Great war |
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Ryklaw
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Joined: 17 Aug 2012 Location: United States Status: Offline Points: 113 |
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Topic: Great warPosted: 04 Jul 2017 at 04:45 |
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For those interested in a history of the Great War Edited by Ryklaw - 04 Jul 2017 at 09:01 |
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Finishing the Race!
II Tim 4:7,8 |
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Lost Avenger
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Joined: 06 Jul 2012 Location: Australia Status: Offline Points: 170 |
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Posted: 04 Jul 2017 at 05:33 |
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yo! fix your link :D
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Princess Botchface
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Joined: 24 Sep 2014 Status: Offline Points: 122 |
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Posted: 05 Jul 2017 at 08:26 |
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Quite a read. Times certainly have changed.
I can't help wonder, what is your motivation for writing/copy pasting this?
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Tink XX
Forum Warrior
Joined: 16 Dec 2014 Status: Offline Points: 201 |
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Posted: 07 Jul 2017 at 07:35 |
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Ha, that was really a good read, mostly mail exchanges, quite an unvarnished account of the war. So general Ryklaw, you were a bloodthirsty tactician who chased cities into exodus as soon as they saw tightly timed armies descend upon them. Doesn't that sound familiar
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 08 Jul 2017 at 03:24 |
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Beecks. alas.
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Fanuidhol
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Joined: 29 Jan 2017 Location: USA Status: Offline Points: 95 |
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Posted: 08 Jul 2017 at 03:32 |
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That is some heavy reading :)
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Ten Kulch
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Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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Posted: 08 Jul 2017 at 05:04 |
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Indeed. |
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Urian
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Joined: 08 Mar 2016 Status: Offline Points: 20 |
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Posted: 08 Jul 2017 at 12:37 |
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Ryklaw must be totally destroyed. As he wished for his surrendered enemies.
Edited by Urian - 08 Jul 2017 at 12:37 |
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Ten Kulch
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Joined: 20 Jan 2017 Location: Fellandire Status: Offline Points: 678 |
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Posted: 08 Jul 2017 at 13:36 |
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Unnecessary. This game needs a healthy PvP culture restored. The narrative of annihilation pushed by Ryklaw and his allies must be rejected. The damage from that philosophy cannot be repaired by perpetuating it. The stagnation in Elgea is a direct result of the game being polarized into only two options: peace through fear, or complete destruction in war. A strategy game like Illyriad needs a spectrum of PvP options, from minor skirmishes up through major wars. Otherwise, disgruntled parties are just encouraged to plot and scheme until an opportunity for annihilation presents itself. Broken Lands became a healthier PvP environment, with the default warfare option restored to a surrender after heavy troop losses but only minor city casualties, resulting in light surrender terms. The animosity caused by massive surrender terms or complete account destruction is a detriment to the community. |
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Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Urian
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Joined: 08 Mar 2016 Status: Offline Points: 20 |
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Posted: 08 Jul 2017 at 14:28 |
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Wow, I have fallen under conviction after reading this. You are right. You and your alliances are very honorable. I hope everyone can see this and realize what great people you are.
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