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Lionz Heartz
Forum Warrior
Joined: 27 Oct 2010
Location: Megan Fox
Status: Offline
Points: 292
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Posted: 24 Feb 2011 at 21:30 |
some random guy wrote:
Hammy was given 5 chances to behave- all of which he blew, spamming global chat and being a complete management nightmare.  He left the game by his own choice, and I sieged him 3 weeks after he left so new players could move to our alliance capital (he had jumped from alliance to alliance at an average of 2 per week and eventually created his own alliance - Coolies).  I left his second city standing, so that he could restart if he wanted to.  And I don't believe you understand diplomacy- its very essence is about making more friends than enemies, and those who are decent players will quickly develop a large friend base who will come to their aid if necessary.  |
The agreement you had hammy agree to was a scam. You made sure the rules hammy agreed to would be impossible for him or her to accomplish. You were just better off just sieging the towns. And no, you attacked hammy several times and did not wait till he or she quit. You were very bitter the player was alliance hopping and left your alliance. You took that very personal and no matter how many apologies, you wanted to end hammy with your new siege tech that you had just developed at that time.
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 24 Feb 2011 at 21:31 |
Brids17 wrote:
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It's a war game and yet everyone avoids war like the plague. And when they do engage in war, they often pull in the 500 NAPs and Confeds and completely destroy the other side and often drive them completely from the game. It's a poor system that punishes people for playing the game the way it's intended and to be honest, I think it's a mix between overly harsh game design and the community itself.
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This game certainly has more social networking than war strategies going on.
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Huh? You say Illy is a War Game (I disagree) but then you complain that when players fight wars, they fight to win.
How do you think Illy is intended to be played? The Devs have repeatedly stated that Illy is a sandbox for the players to determine the politics, etc.
I think over the last year, Illy has seen many different approaches tried by many players. The current state of few wars and mostly peace and looking forward to tournaments and NPC factions is how the overwhelming majority of Illy has found the most entertaining.
Illy has evolved to the status quo...I repeat myself...because of the large player time investment to develop the economy required to support an army capable of war.
If Illy were a War Game, then we would all start at the same time, there would be defined victory conditions, a winner would be determined, and then we would all reset and play another round. Illy has none of those characteristics. In this regard, it mirrors RL.
As Clauswitz said (pardon the paraphrase) "War is politics by another means." This means that military action is 1 arrow in the diplomats quiver (not the ONLY arrow). So we try to resolve our disputes without involving our armies when possible. But some disputes are not resolved without force.
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Gemley
Postmaster
Joined: 20 Feb 2011
Location: Ralidor
Status: Offline
Points: 586
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Posted: 24 Feb 2011 at 21:35 |
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this forum was about attila getting attacked,Lionz what does hammy have to do with anything here?
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Attila the Hun
Forum Warrior
Joined: 29 Jan 2011
Location: Navvare/FL
Status: Offline
Points: 402
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Posted: 24 Feb 2011 at 21:37 |
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it has de-generated itself.
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It's just a game. :)
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Lionz Heartz
Forum Warrior
Joined: 27 Oct 2010
Location: Megan Fox
Status: Offline
Points: 292
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Posted: 24 Feb 2011 at 21:38 |
Gemley wrote:
this forum was about attila getting attacked,Lionz what does hammy have to do with anything here? |
Well my replies are based on what he said on his review. Hammy was just a mere example I used to explain what I was talking about about contracts and such.
Yes, ATH can simply change the title name to "my review of the game."
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Attila the Hun
Forum Warrior
Joined: 29 Jan 2011
Location: Navvare/FL
Status: Offline
Points: 402
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Posted: 24 Feb 2011 at 21:39 |
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Well no, because the first few pages were about H? and now its become a review, no harm done. its interesting to see what others think of this game, carry on.
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It's just a game. :)
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Hora
Postmaster
Joined: 10 May 2010
Status: Offline
Points: 839
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Posted: 24 Feb 2011 at 21:42 |
Attila wrote:
It has de generated itself |
LH is degenerating Attilas posts... I'd call that Niveau-Limbo
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Gemley
Postmaster
Joined: 20 Feb 2011
Location: Ralidor
Status: Offline
Points: 586
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Posted: 24 Feb 2011 at 21:44 |
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why dont you make a forum about game review instead of using this one?
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some random guy
Forum Warrior
Joined: 26 Aug 2010
Location: saturn
Status: Offline
Points: 378
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Posted: 24 Feb 2011 at 21:44 |
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The agreement I made hammy agree to was for his own protection- I know for a fact that many other players were getting fed up with his rude outbursts. The conditions were as follows- 50 of each advanced resource (not including siege blocks), no more spamming of Global Chat, and to settle in one alliance (I did not specify that it had to be mine). #1 is easy for a 1000 population player to accomplish (It was easy for him), and #2 is also easy. #3 he accomplished by creating Coolies. Remember, this was the 5th warning I had given him, so it had to have a consequence to make him understand that what he was doing was not okay. Hammy broke this agreement when he attacked me and waylander for sieging a couple of his friends (who were not in his alliance) over Global Chat. Both of these sieges were for relocation purposes, they didn't harm the players (who were both inactive). I sent 1 army to attack him, and informed him that he had broken our agreement. He then went inactive. Remember Lionz, when you don't know what happened it's best to keep quiet (I do it all the time, you will note the absence of my posts in various grudge threads scattered throughout the forums).
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Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....
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scottfitz
Forum Warrior
Joined: 22 Apr 2010
Location: Spokane WA USA
Status: Offline
Points: 433
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Posted: 24 Feb 2011 at 21:45 |
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This is NOT a wart game, it is a social/political/trading/economics/citybuilding/exploration/adventure/war game. There are dozens of highly active players who are not the least interested in military endeavors. I spent my first few months building my city and engaging in trade. I did not join an alliance or even go on chat, then my focus shifted, as it may well shift again. This game is an incredibly rich and multivariate world and that is largely due the the community. We are creating this world through our interactions as much as the DEVs are creating this world with their programming. With a few rare exceptions this is an amazing group of individuals and I am proud to be a part of Illyriad.
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