Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - Garrisons away from home
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic ClosedGarrisons away from home

 Post Reply Post Reply Page  12>
Author
Hadus View Drop Down
Postmaster
Postmaster
Avatar

Joined: 28 Jun 2012
Status: Offline
Points: 545
Direct Link To This Post Topic: Garrisons away from home
    Posted: 05 Sep 2012 at 14:58
Originally posted by SugarFree SugarFree wrote:

sov does not make it yours either 
 
Harvesting on someone else's sov spot is like taking flowers from their front yard: sure, it isn't well protected like the valuables locked in their house, and maybe you'll get away with it once in a while, but the community consensus is that it's their property, and trespassing will by frowned upon/punished.
Back to Top
Uno View Drop Down
Wordsmith
Wordsmith
Avatar

Joined: 12 Sep 2011
Location: Torino
Status: Offline
Points: 101
Direct Link To This Post Posted: 05 Sep 2012 at 14:14
Originally posted by Covmeister Covmeister wrote:

This is really to get the opinion of general members of the community on a principle

We have a member who has no grapes within hundreds of squares of his cities. Consequently if he wants grapes, he has to send cotters on long distance jaunts to get them.

To avoid being bumped, he has garrisoned a particular grape harvesting square which is many hundreds of squares from his city.

A member of another alliance, approximately 20 squares away from these grapes, who had not garrisoned this particular square but has harvested it in the past, now has taken umbrage and wants the garrison removed.

The question in principle is:-

Does someone have a call to ownership of a square due to the fact it is close to him and very distant from someone else who would like to harvest it. If so, at what distance can that right to ownership be called. 10 sq, 20, 50, whoever is closest or whoever is strongest?


Excuse me but you are completely turning the question upside down. The player who is calling ownership of a square indipendently from the distance is the one who sends an army to occupy it, preventing all other neutral players from harvesting. The player who is 20 squares away and is NOT occupying the square so that everyone can harvest and would like that things remain like this is the one who isn't making any claim. You've got a rather wicked view on what monopolizing means.
Eréc of Caer Uisc
King of Dyfneint
Indomiti Alliance
Back to Top
Turtie View Drop Down
New Poster
New Poster
Avatar

Joined: 25 Dec 2011
Location: United States
Status: Offline
Points: 43
Direct Link To This Post Posted: 05 Sep 2012 at 04:17
Claiming Sov. as a function of the game does not keep unaffiliated occupying forces off a square -- so how could that possibly be the deciding factor?

The only thing in game that will keep others off a square is an occupying number of troops who are willing to DISPATCH any other player's gatherers/troops.

You want claim to a certain resource square? Legit?  Not to sound cliche but well. . . 

Put up an army - or shut up - 
Back to Top
Meagh View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 16 Jul 2011
Status: Offline
Points: 224
Direct Link To This Post Posted: 05 Sep 2012 at 04:02
Originally posted by SugarFree SugarFree wrote:

 
100% true? you are joking i hope. sov close to your town are whit no doubt yours. up to 10 squares. but further out sov does not mean a thing, it's a fancy and expensive flag. that gives you slight edge in combat and visibility. that's it.

I think you might be off in this. A sov claim anywhere is the players in the same sense that a city of a player anywhere is the players.. unless you have developed some subjective view of sovereignty by combining a community stand of courtesy with it?

If you do not confuse the two then it means exactly what it has always meant... A sov claim is the property of a sovereign state / player and they'd probably go to battle over it.  Just like a city. There is no limitation on distance when it comes to sovereignty claims. - M.


Edited by Meagh - 05 Sep 2012 at 04:06
Back to Top
SugarFree View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 09 Feb 2012
Status: Offline
Points: 350
Direct Link To This Post Posted: 04 Sep 2012 at 21:39
Originally posted by Tinuviel's Voice Tinuviel's Voice wrote:

Originally posted by dunnoob dunnoob wrote:

If you want to "own" a square for whatever reason claim sov.  


100% true
Thumbs Up

100% true? you are joking i hope. sov close to your town are whit no doubt yours. up to 10 squares. but further out sov does not mean a thing, it's a fancy and expensive flag. that gives you slight edge in combat and visibility. that's it.
Back to Top
Tinuviel's Voice View Drop Down
New Poster
New Poster
Avatar

Joined: 07 Mar 2011
Status: Offline
Points: 37
Direct Link To This Post Posted: 04 Sep 2012 at 21:28
Originally posted by dunnoob dunnoob wrote:

If you want to "own" a square for whatever reason claim sov.  


100% true
Thumbs Up

Back to Top
SugarFree View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 09 Feb 2012
Status: Offline
Points: 350
Direct Link To This Post Posted: 04 Sep 2012 at 12:11
sov does not make it yours either 
Back to Top
dunnoob View Drop Down
Postmaster
Postmaster
Avatar

Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
Direct Link To This Post Posted: 04 Sep 2012 at 04:45
If an occupation without legit business at the public square gets in the way of your gatherers remove it before your gatherers arrive, and inform the player in time (for a recall) what's going on.  

If you want to "own" a square for whatever reason claim sov.  Just parking an army on it only means "need bigger army" for others interested in the same square.  There is an upper limit of new resources per square.  An occupation without actually working on the square wastes blocked resources when they reach this limit.  
Back to Top
Hadus View Drop Down
Postmaster
Postmaster
Avatar

Joined: 28 Jun 2012
Status: Offline
Points: 545
Direct Link To This Post Posted: 04 Sep 2012 at 02:04
It really depends on the goals of both parties, and how much they are willing to risk.
In the situation listed in the OP, the best solution IMO is communication. If you can work out a way to share the spot, that would be ideal. If, however, either one of you refuses to come up with a mutually beneficial solution, then you're going to have to decide on a different method: payment to lift the garrison, exchanging a portion of the harvested grapes for a different commodity, or possibly a series of skirmishes for control.
 
The short answer is there is no short answer when it comes to garrisons. I advise you look at the situation as a dynamic, exciting game mechanic that offers an endless number of possible approaches and outcomes while putting your negotiation and persuasion skills to the test.


Edited by Hadus - 04 Sep 2012 at 02:05
Back to Top
Meagh View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 16 Jul 2011
Status: Offline
Points: 224
Direct Link To This Post Posted: 04 Sep 2012 at 00:48
> Occupations of grapes or rare herbs without good reasons are hostile.  Good reasons include the protection of almost depleted herbs, the protection of gatherers at work, and claiming sov...

That makes little sense to me. It is impossible to prevent herbs from being depleted without control of the resource. You control the via sov or a garrison of troops. To do one you must have the other. It is normal play in Illy to occupy a rare resource or a grape patch. The only time I could see that as a hostile action is if it was done by a distant player (city over ten squares away) near another players city (within ten squares) with no regard for the player who is near.

Regarding the original post... imho there is nothing wrong with a claim across the map as long as it is not near another players city. - M.
Back to Top
 Post Reply Post Reply Page  12>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.