Tournament Square Update! |
Post Reply | Page 123 7> |
Author | |
GM Rikoo
Moderator Group Community & PR Manager Joined: 28 Mar 2014 Location: Mars Status: Offline Points: 1233 |
Post Options
Thanks(4)
Posted: 27 Mar 2016 at 03:56 |
Great news!
We have talked for a while about wanting to give Illyriad's players more freedom to play how they want. Today we have given another tool to players, one that will hopefully allow them to host their own player-ran tournaments. Some of you might have already noticed, but the current tournament squares in game now have a graphic. We have also included tournament squares in the Broken Lands. You can see a list of these squares and terrain types and other information below and at this link. These squares are live right now. Keep in mind that on these squares all NAPs and Confeds are suspended; this means that only members of your Alliance can occupy these squares. (Players, if you can, please help us test this out. If you see an issue with any of the squares concerning the suspension of NAPs or Confeds, let us know immediately!) We are even open to the idea of donating official prizes to players who need them to run a successful tournament! We will flesh these ideas out as we go along, but we would reserve these official prizes to server-wide tournies that would be open to a wide section of players. If you want to discuss details, IGM me in game, so we work on getting the pre-approval needed for any prize donation. If you have any questions, please let us know! It's possible that some of the kinks will still need to be ironed out, so be patient with us while we work on them. Good luck!
Edited by GM Stormcrow - 17 Oct 2016 at 03:19 |
|
Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
Post Options
Thanks(0)
|
Very excited to see this! Thanks for implementing this devs!
|
|
Urian
New Poster Joined: 08 Mar 2016 Status: Offline Points: 20 |
Post Options
Thanks(0)
|
Yarrrrrr!
|
|
Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
Post Options
Thanks(0)
|
So far we have confirmed that armies from the same alliance reinforce each other on the Tamarin square. We're working on getting someone to check the NAP/confed feature.
|
|
DeliciousJosh
Forum Warrior Joined: 14 Jun 2012 Location: Denmark Status: Offline Points: 464 |
Post Options
Thanks(0)
|
Way to go!
The game just got 20x better. Now for the prizes. Military troops? (Dragons or undead) Item prizes? Unsolved big quest hints? Towns for capture? Looking forward to followi this development |
|
PublicRelations HumanResources |
|
kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1515 |
Post Options
Thanks(0)
|
NAP armies do fight on the Tournament sq
|
|
Dravin the Sloth
New Poster Joined: 18 May 2015 Status: Offline Points: 36 |
Post Options
Thanks(0)
|
fantastic, thank you
koda and devs doing good things, very appreciated
|
|
Mahaut
Wordsmith Joined: 20 Jan 2012 Location: North West UK Status: Offline Points: 173 |
Post Options
Thanks(1)
|
We applaud the efforts of players wishing to make the game more interesting and in no way wish to suggest any malfeasance or lack of discretion on the part of player organisers, whether in the past, currently planned or in the future.
However VicToRix has serious alliance security concerns about handing out API keys to members of other alliances for player led tourneys. Without wishing to labour the point it would allow an in depth analysis of an alliances troops and militarily capability which we are not comfortable with anyone knowing but ourselves. As a consequence of our security considerations VicToRix will not be competing in any alliance wide player led tourneys (We do not have have the same concerns over hunting style ones on an individual basis), unless and until API key data is changed to only reveal necessary information. In our opinion the devs are using player led tourneys as a way out of doing dev organised ones, which is a sad reflection of the downward spiral of interest in the game they have shown over the last year or so. Dev run tourneys fill the niche of end game scenarios in other games, and as such are a key aspect in this game. One of the reasons many long term players stay with it for so long. No other game of this nature expects an alliance to hand over military information to non alliance members as a way of abnegating responsibility for properly managing key aspects of the game themselves.
|
|
|
|
kodabear
Postmaster General Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1515 |
Post Options
Thanks(0)
|
Thank you devs for adding the Tournament Square
|
|
Endrok
Wordsmith Joined: 12 May 2012 Location: United Kingdom Status: Offline Points: 104 |
Post Options
Thanks(0)
|
With reference to Mahaut's post above: Tourney's are great feature of the game, but we need to remember this has only come about because certain players have pushed for it ..... Without them I can't see that this would be happening. Thanks to those players for their tenacity and enthusiasm ..... However I can't help but feel that it should have been the Devs leading the way! |
|
Post Reply | Page 123 7> |
Tweet
|
Forum Jump | Forum Permissions You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |