..or, a cautionary tale. Don't let this happen to you!
I sent a small force, post-update consisting of 1 commander and 1 charioteer for the purposes of claiming a few levels of sov on a square near me.
Upon logging in today, I found the army destroyed, by a Pack of Small Salamanders, who are now occupying said square.
The patch notes do state that Animals are not supposed to attack other players yet.**
Has this parameter has been changed and animals now attacking per aggression/hunger/territorialism?
If so, then, I have to say, awesome! We need more fear of Mother Nature in Illy!
Perhaps it's a mere bug. But I'm noting it here so everyone can read about it. I shall post the response I get to my ticket here when received.
In the meantime, folks might wish to watch out if they have small forces occupying the map! You just may get eaten!
**"Right now, NPC natural creatures will *not* attack players. At present we've set the "FearOfMan" parameter up to a Spinal-Tap-inspired "11" for all natural beasts so that it overrides their "Aggression", "Territorialism" and "Hunger" parameters. They will therefore not act aggressively towards players, and will shy away from nature-initiated contact with player armies or caravans. This will change in the fullness of time (and we will give advance notice before this change). Please be aware that this does not apply to "un-natural" creatures, such as Corrupted units that the Melders might send your way. You, yourself, can still attack animals as usual." - GM SC