03MAR15 - REMOVING SOVEREIGNTY |
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GM ThunderCat
Moderator Group GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2183 |
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Posted: 23 Apr 2015 at 19:56 |
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Morgweneth
Wordsmith Joined: 26 Nov 2012 Status: Offline Points: 108 |
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Is there a problem with Remove Sovereignty, I am trying to remove a level one close to one of my Cities, my troops are on occupy for over 24h, the research has been done, the City has plenty of gold and research and the sov level on the Sq is not increasing ( the owner is dormant).
Yet when I click Remove Sovereignty a small box just pops up saying :- Unable to Repeat Request /Town/RemoveSovereignty And no other explanation Edited by Morgweneth - 23 Apr 2015 at 01:29 |
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Albatross
Postmaster General Joined: 11 May 2011 Status: Offline Points: 1118 |
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I'm liking the use of obscure verbs - following the pattern of the existing research names.
Just tickling the game mechanic in me: I'd be interested in any analysis on applications of this as an effective means to hampering an enemy. Depending on the town's dependence on Sovereignty, it still looks weak compared to siege alone. It looks more like an annoyance or 'intimidation' in most cases. Is this intended as a mechanic that is most effective in a crowded environment, where towns must exist within 3 tiles of each other?
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Lwyllyn
Wordsmith Joined: 03 Mar 2013 Location: Humboldt Status: Offline Points: 119 |
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A dangerous thing you have done... You gave me the ability to foment unrest at the push of a button!
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Dungshoveleux
Postmaster Joined: 09 Nov 2013 Status: Offline Points: 958 |
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A very effective way to cripple food sov and force buildings to level down.
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abstractdream
Postmaster General Joined: 02 Oct 2011 Location: TEXAS Republic Status: Offline Points: 1865 |
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I'm very happy to see this return and I do like the way it's been done (with new research and timers). Thanks much!
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Aurordan
Postmaster Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
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Neutral is hostile, for conflict resolution purposes. Good to have this back, thanks Devs.
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Morgweneth
Wordsmith Joined: 26 Nov 2012 Status: Offline Points: 108 |
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You said friendly Sov, but what of Neutral Sov
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Rill
Postmaster General Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 7078 |
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Glad to see that a mechanism of challenging sovereignty is now possible.
Sounds expensive!
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GM Stormcrow
Moderator Group GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3926 |
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REMOVING ANOTHER PLAYER'S SOVEREIGNTY
EFFECTIVE IMMEDIATELY Hi everyone, With immediate effect, sovereignty struggles are now back, but slightly differently. This new process entirely replaces the old (and previously disabled) process of counter-claiming sovereignty. Simply put, sovereignty removal is a mechanism that allows a player who does not own the sovereignty on an already-claimed square to attempt to remove the other player's ownership, and then establish their own claim if they wish. You may remove sovereignty from hostile (war), neutral, or friendly (alliance, NAP etc) players; anyone, essentially, apart from yourself. It's now a more coherent 2-step process whereby:
However, the same army can perform both actions without needing to return home, if you order it to. There is a new research, Foment Unrest, in the Sovereignty tree, which unlocks the ability to remove other players' sovereignty. HOW DO I REMOVE ANOTHER PLAYER'S SOVEREIGN CLAIM?
As an "edge case" note, if the current square is at sovereignty zero (but rising to sovereignty one) then removal of the sovereign claim is immediate. ASSESSING YOUR ABILITY TO REMOVE SOMEONE ELSE'S SOVEREIGNTY RESEARCH The town to which the army belongs must have completed the Foment Unrest research in the Sovereignty tree, after Subjects. TIME The time to remove sovereignty is the current level of the sovereign square (1 to 5) multiplied by 24 hours. The army you have sent to remove someone else's sovereignty must therefore be under orders to occupy the sovereign square for a minimum of 24hrs for each level of sovereignty that the square possesses at the time you confirm your initiation of the removal process. For example, if you are removing sovereignty from a Sov 5 square, your army must occupy for a minimum period of 120 hours (5 days). You cannot partially remove sovereignty (eg try to take a Sov 5 quare down to a Sov 4). It's all or nothing with sovereignty removal, and you must occupy the square for the duration, with the same army, and only on completion will sovereignty drop from its current level to "unclaimed". We would, of course, highly recommend that you send the army to occupy for longer than the absolute minimum period, as the removal process will only start when you confirm your intention to remove sovereignty from the square, and it might take you a few seconds or minutes after your army arrives to actually initiate this process. If your intention is to subsequently then claim sovereignty for yourself, your army will need to remain on the square for you to initiate the establishment of your new claim (as per the usual sovereignty claiming process). COSTS You will need to pay, up front, the entire costs of removing the sovereignty. The cost of removing sovereignty is:
Example: If you are removing sovereignty from a Sov 3 square that is located 15 squares west and 8 squares north of your town (a total distance of 17 squares), then: 10 x 17 Distance x 72 Hours = 12,240 Research Points 100 x 17 Distance x 72 Hours = 122,400 Gold The Research Points and the Gold will immediately be debited from your army-owning-town's account when you confirm the sovereign removal, and are not refunded in the event you are unable to complete the removal process. WHAT HAPPENS WHEN I INITIATE SOVEREIGNTY REMOVAL?
HOW DO I THEN INITIATE MY OWN, NEW CLAIM? Once sovereignty has been removed, you can then claim your own sovereignty - using the same army if you wish - by clicking on the army on the square and choosing "Claim Sovereignty". The process of claiming sovereignty remains unchanged. However, you will explicitly need to instruct your army to establish a new claim once sovereignty has been removed from the square. Regards, SC Edited by GM Stormcrow - 03 Mar 2015 at 22:45 |
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