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Topic ClosedHypothetical nation claim

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Kurfist View Drop Down
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Joined: 14 Apr 2011
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Direct Link To This Post Posted: 02 Aug 2011 at 00:53

***WARNING***
This is all purely hypothetical. No claim has been made, I don't know if one will ever be made, this is for the community to ponder and go, this is what i think.  Would you as a player support such a claim?

CaIllyriad Nation Idea.

Cause for writing:

Currently within Illyriad there are regions within the world map, it could be speculated that they were brought in to help players create “Countries”, however the current player base simply uses them for  gathering points for various alliances, which more or less makes it like one jot of land overall.

The basic Idea within my Nation proposal, is to have a grouping of alliances with different agendas, different affiliated/unaffiliated players together working towards the same goal, but still able to fly with their alliance. I would not care for the idea of the alliances involved, merging or confeding together, but rather acknowledge their respective Citizens within the nation and move on.

I’ll be writing out the details towards Law and Peace keeping aspects, as well perhaps towards a fixed economy, trading regulations and such, of course some may not go into play until further updates from the game allow you to choose how far you would like to send off caravans loaded with resources, or whom could buy from you etc.

The Court system is beginning to be written out, such as above, which will go under an editing process. However, why will people want to be a part of the nation?  What benefits are offered?

I personally have noticed that within the current global community system, if there is a wrongdoer who breaks an unspoken law of global, that wrongdoer is executed.  The law of global is an “Eye for a Life”   The alliances have their rules, but no 50 can stand up to the might of a thousand.  These alliances have no true power, they are but a simple gathering of players.

Create the Nation within a section of a region, write out your laws, your constitution, your military powers.  Obey no one but your government.





Nation wide peacekeeping


In every nation there is a military presence, one designed to maintain law and order, and to defend the nation against attacks from the outside.  the Nations would have to have a military presence, thus the peacekeepers, perhaps have a grouping of players, 1-3 every 50 square miles “squares” within the nation, more peacekeepers could be added as the nation boundaries and population “citizens +civilians” grow.

Peacekeepers responsible for protecting the citizens and civilians of the Nation.


Citizens Rights
full Protection of the Peacekeepers
Fair trial
full rights to constitution
Requested to become a part of the nation





Civilian Rights

minimal protection of the Peacekeepers
Fair trial
Full rights to Constitution




Citizens are those whom are fully within the designated Nation, and are therefor gifted with more rights due to availability.

Civilians are spread out players whom are gifted minimal rights due to the possibility of belonging to more then one nation. Some nations may differ that require the player to be in their alliance and only one nation.



Laws
Do not speak in hostilities towards members of the global community, or within the Nation.
Do not spread false ideals about the nation towards those whom are not a part of the nation



This is a rough draft idea, which will be updated at any given time.



Edited by Kurfist - 02 Aug 2011 at 02:41
Patience is a virtue, resource giving is a sin
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