16MAR2026 - Siege Engine Speed Increases |
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GM Jejune
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GM Joined: 24 Feb 2022 Location: Illyriad Status: Offline Points: 567 |
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Topic: 16MAR2026 - Siege Engine Speed IncreasesPosted: 16 Mar 2026 at 18:43 |
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The DEVS are pleased to announce the final, long-awaited movement speed updates to siege engines. This update is the final of 3 separate updates that were made, first to unmounted units and later to mounted units. The purpose of the movement speed updates has been to “speed up” the otherwise slow pace of troop movements in Illyriad, recognizing that in our now-16-year history, speed increases in units are sometimes warranted. The purpose of this final update is to balance the speed of siege engines relative to the previous updates, taking into account some of the race-based rationales that we used previously. Movement Speed Increases: A RecapIn our previous updates, most non-siege units got roughly a 10–20% movement increase overall. Unmounted Unit Speed Increases (by Race)
Highlights
Mounted Unit Speed Increases (by Race)
Highlights
Balancing the Siege EnginesWe didn’t want to simply match the overall increases for mounted and unmounted units, but rather offer some speed increases that would outpace the troop increases. As a result, we’ve implemented a ~33–50% movement speed increase for siege engines across most races, exceeding the average of the mounted and unmounted units. Furthermore, we balanced the siege unit speed increases by race to counterbalance the biases in the mounted and unmounted units. New Siege Speed AdjustmentsCatapults
Rationales
Rams (wall breakers)
Rationales
The new movement speeds for siege engines have already gone into effect: a refresh of the game in your browser should show them as present on your screens. Enjoy! |
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Thirion
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Joined: 10 Apr 2018 Status: Offline Points: 680 |
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Posted: 16 Mar 2026 at 18:58 |
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Thank you - in my opinion this is a really good change.
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Thorfinn1
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Joined: 23 Dec 2024 Status: Offline Points: 150 |
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Posted: 16 Mar 2026 at 19:05 |
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Mega mega change |
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