Devs: In my opinion it is time to add opt-in PVP |
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Small Boy
New Poster Joined: 15 Mar 2015 Status: Offline Points: 22 |
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My alliance is not PvP by any means. And I generally indulge in banter, but stay civil enough to avoid causing any conflict. But I also understand that there is no single best way of playing Illy.
I would rather focus on good city placement, building up troop capability and defending myself, because that seems to be the way to keep playing. That and storing stuff in hubs. But these are just my personal views. Also, do you think there is going to be significant work done on Illy any more, unless it is a major glitch? I highly doubt it might happen.
Edited by Small Boy - 15 Jul 2021 at 16:07 |
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Sif
Forum Warrior Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 262 |
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A button
that allow PVP or NOPVP
1) 1) their difference would be that pvp can raze and capture others pvp and NOPVP can not raze and capture and can not be razed or captured ( exeptions abanon cities) 2) 2) every region has a tax for the
cities in it about 8% wich NOTPVP cities in that region would have to pay 3) 3) the tax from that region will splited at the PVP cities at that region 4) 4) pvp players can have allies , confed
with ONLY other pvp players , and NO pvp
players can have allies , confed with ONLY
other NO pvp players 5) 5) a player car change the button once
every only 2 specific days of the year
so PVP players
will have their reason to war and fitgh
for the territory and NOPVP will have their sanbox |
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Grom
Wordsmith Joined: 29 Sep 2017 Location: Mal Motsha Status: Offline Points: 185 |
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You can opt out of pvp by hitting the abandon button. PvP isn't a seperate element from the sandbox, it's an integral part.
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Sif
Forum Warrior Joined: 10 Apr 2021 Location: Athens Status: Offline Points: 262 |
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3 OPTIONS OPTION 1) “PVPAGAINSTALL”
As it is you can raze/ed or capture/ed every
one /by every one OPTION 2) “PVPOPTED”
you can t raze/ed or capture/ed by NOPVP
players (you can siege and bombart them ) , you take an tax* from the region
your cities are from the NOPVP players that in that region. OPTION 3) NOPVPOPTED you can t raze/ed or
capture/ed by other PVP or NOPVP players (you can siege and bombart them ) ,
you pay an tax* from the region your cities are
So “PVPAGAINSTALL”
option stay as it is but don t collect taxes
and can be raze/d by all the oter options , “PVPOPTED” will take tax so they
will have a strong motivation to expand and make wars and also to protect their
region from “PVPAGAINSTALL” player since
they will want to collect the taxes from the big fat cities of the “NOPVPOPTED”, The “NOPVPOPTED”
will have to pay the tax but they will be safe from losing a city from at least
“PVPOPTED” they mitgh have to immigrand
if an area has many “PVPAGAINSTALL” players
or very high tax* , or many thieves.
*tax :
every “PVPOPTED” player set a tax rate from 0% to 50% , the average of the sum
from all players in that region is the tax of the region that the “NOPVPOPTED”
have to pay and this sum split to the cities of the “PVPOPTED” Ex regionA has
2 “PVPOPTED” : PVPOPTEDa (2towns at region ) & PVPOPTEDb (10towns at region
) PVPOPTEDa
set tax 50% and PVPOPTEDb set tax 10% So the tax
rate will be (2*50%+10*10%)/12= 16.66%
“NOPVPOPTED”
cities taxes 100.000.000 * 16.66%= 16.660.000 taxes collected 16.660.000/12
pvp cities = 1.388.333 so every PVPOPTED city takes that amount
or PVPOPTED
could have more options instead of tax these could be : military production so at that region military
production for NOPVP is decreased when for the PVPOPTED is increased or research |
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