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HonoredMule View Drop Down
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Direct Link To This Post Topic: Game On
    Posted: 30 Sep 2011 at 18:24
Just to offer a tiny shred of perspective on Valar's "imminent decimation," after the first week of war Valar have lost 3 cities.  Out of approximately 500.  No two from the same player.  No player who has lost or is losing a city has fewer than 6.

We now return to your regularly scheduled fearmongering.
"Apparently, quoting me is a 'thing' now."
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Direct Link To This Post Posted: 30 Sep 2011 at 13:26
Originally posted by Dakota Strider Dakota Strider wrote:

Rats gain courage in numbers.

Shouldn't you guys try diplomatic options rather than calling everybody rats.
Understand whats wrong, why so many alliances came together against you? slight introspection is order of the day ;)
Start speaking sense first then people may stand up and say this war is enough and diplomatic solution will come forward
Originally posted by Dakota Strider Dakota Strider wrote:

To be honest, I did not even know anyone in mCrows.  Or what their beef is with Valar.

Formal announcement is made please check it first.
 
Originally posted by Dakota Strider Dakota Strider wrote:

Just opportunistic, I guess. 
What else is there to say?

so many alliances are against you that very few will get opportunity to fight VALAR, what's so opportunistic about it?

please get the sense of situation correctly. To deal with a problem one needs to accept/understand the problem. Don't let ego come into picture.
I would like to see diplomatic solution fast however when I read posts by VALAR, I feel diplomatic solution is too far, mudslinging is the game that you want to play. bad very bad.
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Direct Link To This Post Posted: 30 Sep 2011 at 12:23
Originally posted by Faya Faya wrote:

Does Curse want to see VALAR destroyed?  NO! 
Our primary goal, again, is Spirit/Roller. We want him COMPLETELY out of our areas.. no where near ANY of our cities. Pretty simple. 
Once we are done with Spirit/Roller, will we help destroy all of VALAR?  NO
IF the war is still going on when we are done with our primary objective, we WILL help DLords and the others that are against VALAR as long as there is a need. But I dont think ANYONE wants to see EVERY VALAR city razed and it to cease being an alliance and the players stop playing. 

Faya - thank you for explaining what you're fighting for. Brilliant.

On that basis, war can actually be a fun part of the sandbox. People understand what's going ion - so, no angst - and can determine how/if they want to be involved. Moreover, the defeat/victory condition is clear, and does not involve anyone being driven out of the game (thanks to the Exodus tech.)

I disagree with you about Illy being a wargame - I don't think it is. If I look back on my time spent on Illy over the last year, I'd guess fighting has been around 5% - and that almost all against NPCs, for me it's 99% not a wargame. But that doesn't matter. If all of the wargamers had your approach - clearly defined parameters in limited, tactical conflicts - then war would be a fun part of the world.

Massive respect to Curse for this.


"A boy is building sandcastles on a beach. You go and kick down his castle. You could say that it only reflects how you play with sandcastles. Others may think it reflects who you are." - Ander.
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Direct Link To This Post Posted: 30 Sep 2011 at 01:24
I am in mCrow, and urge you to read about our reasons in the thread that was posted.
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Direct Link To This Post Posted: 30 Sep 2011 at 00:16
Rats gain courage in numbers.
To be honest, I did not even know anyone in mCrows.  Or what their beef is with Valar.  Just opportunistic, I guess. 
What else is there to say?
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Direct Link To This Post Posted: 29 Sep 2011 at 18:40
MCROW declared on valar as well now, this is past the point of mob rule and now is just grossly unfair, and now i feel that it's to the point that it might ruin everything good about illy and make it worse then evony. 
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Direct Link To This Post Posted: 29 Sep 2011 at 02:20
Well said
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Direct Link To This Post Posted: 29 Sep 2011 at 01:21
Because Faya's and my originals posts, soon got buried by a couple pages of a few people attempting to determine if an insult had been given, it was suggested i re-post this.  Not trying to insult anyone, just trying to salvage any chance of stopping this mob mentality warfare, that is sure to drive many people from the game, if it has not already.

Originally posted by Faya Faya wrote:


* CURSE HAS BEEN INVOLVED IN THIS FOR OVER 6 WEEKS NOW.  We didn't JUST get involved.  However, our focus has been the same then AS IT IS NOW! Our primary objective has, and will remain the removal of Spirit/Roller from the areas around Curse Cities. Its as simple as that. We haven't attacked any other VALAR city (ok, maybe we had one person attack one by accident, etc). But our forces have had one goal, Spirit/Roller removed from Curse areas. 
* I will say, we've (Curse and Valar) had some good battles on that line. They have defended well on some  and others we attacked better. Its been good (so, believe it or not, there's a compliment to VALAR).



I cannot disagree with a single thing you said there.  Curse and Valar both fought a war that seemed to be focused on the objective.  Curse to remove a player they believed had wronged them, and Valar protecting a member they believed was being persecuted for his actions against people, who also have made it clear for almost 6 months they consider Valar their enemies as well.

It was a fair fight.  Curse had the advantage of distance, and knowing where they would strike, and  relative security knowing that Valar was not attacking their own cities.  Valar's main advantage was that we seemed to have more players willing to get involved in defending roller/Spirit than Curse had players willing to attack.  Also, many of roller/Spirit's cities were in good defensive position, making it easier for us to break sieges, even at a considerable distance.  As you said, compliments to both sides for a well fought campaign.

