Free Tenaril move for expansion |
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Aviddriver
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Joined: 20 Nov 2012 Status: Offline Points: 20 |
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Topic: Free Tenaril move for expansionPosted: 28 May 2014 at 03:35 |
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For most vets it has taken a long time to get our towns to the point they are at. I am super excited that the Devs decided to expand the map instead of making it two separate lands. My only suggestions is that potentially each player be allowed another tenaril move so that they may move a town to the new lands once they are open for exploration. Not only would this help some of the over crowding issues but it would also jump start development in the new expansion. If the devs are super cool they would give us 2
but if we can get 1 I think all would appreciate it.
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GM Rikoo
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Community & PR Manager Joined: 28 Mar 2014 Location: Mars Status: Offline Points: 1233 |
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Posted: 28 May 2014 at 03:51 |
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This has been discussed in the team, but doesn't look like a possibility yet. I will let everyone know if it happens. Feel free to discuss how things like this can be implemented, etc! Thanks!
GM Rikoo
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Illyriad Community Manager / Public Relations / community@illyriad.co.uk
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LadyLuvs
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Joined: 02 Oct 2010 Location: On Earth Status: Offline Points: 325 |
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Posted: 28 May 2014 at 04:25 |
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Ohhhh that would be nice to have 1 free move at least. Then you can exodus other cities and take the hit. It would be nice to have 1 that you can feed the others when you moved them. Plus with new players you are going to want us to be able to assist them in the fashion of the current community.
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LadyLuvs
Raven, Murder of Crows Alliance |
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Princely
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Joined: 01 Apr 2014 Location: United States Status: Offline Points: 26 |
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Posted: 28 May 2014 at 05:11 |
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At least one free city move should be provided sine the city expansion to 20 is no more. I think it is extremely reasonable to do this. I have been growing my account like mad over the last year due to the promises of the DEVS, I think one tenaril is a proper compromise due to the changes that have been made.
I really enjoy this game and I will continue to play and once things get better maybe I will consider buying prestige again. Only time will tell. |
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Flavius Aetius
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Joined: 24 Apr 2014 Status: Offline Points: 53 |
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Posted: 28 May 2014 at 05:51 |
Why? The veterans already have an advantage against lower-tier players. Why should they have another?
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Cry havoc and let slip the eagles of freedom - The Raven King
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 28 May 2014 at 06:14 |
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Flavius/Subatoi/Eternal Fire/Kurfist/blackmofia/attilathehun: To give established players an opportunity to access the only substantial new content that has been introduced in Illyriad in years.
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Brandmeister
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Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 28 May 2014 at 06:46 |
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Exodus, Rill. A ten city player can feed with 9 upon exodus. That's enough of an advantage. A fresh teleport is unnecessary.
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Flavius Aetius
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Joined: 24 Apr 2014 Status: Offline Points: 53 |
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Posted: 28 May 2014 at 06:55 |
There was no need to include a few of my account names, Rill. Veteran players already now have the ability to police the hell out of Broken Lands. Veteran alliances have had the best stakes on fertile lands in Elgea. How can you possibly want more? As Brand mentioned below, you have the exodus ability. You can use that if you want to go to Broken Lands if you don't have any room for more cities.
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Cry havoc and let slip the eagles of freedom - The Raven King
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Hiei
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Joined: 28 Jul 2012 Status: Offline Points: 168 |
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Posted: 28 May 2014 at 07:28 |
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Yes, I do agree Avid. Thanks for the post.
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GirlFromHell
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Joined: 08 Feb 2013 Location: Underworld/Hell Status: Offline Points: 52 |
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Posted: 28 May 2014 at 10:17 |
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*agrees*
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~Hell_Girl_Rei / -Nyx-
Dovie'andi se tovya sagain. |
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