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Topic Closed16OCT12 - Customizable Avatars

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DanSavin View Drop Down
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Direct Link To This Post Topic: 16OCT12 - Customizable Avatars
    Posted: 13 Nov 2012 at 21:59
This is awesome. The game graphics are simply amazing and new avatars look really cool :) Thanks Devs :D !!!!!
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Rorgash View Drop Down
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Direct Link To This Post Posted: 25 Oct 2012 at 21:45
huge where? maybe for some, but it can be abused like crazy :P
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Direct Link To This Post Posted: 25 Oct 2012 at 21:35
well if you want to pay the huge price in gold u should be able to have the benefits of it
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Direct Link To This Post Posted: 25 Oct 2012 at 15:39
because otherwise a siege would only take 13 hours :P from landing to razing.
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Direct Link To This Post Posted: 25 Oct 2012 at 14:21
Y would the devs want to limit siege engines down to 30? that seems like a unnecessary limit on sieges.
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Direct Link To This Post Posted: 20 Oct 2012 at 13:32
Originally posted by Anjire Anjire wrote:

Originally posted by GM Luna GM Luna wrote:

If you experience any further issues with siege, please feel free to open a petition. Thanks.

Luna

My petition 5063  is open still and has not had its status updated.  
'
Just an update - siege is not working according to SC's response about limiting attacks to 30 siege engines per army group.  

Petition 5063 is still open and pertinent. 

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Direct Link To This Post Posted: 18 Oct 2012 at 18:09
Love the new Avatar's thanks
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Direct Link To This Post Posted: 18 Oct 2012 at 04:25
I would pay 50 prestige to use my forum Avatar as my in game Avatar.

That is an opening bid, btw.  Wink
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Direct Link To This Post Posted: 18 Oct 2012 at 04:03
Originally posted by GM Luna GM Luna wrote:


Other Changes:
The siege code has been over-hauled to remove any glitches. An outstanding bug relating to defense against storm and raze attempts has been fixed. Sieges should now work exactly as intended.

GM Luna

does this included any troops still remaining in abandoned accounts ??
In a world where data is coin of the realm, and
transmissions are guarded by no better sentinels
than man-made codes and corruptible devices,
there is no such thing as a secret.
Dr Kio Masada
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Direct Link To This Post Posted: 18 Oct 2012 at 02:49
Originally posted by allamagoosa allamagoosa wrote:

I'll let our more math-minded players help me figure out how many unique configurations that makes. :D


Folks, Thanks, this is pretty cool. 

Love the artwork so whomever does the art you are talented. Please send me a nice acrylic painting of your work so I can hang it in my den.


By my count there are

6 selections on Hair

9 selections on Face

6 Selections on Cloths

2 selections on Body

16 sections on Environments

Thus,

The combinations are 6 * 9 * 6 * 2 * 16 = 10,368 per race

There are 4 races so the total number of permutations = 41,472


A+ on this. Star


-Allamagoosa


Gender too?
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