25MAY14 - Broken Lands update |
Post Reply | Page <1234 9> |
Author | ||||
Aurordan
Postmaster Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
Post Options
Thanks(0)
|
|||
Another question: How is this affecting the rollout of factions? Will we still be seeing them go live when BL comes out?
|
||||
DeliciousJosh
Forum Warrior Joined: 14 Jun 2012 Location: Denmark Status: Offline Points: 464 |
Post Options
Thanks(0)
|
|||
Question:
Future tournaments... Will they be held on Elgea alone, or will the regions of The Broken Lands be used as tournament regions as well? In terms of this question, it is important for players to know whether to keep cities on Elgea for tournament purposes or will we be able to move to TBL, knowing there will be tournament play there? |
||||
PublicRelations HumanResources |
||||
DeliciousJosh
Forum Warrior Joined: 14 Jun 2012 Location: Denmark Status: Offline Points: 464 |
Post Options
Thanks(0)
|
|||
+1 I think this is a good idea. We should be allowed at least 1 Tenaril spell for accounts who have used theirs already. How this can be added to the various accounts, I do not know. It might be hard and have to be done manually and therefore be extremely time-consuming for the devs. Also the 15 cities per account sounds like a good implementation as well. or maybe just 12-13 so players can create a 2-3 town hub. |
||||
PublicRelations HumanResources |
||||
Dragonwort
Wordsmith Joined: 10 Feb 2014 Location: Central USA Status: Offline Points: 139 |
Post Options
Thanks(1)
|
|||
How is this idea? The established players have had and still have rule of Elgea for 3-5 years or so.
Quit whining and give the newbies a chance to see if they can create something better in Broken Lands. Giving the established player another Tenaril will enable them to move a fully developed city with full troop and diplo strength to open world where once again they will have a HUGE advantage over newer players.....You want another Tenaril? Abandon your accounts and move to Broken Lands...OF course, that will mean you will start on equal footing with the newbies, no advantage but your experience. this is the fairest way anyway....BUT it will take some intestinal fortitude.So if you have any left..."Come on Down"...AND you'll be helping the Dev's; they won't need to worry about the perma-sat accounts. I am a three month newbie established in elgea and I STILL advocate this solution (NOTHING, ABSOLUTELY NOTHING) for the established whiners....lol.... Dragonwort
Edited by Dragonwort - 25 May 2014 at 11:49 |
||||
Just another wrench in the works..
|
||||
Dungshoveleux
Postmaster Joined: 09 Nov 2013 Status: Offline Points: 958 |
Post Options
Thanks(1)
|
|||
Do we have to swim across? Dwarves don't swim too well.
Seriously, I think.... 1 Tenarils for established players would populate the new map more quickly and substantially thin out Elgea. 2 Permasat accounts likewise. 3 Raise the city limit to 15. 4 There are far too many hubs - thin them out. 5 Caravan limits need to be increased or some way of hiring them hub to hub.
|
||||
Angrim
Postmaster General Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1212 |
Post Options
Thanks(0)
|
|||
will the publicised Broken Lands quest line still be available at release?
|
||||
GM Stormcrow
Moderator Group GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3926 |
Post Options
Thanks(2)
|
|||
Many veteran players have - and many do - run 60 cities across 2 accounts and 4 permasat accounts. The total number of accounts and the number of cities is really not the issue here.
No, but they are a priority (behind lochs/lakes/tarns sov, counter-claiming sov, and fixing the sitting system, plus assorted outstanding bugfixes).
Due to the distances involved, tournaments will probably have to occur on both continents, independently.
No, it won't; but is an integral part of the faction release and the new BL mysteries. Regarding a second Tenaril's, that's not going to happen - for a wide variety of reasons. Regards, SC
Edited by GM Stormcrow - 25 May 2014 at 13:46 |
||||
Morgweneth
Wordsmith Joined: 26 Nov 2012 Status: Offline Points: 108 |
Post Options
Thanks(0)
|
|||
Cheers something new and a lot for established, and new players to think about, be very interesting to see what happens.
I know your thinking of having Cities wiped if they land on an occupied sq, but I think this may be a bit harsh and add to the logistics when traveling across the sea, also many Cities have troops which should at least be able to fight the critters or whoever else is there to secure the site for the lumbering dismantled city behind them. Anyway all good stuff, please consider my suggestion and have a great Bank Holiday. |
||||
Nesse
Forum Warrior Joined: 03 Oct 2010 Location: England Status: Offline Points: 406 |
Post Options
Thanks(0)
|
|||
I like!
I think it is good to not add 10 cities - I have enough to do with the 19 I currently handle. I also agree with not having a pvp-free zone. What I am really looking forward to that is postponed further is the factions. However, I think it is much better to release some of the new stuff (even if just more land) rather then to wait further. Good Speed! /Odd and Nesse |
||||
Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
|
||||
abstractdream
Postmaster General Joined: 02 Oct 2011 Location: TEXAS Republic Status: Offline Points: 1865 |
Post Options
Thanks(0)
|
|||
YAY!
|
||||
|
||||
Post Reply | Page <1234 9> |
Tweet
|
Forum Jump | Forum Permissions You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |