Geographer Needs Help! |
Post Reply
|
Page <1234> |
| Author | |
Neytiri
Wordsmith
Joined: 25 Nov 2010 Location: California Status: Offline Points: 123 |
Post Options
Thanks(0)
Quote Reply
Posted: 25 Oct 2014 at 18:44 |
|
So, for example, can I suggest that Trome was once connected with the rest of Elgea, but drifted away some 10,000 years ago? Some scientists believe it is still drifting, slowly, toward Broken Lands.
I can deliver you a short essay on the subject if you like. Is that what you are looking for?
|
|
|
"It is well that their bodies know the heat and the cold; it will make them strong warriors and mothers." - Absaroke elder (from Edward S. Curtis's book 'The North American Indian')
|
|
![]() |
|
Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Post Options
Thanks(0)
Quote Reply
Posted: 25 Oct 2014 at 19:15 |
|
Yes, that would be great, and thank you! I have a paper from the Temple of Reason on something they call "chain tectonics" that claims that the surface of Illyriad is a bit like chain mail, and some unseen force pushes up one section to form mountains, which causes other areas to drop ... but I can't make head or tails of it.
|
|
![]() |
|
Neytiri
Wordsmith
Joined: 25 Nov 2010 Location: California Status: Offline Points: 123 |
Post Options
Thanks(0)
Quote Reply
Posted: 26 Oct 2014 at 04:27 |
|
Sounds interesting! Can I read it, too, so I'm on the same page?
|
|
|
"It is well that their bodies know the heat and the cold; it will make them strong warriors and mothers." - Absaroke elder (from Edward S. Curtis's book 'The North American Indian')
|
|
![]() |
|
Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Post Options
Thanks(0)
Quote Reply
Posted: 26 Oct 2014 at 04:55 |
|
I will work on getting you a copy.
|
|
![]() |
|
Assar
New Poster
Joined: 23 Mar 2015 Status: Offline Points: 4 |
Post Options
Thanks(0)
Quote Reply
Posted: 23 Mar 2015 at 13:43 |
|
I really
appreciated the account of the players council’s meeting, as e-mailed and
posted in the herald. Not least Rill’s contribution as geographer! I think I understand
what she’s after, and I wouldn’t really characterize it as fanfic. Rather, the
map is so big it’s hard to lose sight of how it actually makes a lot of sense…
For some time I’ve been contemplating a project to flesh out the very sparse regional description in the Arcanum Illyria wiki. This in turn was quite an eye opener: Because I don’t usually spend prestige to zoom out, and mostly leave “terrain” off the map display, I hadn’t realized how much of the map content is actually not random! Like the way herbs and minerals are concentrated to mountain regions and forests for instance… This is my work so far on Ragallon: Ragallon covers roughly 82,563 square miles. It is bordered to the north, west and south by great rivers, and to the east by the dense forests on the western slopes of the great Taomist mountain range. In the center north of the province a highland region of small hills forms the base of a great mountain massif, all circled by a forest belt. Two rivers spring from these mountains, running to the west. In the south a smaller massif is similarly surrounded by hills and a forest belt. The dominating terrain of the rest of the province, along the rivers forming its borders and in three large plains in the east, is a broken plain with some scattered mountains and forests, with some volcanic activity visible in the form of fiery mountains and geysers. In the northeast there are three small areas of what appears to be perennial mist. The north and south mountain massifs are both rich in common minerals; grapes grow on the slopes surrounding them, while the forests encircling them have plenty of common herbs. The banks of the river to the north are rich in Queens Hair Leaves, while Ancient Oaks and Brascan Seeds grow in the great forests. --- I find a major problem is actually the lack of names on the map. Not even the great rivers and lakes have names, so discussion or even referring to them becomes very difficult. Another
question – do we know that herbs and animals spawn according to region? Both sides of the banks
of the river (and lake) separating Ragallon from Windlost are rich in Queen’s
Hair Leaves, while Ancient Oak is found further inland in the forests. Is it a
given thing that a depleted QHL patch will re-spawn on the same side of the
river, and therefore in the same region, or could their spawning be governed by
growth zones such as “the river banks” not marked or named on the map? |
|
![]() |
|
Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Post Options
Thanks(0)
Quote Reply
Posted: 23 Mar 2015 at 14:00 |
|
I have always thought it was strange to have such a detailed map, and then have absolutely no names for the mountains, deserts, rivers, and oceans.
|
|
![]() |
|
GM Rikoo
Moderator Group
Community & PR Manager Joined: 28 Mar 2014 Location: Mars Status: Offline Points: 1233 |
Post Options
Thanks(0)
Quote Reply
Posted: 23 Mar 2015 at 18:06 |
Well, you might have hit the nail on the head... it's a very detailed map. To name every single thing could take a ton of work. The main point of the council was to experiment, to see what it would be like to even host one. We have to tread carefully because players can easily think that somehow council members (even ones who are just there for lore) are somehow getting an "upper hand." The next one should be based on trade or even combat.... more actual gameplay-related stuff. I'm still fleshing it out. Considering how vague I was with the goals of the council, the players who took part did amazing work. :) And thanks for the additional work on the map! I love those details! Rikoo
|
|
|
Illyriad Community Manager / Public Relations / community@illyriad.co.uk
|
|
![]() |
|
Jejune
Postmaster General
Joined: 10 Feb 2013 Status: Offline Points: 1015 |
Post Options
Thanks(0)
Quote Reply
Posted: 23 Mar 2015 at 21:29 |
|
Rill, this is a really cool topic -- thanks for posting it. I often come across interesting things on the geographic map and wonder if they are random anomalies or artistic flashes by the developers. In any case, this one is quite near me in Fellandire:
![]() http://elgea.illyriad.co.uk/#/World/Map/902/-2256 So, what you have here is a harbor that leads into the tributary of one of the major rivers running through Fellandire. As you can see, there is an inexplicable canyon in the middle of the inlet between the sea and tributary. To its east on the shoreline there is a fisherman's hut, and I can only imagine that he or she might have a story or two tell about how this unusual geographic wonder came about. Edited by Jejune - 23 Mar 2015 at 21:30 |
|
![]() |
|
Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
Post Options
Thanks(0)
Quote Reply
Posted: 23 Mar 2015 at 23:54 |
|
Rikoo, you don't need to name everything in order to name a few major things. This is the same team that developed detailed histories for every faction, after all.
|
|
![]() |
|
Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Post Options
Thanks(0)
Quote Reply
Posted: 24 Mar 2015 at 01:03 |
|
One of the things I had intended in this post is to have people suggest names for various geographic features. These could then be adopted by either the developers or just by the community.
So ... do you have an exceptional feature near you that you think should have a name? If so, what is it? There are a FEW names in the faction lore, so you might want to check the lore for your area to see if anything already has a name, or whether the lore inspires a name. Love the stuff on Ragallon!
|
|
![]() |
|
Post Reply
|
Page <1234> |
|
Tweet
|
| Forum Jump | Forum Permissions ![]() You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |