in-game fortune teller tracker |
Post Reply
|
| Author | |
Morgweneth
Wordsmith
Joined: 26 Nov 2012 Status: Offline Points: 108 |
Post Options
Thanks(0)
Quote Reply
Topic: in-game fortune teller trackerPosted: 27 Apr 2015 at 10:08 |
|
A very good idea, also I feel they move about to much, even if they are close if you don't the the info quick enough you often can't reach them in time.
Another idea could be a permanent oracle such as Delphi, or even say a spell needing rare item, cast on full moon etc etc. |
|
![]() |
|
Alcie
Forum Warrior
Joined: 02 Dec 2012 Status: Offline Points: 308 |
Post Options
Thanks(1)
Quote Reply
Posted: 26 Apr 2015 at 07:13 |
|
There are two ways to find the fortune teller locations. Search the map for hours or use the data files. Most players don't have the tech know-how to use the data files. Lately some kind players that do know how have done lots of work for us and posted the daily locations.
Instead of relying on the kindness of other smart players (which we certainly do appreciate), why not make it more reasonable for everyone and have a better way to find this information in the game? For example, a new tavern research could give you daily 'rumors', one of which might be rumors of one or more locations of the fortune teller on that day. A second option is something with the Herald or world stats. This seems to me more reasonable than the current method which is: data file → volunteer player → over 400 forum posts. The devs recently changed things to make the above indirect route of getting this information easier. I feel like having a way to get this information in-game would make it easier combined with much more sensible and potentially more fun. |
|
![]() |
|
Post Reply
|
|
|
Tweet
|
| Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |