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Topic ClosedIncorrect Barracks Build Times

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Mr Damage View Drop Down
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Direct Link To This Post Topic: Incorrect Barracks Build Times
    Posted: 09 Feb 2013 at 00:19
Dont feel singled out, its happening across the server so they'll fix it when they fix it, everyone is under the same conditions.
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Direct Link To This Post Posted: 08 Feb 2013 at 23:23
ArchersArchers
2 p/h
 1  2 8m 20s
(7.20 p/h)
166 %3m 8s
(19.15 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
LongbowmenLongbowmen
3 p/h
 2  3 10m 
(6.00 p/h)
166 %3m 46s
(15.93 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max


Production Schedule

UnitBuiltLeftStartProgressCompleteTime Remaining
LongbowmenLongbowmen602/100039806 Feb 18:56:01
10 Feb 00:31:411d 1hr 8m 20s

This should be under 25 hrs.
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Direct Link To This Post Posted: 08 Feb 2013 at 23:18

Production Orders

ProductResources RequiredBase TimeSov BonusProduction Time
YeomenYeomen
1 p/h
 1  1 8m 20s
(7.20 p/h)
133 %3m 35s
(16.74 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
HalbardiersHalbardiers
2 p/h
 1  1  3 10m 
(6.00 p/h)
133 %4m 18s
(13.95 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
AxmenAxmen
2 p/h
 1  1  2 10m 
(6.00 p/h)
0 %10m 
(6.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
StalwartsStalwarts
3 p/h
 1  1  1  4 11m 40s
(5.14 p/h)
0 %11m 40s
(5.14 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
SlingersSlingers
2 p/h
 1  2 8m 20s
(7.20 p/h)
0 %8m 20s
(7.20 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
CrossbowmenCrossbowmen
3 p/h
 2  3 10m 
(6.00 p/h)
0 %10m 
(6.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
PacksmenPacksmen
3 p/h
 1  1  4 11m 40s
(5.14 p/h)
0 %11m 40s
(5.14 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
RuneridersRuneriders
4 p/h
 1  2  1  1  6 13m 20s
(4.50 p/h)
0 %13m 20s
(4.50 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
Battery-towersBattery-towers
60 p/h
 6  250 6h 
(0.17 p/h)
0 %6h 
(0.17 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
BallistasBallistas
160 p/h
 12  750 11h 
(0.09 p/h)
0 %11h 
(0.09 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max

Production Schedule

UnitBuiltLeftStartProgressCompleteTime Remaining
HalbardiersHalbardiers390/100061007 Feb 19:38:25
10 Feb 18:58:591d 19hr 40m 28s

This is the first city above after I knocked down 1 Sov Structure.  Now build time is correct.
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The_Dude View Drop Down
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Direct Link To This Post Posted: 08 Feb 2013 at 23:17

Production Orders

ProductResources RequiredBase TimeSov BonusProduction Time
YeomenYeomen
1 p/h
 1  1 12m 30s
(4.80 p/h)
0 %12m 30s
(4.80 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
HalbardiersHalbardiers
2 p/h
 1  1  3 15m 
(4.00 p/h)
0 %15m 
(4.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
AxmenAxmen
2 p/h
 1  1  2 15m 
(4.00 p/h)
0 %15m 
(4.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
SlingersSlingers
2 p/h
 1  2 12m 30s
(4.80 p/h)
0 %12m 30s
(4.80 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
CrossbowmenCrossbowmen
3 p/h
 2  3 15m 
(4.00 p/h)
0 %15m 
(4.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max

Production Schedule

UnitBuiltLeftStartProgressCompleteTime Remaining
HalbardiersHalbardiers164/50033607 Feb 05:13:38
12 Feb 22:13:383d 22hr 56m 54s

Here's another one.  should take 84 hours, takes 95 hours.
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Direct Link To This Post Posted: 08 Feb 2013 at 23:14

Production Orders

ProductResources RequiredBase TimeSov BonusProduction Time
YeomenYeomen
1 p/h
 1  1 8m 20s
(7.20 p/h)
138 %3m 31s
(17.06 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
HalbardiersHalbardiers
2 p/h
 1  1  3 10m 
(6.00 p/h)
138 %4m 13s
(14.23 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
AxmenAxmen
2 p/h
 1  1  2 10m 
(6.00 p/h)
0 %10m 
(6.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
StalwartsStalwarts
3 p/h
 1  1  1  4 11m 40s
(5.14 p/h)
0 %11m 40s
(5.14 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
SlingersSlingers
2 p/h
 1  2 8m 20s
(7.20 p/h)
0 %8m 20s
(7.20 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
CrossbowmenCrossbowmen
3 p/h
 2  3 10m 
(6.00 p/h)
0 %10m 
(6.00 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
PacksmenPacksmen
3 p/h
 1  1  4 11m 40s
(5.14 p/h)
0 %11m 40s
(5.14 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
RuneridersRuneriders
4 p/h
 1  2  1  1  6 13m 20s
(4.50 p/h)
0 %13m 20s
(4.50 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
Battery-towersBattery-towers
60 p/h
 6  250 6h 
(0.17 p/h)
0 %6h 
(0.17 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max
BallistasBallistas
160 p/h
 12  750 11h 
(0.09 p/h)
0 %11h 
(0.09 p/h)
< ="StartProd">< ="text" name="UnitQuantity" placeholder="1000" style="border: 1px solid rgb204, 204, 204; outline: none; width: 45px; font-size: 11px;">max

Production Schedule

UnitBuiltLeftStartProgressCompleteTime Remaining
HalbardiersHalbardiers389/100061107 Feb 19:38:25
10 Feb 22:37:591d 23hr 26m 44s14.23



OK, I checked the math on this town about 7 hours ago and it was fine.   Now it is incorrect.

This build should take 42.3 hours.  It shows 47.5 hours now.  This problem has been happening since at least October, 2012 and has not been resolved.
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