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Darkwords View Drop Down
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Direct Link To This Post Topic: From the Dev Blog: Trade v2
    Posted: 24 Jul 2012 at 14:34
New units I would guess, seems that they will be race specific though so perhaps I am wrong, this is just due to the War Wolves on the list.
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Direct Link To This Post Posted: 24 Jul 2012 at 14:33
So what are these 8 different horses used for? New units perhaps or upgrading existing units? Or upgrading commanders? 

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Direct Link To This Post Posted: 24 Jul 2012 at 14:30
LOL, silly little comments do not get threads closed, unless of course the are repeated again and again, or they are dirrected at someone.  As you well know sugarfree.

I was also expressing a view, or rather attitude (in relation to what you had actually posted about) and I do not see anything wrong in that.

I must say it is odd and rather funny to see you speaking out like some forum policeman.


Edited by Darkwords - 24 Jul 2012 at 14:33
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Direct Link To This Post Posted: 24 Jul 2012 at 13:26
^uncalled  spam. please guys.. you are more creative than this, ain't you?
this is the stuff that makes treads closed..


Edited by SugarFree - 24 Jul 2012 at 13:31
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Direct Link To This Post Posted: 24 Jul 2012 at 13:13
GEET ORRF MOI LAAAND!!!
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Direct Link To This Post Posted: 24 Jul 2012 at 12:16
Originally posted by SugarFree SugarFree wrote:

Originally posted by geofrey geofrey wrote:

Begun the Land Wars have. 

and it was also good damn time.. 
seriously, this can only be seen as a improvement to illy.


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Direct Link To This Post Posted: 24 Jul 2012 at 08:28
Originally posted by geofrey geofrey wrote:

Begun the Land Wars have. 

and it was also good damn time.. 
seriously, this can only be seen as a improvement to illy.
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Direct Link To This Post Posted: 24 Jul 2012 at 08:12
Enough teasers now, devs. Give us something new to play with, please!
It doesn't have to be the entire shebang at the same time - it would be fun just if the npc's started dropping the animal pieces of bloodthirst for knowledge again, so w could start collecting something in anticipation of the rest of the upgrades...
Big smile
Please?
Beer


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Direct Link To This Post Posted: 23 Jul 2012 at 23:48
will these new buildings be like t2 buildings and require res per hour? or will they be like t1 buildings?
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Direct Link To This Post Posted: 23 Jul 2012 at 22:03
Originally posted by Torn Sky Torn Sky wrote:

Originally posted by Tordenkaffen Tordenkaffen wrote:



Originally posted by geofrey geofrey wrote:


I fear the monopolization of resources is inevitable. I predict we will see sov. claims on permanent resources on the map, and troops being sent with harvesters to ensure any non-NAP'ed forces get destroyed if they try to steal an alliances regional resource. 
Begun the Land Wars have. 

Lighten up dood, we haven't even got the resources yet. 
Chill and wait patiently for what happens next Wink

I think he's right especially with the rarer resources and permanent mines.
Also speculating about how a upcoming release will go is interesting

I do love some good speculation! 



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