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abstractdream View Drop Down
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Direct Link To This Post Posted: 15 Jul 2012 at 18:55
Originally posted by invictusa invictusa wrote:


Originally posted by abstractdream abstractdream wrote:

Content hints and Dev blog entries are a great way to keep the "engaged" players interested, in my opinion. Keep it coming and ignore the thick-skulled, please.



This is the first sentence I remember seeing you utter that I agree with.

As for the dev's "defending themselves", that is a ridiculous notion.  GM Luna is the community manager and does a brilliant job of keeping the sanctioned channels of communication managed.  If I had her job, more than half of you wouldn't be here right now. 

I look forward to the Dev Chat you drag GM TC into, GM Luna Wink


You seem spiteful and bitter.
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Direct Link To This Post Posted: 15 Jul 2012 at 19:14
Originally posted by GM Luna GM Luna wrote:

I'm just trying to help people understand things because, yes, we listen to and consider these critiques rather than ignore them all outright. 
Luna

Thanks Smile

and to those that thinks I and others that speak up do not appreciate the work the GMs are doing: 

You are wrong; I do appreciate!

The fact that I and others use time and effort to post should be proof enough. In all other games I have played I just find a new but Illyriad is way to good just to walk away from.

So basically thanks GM for the work you are doing and that you do listen to the critiques Wink 
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Direct Link To This Post Posted: 15 Jul 2012 at 21:30
+1 to Faldrin
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Direct Link To This Post Posted: 15 Jul 2012 at 22:02
for the shield thing u had that live interaction with players which i missed but watched and listen to later, that was excellent, as are the videos and everything else that u are offering to players as help, this new game development looks so fun and promising...im showing everything to my friends and encouraging them to start playing! very good job in keeping us informed and with the changes to keep our playing base entertained.....i cant wait to play dress up with my armies and gathering the items to make them....twists and turns, illy is ever changing!
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Direct Link To This Post Posted: 16 Jul 2012 at 00:43
Originally posted by GM Luna GM Luna wrote:

I'm here to communicate with players, and that's what I'm doing, or trying to do anyway.
Luna


Strongly disagree.


Blatantly withholding specifics regards your height.
"ouch...best of luck."
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Direct Link To This Post Posted: 16 Jul 2012 at 09:23
I happened to have a look at an older thread, and there's quite a bit that has been picked from that list, though not in quite the order of the list and not quite the order I would have preferred.
http://forum.illyriad.co.uk/the-newness-18aug10_topic929.html
I don't really mind that the order is differentm, but I would appreciate a new priority list like that. More than half a year since, and things have obviously developed. Some things have been done, some things have most probably been tried and found more difficult than anticipated and some new things have been picked up from sleeves or along the way.
So, can we have a new priority list, please? If that is not too much trouble?
(Glancing at my fingers with a worried look.)
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Direct Link To This Post Posted: 16 Jul 2012 at 09:34
Looks like T2 versions of exiting advanced equipment... perhaps we are going to see some T3 troops...?
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Direct Link To This Post Posted: 16 Jul 2012 at 10:19
Originally posted by Createure Createure wrote:

Looks like T2 versions of exiting advanced equipment... perhaps we are going to see some T3 troops...?
This is what I was thinking especially when you take into account the introduction of "Myth Rhyll" into the weapons specifications. Perhaps these new items of equpiment are going to enhance the performance of T2 troops? We will have to wait and see.
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Direct Link To This Post Posted: 16 Jul 2012 at 14:03
Originally posted by Gilthoniel Gilthoniel wrote:

Perhaps these new items of equpiment are going to enhance the performance of T2 troops?


What would be the point of the equipment if it didn't???
Suppose they gave a war and nobody came?
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Direct Link To This Post Posted: 17 Jul 2012 at 16:36
Originally posted by geofrey geofrey wrote:

 
the manner in which you acquire these items was suspiciously absent. The only info given was that unique resources would appear on the map. I'm guessing these might be located regionally, and spawn only in that region. 

For example mythril only spawns in the Middle Kingdom. While elephant skin leather can only be harvested from elephants (spawned in Zanpur).  

This would fall in line with previous GM notes on creating more reasons for land disputes. 

The ability to attack NPC's to get these resources, and steal them from other players, will add a new level to the game. I'm hoping that this will come with the ability to target specific resources when sending thieves/raids. And maybe the vault will have a new meaning as well. 



I am going to pretend that my above comment was the reason for the new dev blog entry. 

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