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Topic ClosedGetting diplo points

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Createure View Drop Down
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Direct Link To This Post Posted: 02 Jan 2012 at 21:47
There is nothing skillful about raising attack score by grinding NPCs - mostly everyone knows the most efficient ways to kill NPCs - there's nothing special about you there, just most people are really not bothered with doing so for the sake of some points which aren't going to save your skin in a real fight or help you win a tournament.

Each to their own I guess. Good luck with that.
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Innoble View Drop Down
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Direct Link To This Post Posted: 02 Jan 2012 at 21:09
Essentially what you say is that most of these rankings are meaningless because they dont require skill. Well in that sense population is also meaningless as a rank, since it requires no skill only time and prestige.

I think in this sense attacking is the most skill-required rank since you can easily lose 4 times the number of troops if you attack on unfavorable terrain or use bad troop/commander compositions. I get more attack points out of my hits than most other players (which includes most of the top 100) because I know how to do it with minimal losses, but this is not what my post was about.

Again, all of these rankings take time to rank up. Diplomacy, with the exploit hardly does. I guess I will just keep messing around with it and drop it for now.

I also intend to try and find out the optimum curve for succesful thievery.  


Edited by Innoble - 02 Jan 2012 at 21:35
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Direct Link To This Post Posted: 02 Jan 2012 at 19:24
Actually you can manipulate tech rank - i'm not saying how though for obvious reasons.

Magic - more mana spend = more points - most vets will have enormous mana reserves, just don't spend them because there is no real good reason to do so (currently) unless you count "gaining magic rank" as a good reason, this is why magic scores are all pretty much artificial.

Attack I count in the same group as quests - it is just about grinding away at NPCs day on day - it does not really reflect how strong a player is, just how dedicated at spamming out armies at small groups of NPCs every day.

Defence - indeed it is costly to manipulate, but really it is not too hard if a player goes inactive (or just use an alt) to just spam troops against an active player's cities on unfavourable terrain and level 20 city wall to gain large amounts of score unfairly over people who have earned it the hard way (i.e. by defending seige camps/cities in real PvP conflict and/or participating in the First/Third/Fourth tournaments)

So yeh I will stick to my assessment that rankings except population are essentially pretty meaningless.
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Direct Link To This Post Posted: 02 Jan 2012 at 18:39
That is not entirely true. There are many ranks you can only manipulate to a certain extent.

Population of course you cannot manipulate

Tech you can't either

Attack rank... well if you do good hits you get many points, i wouldnt call it manipulating.

Magic rank. Yea you can boost the rank by spending mana, but for mana you need high level magic towers, which not everyone gets. Older accounts will have a high score from having spent much mana.

Quest rank. It's a clickfest. Couple clicks every day. You can't boost it to ridiculous scores quickly.

Defense. Can be boosted somewhat but still costs you greatly.

Trade rank you can totally manipulate. 

So aside from Trade rank the others cant really be boosted to ridiculous heights, EXCEPT diplomacy. The devs have already said they are resetting trade rank. What are they going to do to fix this diplo exploit?
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Direct Link To This Post Posted: 02 Jan 2012 at 17:39
It is already well established that most of the ranking system is quite easy to manipulate and/or grind at to get enormous scores - you can see evidence of this in almost every category. (population being the only exception)

If a player wants to waste a day of their life farming up to #1 diplo rank they are welcome to, nobody is going to care, we just laugh that anyone can be bothered with something that is already universally accepted as being more-or-less meaningless.
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Direct Link To This Post Posted: 02 Jan 2012 at 15:08
Well my point is not about allowing or not allowing stealing from yourself. It is about racking up points super-quick by sending diplo units 1 by 1. It doesn't really matter if you send it to yourself or someone else. You could find a friend and then send them 1 by 1 to eachother. The high amount of points for little cost you get this way is the real issue. It is much like the trade exploit except that this does have a small cost attached. It is negligible though.
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Direct Link To This Post Posted: 02 Jan 2012 at 14:40
Much of the high scores in the diplo category probably comes from farming the same inactive town again and again just for the sake of diplo score. Not sure stealing from yourself is allowable though.






Edited by Ander - 14 Jul 2012 at 16:30
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Direct Link To This Post Posted: 02 Jan 2012 at 14:15
I am starting to fiddle with diplo units and try to get some ranks. I also wanted to figure out how the system works so i started doing some experiments stealing from myself and such.

I figured out it is a good and honest way to get your diplo score up since it costs you a lot of resources to do so, much like blowing armies on NPC camps. You can lose hundreds of thieves or agents without getting a single point on a fail. The more you send, the better your chances, but the more you have to lose. So far so good.

But now I found out I can get 30 points on a diplo defense even if it is only 1 unit. This means that if I send 1 unit 15000 times i am number one in the diplo rankings. That is doable in a day if you have the units. And you can, since it will cost you only like 5 million gold to pay for these units, which is next to nothing. Training time is the only limit, but the gain in rank is still ridiculously fast. 

This seems like a serious exploit. What is the catch? Am I missing anything? Why should I bother doing big hits when I can get that many points using the exploit.

What is allowed, what is not allowed? Did the devs specify anything?

I know trade rank is exploitable, but I didn't know diplo rank is too...
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