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twilights View Drop Down
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Direct Link To This Post Topic: "Hiding" Cities
    Posted: 17 Jun 2012 at 17:01
i think its an excellent idea, it will stop of alot the current bullying going on, this game needs to be more secretive, glad the devs are looking at making more fair game play for the newer players, to be hidden from the older vulture players, should be hidden from alliance members too as there is so much spying currently going on.....i am not allow to speak upon how its being done....grins at someone.....Wink
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Direct Link To This Post Posted: 17 Jun 2012 at 15:11
Originally posted by SunStorm SunStorm wrote:

I once asked Stormcrow for a research/spell which would hide your city unless someone sends scouts and they report back your location...  To quote him:  *waives hand* "These are not the spells you are looking for"
LoL - really?  its from Star Wars  ("These are not the droids you're looking for").  (^_^)
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 17 Jun 2012 at 14:03
Originally posted by Gilthoniel Gilthoniel wrote:

either camouflage or  hide a city  for a limited period
sounds cool
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Direct Link To This Post Posted: 17 Jun 2012 at 13:29

Personally I like to see the current status and location of all cities and do not support the idea of "friends only "  mainly because I am not sure what Rill means by "friends". I would like the differentation between alliance members and others to remain but would also like seperate colour coding for NAP and Confed cities.

However the idea of introducing a spell that can either camouflage or  hide a city  for a limited period perhaps dependent on the availability of gold or mana to be able to maintain the spell is a good one and opens up allsorts of possibilties.
 
....So who wants to disguise their city as the Heart of Corruption? Any takers...?  Clown


Edited by Gilthoniel - 17 Jun 2012 at 13:32
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Direct Link To This Post Posted: 17 Jun 2012 at 12:36
I disagree with the idea of just blocking details on people's cities, the spell idea is fun however I have a different idea to propose.

How about if upon reaching a lvl 20 consulate you could research a tech which would allow you to settle your next city with a false identity, therefor to anyone that clicked on it it would appear like an unalligned city from a new account.  This could enable a tactic for people to creep into hostile territory.

Obviously this would not be much use to developed accounts as you would be unlikely to be settling a new city, so perhaps you could also use it with exodus.  However I would say that if the city is successfully spied upon its real owner should be revealed and the false identity lost.

Perhaps this would be a bit too much of a headache to programme though.
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Direct Link To This Post Posted: 17 Jun 2012 at 11:11

A good investigative reporter will always find a person, city or story whatever the attempt to hide.

The problem is paying his expensives.

 

Editor,

Illyriad Free Press.

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Direct Link To This Post Posted: 17 Jun 2012 at 10:00
Teleport into the Misted Lands?
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Direct Link To This Post Posted: 17 Jun 2012 at 08:49
Maybe he meant the spells are already in the game but we can't see them ...

/me also believes in aliens
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Direct Link To This Post Posted: 17 Jun 2012 at 07:48
Maybe he meant the spells you should look for are more thrilling than "not allowing others to see your city"?
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Direct Link To This Post Posted: 17 Jun 2012 at 05:56
Originally posted by SunStorm SunStorm wrote:

I once asked Stormcrow for a research/spell which would hide your city unless someone sends scouts and they report back your location...  To quote him:  *waives hand* "These are not the spells you are looking for"


That idea would be so cool lol, just wish I was more awake to understand what Stormcrow meant. Any ideas Sun?
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