How do you count 10 squares? |
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Brandmeister
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Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 30 Nov 2015 at 21:23 |
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A square of squares? That's a new one.
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 30 Nov 2015 at 20:36 |
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The purpose of the 10 square convention, as I understand it, is to give both cities room to claim sovereignty. 10 squares in a circle around the city more than amply provides this (by allowing 5 squares in each direction for each city). Honestly I hadn't heard people arguing for a "10 squares squared" convention previously. I've always understood it to mean a 10-square radius, just as for Tenaril and Exodus.
I think the most important thing is flexibility and courtesy though. It is courteous to communicate with fellow neighbors before you put a city close. By the same token, it's courteous to graciously welcome new folks to the neighborhood. Alternatively, there's always siege.
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John Louis
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Joined: 18 Jun 2011 Status: Offline Points: 99 |
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Posted: 30 Nov 2015 at 18:09 |
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I have not.
This post is "How do you count 10 squares". I give two potential answers to the question. Then I go on to discuss the consequences of different interpretations. Quite simple really. Edited by John Louis - 30 Nov 2015 at 18:12 |
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KarL Aegis
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Joined: 20 Aug 2010 Location: New York Status: Offline Points: 287 |
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Posted: 30 Nov 2015 at 18:01 |
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You seem to have posted in the wrong thread.
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I am not amused.
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Lotharblack
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Joined: 13 Dec 2014 Location: Greece Status: Offline Points: 65 |
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Posted: 30 Nov 2015 at 17:56 |
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To deal with the problem John Louis raises i sugest from now on we only settle new cities horizontally or verticaly to existant cities. There! Problem solved!
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Lord Loth
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John Louis
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Joined: 18 Jun 2011 Status: Offline Points: 99 |
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Posted: 30 Nov 2015 at 17:19 |
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This is a contentious issue and it seems that it used to be 10 squares squared at one point.
Nowadays, others seem to do 10 squares and then a circle around that. I know different people have different points of view, but it only works if there is a consistent rule. Sadly, this is especially a problem for over eager training alliances who sometimes wrongly advise their new players, upsetting veteran players who have been planning and building for years now. This just creates friction when it could have been avoided. I have always held to the 10 squares squared rule, but I know others will disagree and prefer the circle model. It just allows unscrupulous players (and alliances) to be very sneaky when settling new cities, then they can claim they are new and do not know the rule (and then accuse you of being unreasonable, to boot). Can these two interpretations be reconciled? I would like to think so, but I have already been at the receiving end of the so called 10 square rule (it is not called the 10 square circle rule!!) Just my 2 cents. |
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 30 Nov 2015 at 04:22 |
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If you really can't stand to do the math(s) yourself, here is a link to a calculator where you can enter the coordinates of the two points
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KarL Aegis
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Joined: 20 Aug 2010 Location: New York Status: Offline Points: 287 |
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Posted: 29 Nov 2015 at 20:14 |
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To find the length of a diagonal the easiest way to calculate the length of the line is to form a triangle and use the Pythagorean Theorem to find the length of the hypotenuse.
To find the length of a straight line segment you just count. Ten squares directly south is 10 squares away from your starting point. The same is true for every cardinal direction. If there is a group of bears eight squares west and six squares north of a Lonely Peak tile that bear is ten squares away from that lonely peak because 8^2+6^2 = 64+36 = 100 = 10^2. I can't even comprehend why anyone would mention cities in this thread.
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I am not amused.
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abstractdream
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Joined: 02 Oct 2011 Location: Oarnamly Status: Offline Points: 1857 |
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Posted: 29 Nov 2015 at 18:56 |
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All the math is fine and dandy (it is how the game figures it) but just use your fingers and count. If you get something you aren't sure about (is it 9? is it 10?) then you have two options:
One last note: less than 10 is acceptable by a lot of players. Just communicate.
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Lotharblack
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Joined: 13 Dec 2014 Location: Greece Status: Offline Points: 65 |
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Posted: 29 Nov 2015 at 18:51 |
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I am greek so i have to promote and advertise my anscestors...
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Lord Loth
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