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Topic ClosedBug: Commander attacking empty square takes damage

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Thron View Drop Down
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Direct Link To This Post Topic: Bug: Commander attacking empty square takes damage
    Posted: 28 Dec 2012 at 06:23
Like it says on the tin, I sent a level 0 yeoman, commanding two other yeomen, to an unoccupied square, and he took 5 damage. Tested to make sure, and it is repeatable.

combat report: 

Combat Report

Sent By:System
Received By:Thron the Younger
Date:28 Dec 2012 06:07
Attackers arrive, unopposed, at this location.

Cavalry comes into its own when able to strike hostile forces at will, and from unexpected directions - and nowhere is this more feasible than on open plains. Lightly armoured spear units, however, prefer terrain where there's some cover available.

Fighting defensively on open plains, cavalry draws strength from the ability to form and reform their lines of engagement depending on the direction of battle, and it is here where cavalry excels.

Attackers:Unit:Quantity:Casualties:Survivors:
Commander: Thron the YoungerYeomen Yeoman1Damaged for 5, 94 health remains.
Troops:Yeomen Yeomen202


Defenders:Unit:Quantity:Casualties:Survivors:

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Direct Link To This Post Posted: 28 Dec 2012 at 08:00
I seem to remember that attacking an empty square used to yield an empty combat report.  It seems that this has changed?
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Direct Link To This Post Posted: 28 Dec 2012 at 11:02
You need to get better commanders if you walking out hurts them.. -.-

but what can one expect from non-orc commanders...


Edited by Rorgash - 28 Dec 2012 at 11:02
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Direct Link To This Post Posted: 28 Dec 2012 at 15:18

“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”

-Bilbo


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Direct Link To This Post Posted: 28 Dec 2012 at 15:42
I guess his troops hit him over the head, for having them march out of the city only to arrive somewhere with nothing to fight.

Serves him right really.
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Direct Link To This Post Posted: 28 Dec 2012 at 19:35
Did your commander land with only 99 health?  (Wondering if that's the case, or if the calculation rounds but the display truncates.)
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Direct Link To This Post Posted: 28 Dec 2012 at 22:03
Originally posted by Darmon Darmon wrote:

Did your commander land with only 99 health?  (Wondering if that's the case, or if the calculation rounds but the display truncates.)


Good point. Try the test again, but this time make sure he has 100 health.
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Direct Link To This Post Posted: 29 Dec 2012 at 09:13
This was the report for the second "attack." On the first, he was reduced to 95 health.
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Direct Link To This Post Posted: 29 Dec 2012 at 21:16
Ah, so he probably hadn't fully healed yet.  Still, I wonder if it's just commanders, or if you sent enough troops, if they would take losses too.  For example, if you sent 100 troops, would 5 of them die?  Is there some attrition damage incurred just for traveling or attacking?
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Direct Link To This Post Posted: 30 Dec 2012 at 06:24
I don't know what's going on, but I've experienced this as well a couple of times.
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