagrees with you about something that you posted on a SUGGESTIONS forum.  The very point of this forum is for ideas to be suggested, and then for other members of the community to agree/disagree about how useful the changes would be in the game. Darkwords did just that.  

Furthermore, when he questions your overall opinion on this game and suggests an alternate game to play, he isn't attempting to troll you.  He is just asserting HIS opinion, and just as you asserted yours, you are fully entitled to respond respectfully with a continuous assertion of YOUR opinion.  Name-calling doesn't help you in the least bit, since it won't sway his argument OR gain respect from other people.

Please note this is MY opinion, and again I say that you are fully entitled to respectfully disagree with it.  
Aral Llc is not responsible for any grievous bodily harm sustained while reading this signature. No rights reserved.
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Direct Link To This Post Posted: 19 Mar 2013 at 14:09
please stop trolling me
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Darkwords View Drop Down
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Direct Link To This Post Posted: 19 Mar 2013 at 14:01
The game is a complex and time consuming as you make it, the issue here is about players being unwilling to accept that you are meant to specialise your account for a role in this game, which has always been the devs intention and has been stated from the very start.

Yes if you want to manage an account that can hunt, harvest, trade and has strong military and magic capabilities, all on a competitive basis with players that actually bother to specialise; then you will have a hard time, but that is not how the game should be played.

Regarding your views on how to make it more manageable;


I do not see how quicker build times will mean less work as it will mean queuing construction more often, nor can I comprehend how anyone would not see this fact.

A reduction in allowable 'cities' will do nothing that you can not do yourself, if you cant handle 10 cities then dont build 10.  How many times (and how many threads will you make) will you try to have such a limit placed on other players? just cause you cant be bothered to put the time and effort in.

This is and always has been a long term game, setting delete times too quick would be VERY detrimental to its long term player base.



As an aside, from reading through your many posts here I would just like to ask WHY you play illyriad?  You constantly suggest huge changes to this game (which so many people love so much) which would make it like some Evony clone.  If you want a game more like Evony then why not spend your time playing Evony?

P.S. please put any response on this forum thread, rather than sending me a mail, I am tired of the lies that you send to me in mails.


Edited by Darkwords - 19 Mar 2013 at 14:02
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Direct Link To This Post Posted: 19 Mar 2013 at 13:33
is the game becoming too complex? are others finding it too time consuming? with the addition of broken being added and factions coming alive and battle magic are others like myself spending more and more time to not only current game play but concern about new additions making the game too time consuming? what are others thoughts and suggestions to make the game more time manageable? i suggest quicker build time, reduction in allowable castles and quicker delete times for inactive accounts. the game is changing, older game basics need to change also or be corrected.
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