Originally posted by Faya Faya wrote:


* I can't speak for the other alliances as to their involvement and their reasons for declaring.. but I will say this... Curse highly respects its confederations. We have had confederations with only a few alliances, one of them being DLords, for a VERY long time. We consider them very very close allies. So yes, we were officially requested BY DLords to declare war to show unity on our side. After receiving that request, the Curse Council discussed it. And it was decided that we WOULD declare but our focus would remain Spirit/Roller. Sure, we will defend Dlords or another ally of they get attacked. But until we feel Spirit/Roller is no longer within our areas, you WONT see us attacking other VALAR cities unless attacked..  
* So we didn't just "JOIN" this war... we just made it official (little easier now that we are "red" to each other as well). But again, Spirit/Roller IS OUR TARGET... we have never hid that nor will we now.


It is good to know that Curse will not be attacking Valar cities.  If this is the case, there would be no reasons for us to attack Curse cities.   There is still the matter of roller/Spirit, but I will elaborate more on that later in this response.

Originally posted by Faya Faya wrote:


OTHER POINTS:
WAR


You made some good points.  Some I may have slight disagreement with, but nothing I think worth mentioning here, they have been discussed enough elsewhere.  Just want you to know I read it, and not taking anything else you say out of context.

Originally posted by Faya Faya wrote:


DESTRUCTION of VALAR:
Does Curse want to see VALAR destroyed?  NO! 
Our primary goal, again, is Spirit/Roller. We want him COMPLETELY out of our areas.. no where near ANY of our cities. Pretty simple. 
Once we are done with Spirit/Roller, will we help destroy all of VALAR?  NO


First of all, we are all glad Curse is maintaining the same focus on the disagreement that they had with Valar before the war.  Of the 5 parties aligned against us, you have made your position the most clear, and the most reasonable. 

My only point of contention, is the same thing that I have been trying to make in recent negotiations with your leaders.  I will make it public here, for the first time, since you have stated Curse's position so well.    I have learned some things in these negotiations from a Curse perspective that I have not heard before, regarding events that led up to this.  And I can see how Curse may believe they were wronged.  And while I will neither absolve roller/Spirit of all guilt in these matters, I also will not throw him under the bus and say all blame lies with him.

Whether the community likes it or not, roller/Spirit has now become a Valar.  Which means he is our responsibility.  For whatever crimes you believe he has committed, I think the loss of 4 decent sized cities, and the reduction in population in many others, should be a high enough price to pay for these crimes.  

You say you want his cities gone from Curse lands.  Valar's position is in total agreement with you in this regard.  We all thought we could start the process more than a month ago.   The speed that this game mechanic becomes available, is out of our control however.  As soon as it is implemented, that process shall begin.

I know Curse wants some assurances that their cities are secure from roller/Spirit's presence.  This is the same thing I have written to your leaders.   If roller/Spirit should attack Curse, or attempt to take reprisals against Curse, I will make sure that he is thrown out of Valar and we will attack him ourselves.  We have no reason for revenge against Curse, just as I hope Curse has no reason for revenge against Valar as a whole.  As I said, roller/Spirit is our responsibility now, and I believe he will follow our directions in this regard.  He knows he is on probation. ((edit  This of course holds true if Curse is not at war with us, and not attacking Valar))    But, we do believe people deserve chances to redeem themselves.  And punishment has already been dealt to him in a severe manner.  

Originally posted by Faya Faya wrote:


IF the war is still going on when we are done with our primary objective, we WILL help DLords and the others that are against VALAR as long as there is a need. But I dont think ANYONE wants to see EVERY VALAR city razed and it to cease being an alliance and the players stop playing.


I would hope, that if we could resolve our current dispute with you peacefully, there would be no reason for you to help your confederates any further.  Why they felt the need to call in Curse when they had us outnumbered 4 to 1 already, is a sign that this is not about fun, as is one of their prime reasons they supposedly have made as an excuse to going to war.  If I were in Curse's shoes, I would be pragmatic and sit it out, and let two of the top three alliances go at it with each other.   Your confederate DLords has never been attacked by Valar, and the only reason they have for being in the war, is because they were called in by their confederate Harmless? who also was not attacked by Valar.  Curse remaining at war with Valar, if we resolve the roller/Spirit issue, would  make it look like they are at the beck and call of Harmless?   We have not reached that point yet, so I am not saying that is the accusation.

Originally posted by Faya Faya wrote:


HARMLESS vs VALAR:


Once again, many good points, nothing serious that I wish to dispute with you in this message.

Originally posted by Faya Faya wrote:


IT'S JUST A GAME PEOPLE!!! ITS SUPPOSED TO BE FUN!! SO, HAVE FUN!!!!
[/QUOTE]

Trust me, I would like to.  Much like yourself, I rarely posted on the forums, before war was declared on Valar.   But feeling the need to be a voice against the continuous onslaught of slander and misconceptions, has really drained me.   I hope it makes a difference.

((edited for clarity))

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Celebcalen View Drop Down
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Direct Link To This Post Posted: 29 Sep 2011 at 01:17
bump
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Direct Link To This Post Posted: 28 Sep 2011 at 20:39
[/QUOTE]

At the risk of possibly alienating the few "supporters" VALAR has.

I can't agree with the assessment above. Maybe the other issue that is related to Sunstorm and sov squares is what you are getting at it?

It's a war, PvP can and will be a part of the game, when it occurs, you play to win. This is playing to win. I have no issue with the target selection, I just think that more high fives and congratulations could be thrown around if it were a real 1 on 1 clash of the titans and not a zerging by the Coalition of Five.
[/QUOTE]

Yes Jude.  I can agree with you there.


Edited by Sovereign - 28 Sep 2011 at 20:40
~~Sovereign~~

"Dreams are the inspiration for the creation of man-made miracles"





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