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Topic ClosedTournament VI - Dark Harvest - Rules and Prizes!

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Loud Whispers View Drop Down
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Direct Link To This Post Topic: Tournament VI - Dark Harvest - Rules and Prizes!
    Posted: 15 Oct 2012 at 21:14
Originally posted by Mr Damage Mr Damage wrote:

Originally posted by Loud Whispers Loud Whispers wrote:

Originally posted by Mr Damage Mr Damage wrote:

So who's gonna win this thing, its almost been forgotten, will Soon hold on or will one of the Crows take it out, perhaps Shade will sneak up on both of them.
There is still plenty time left for more surprising results :)

Like it LW, cryptic?
Well I don't think anyone saw world trove war coming >_>
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Direct Link To This Post Posted: 15 Oct 2012 at 03:25
Originally posted by Kurdran Kurdran wrote:

If I understand this correctly, then the most that any square should be able to generate is 30 souls/hour for the third week of the tourney.  Some squares are now generating over 30 (up to 40) souls/hour.  Is there a bug in how the modifiers are applied?
Of course, I could simply be mistaken (as is most often the case).
This has now been resolved, thank you for bringing it to our attention.
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Direct Link To This Post Posted: 15 Oct 2012 at 02:27
Originally posted by Loud Whispers Loud Whispers wrote:

Originally posted by Mr Damage Mr Damage wrote:

So who's gonna win this thing, its almost been forgotten, will Soon hold on or will one of the Crows take it out, perhaps Shade will sneak up on both of them.
There is still plenty time left for more surprising results :)

Like it LW, cryptic?
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Direct Link To This Post Posted: 15 Oct 2012 at 02:11
Quoting GC:

[01:00]<Darmon> if the top square is supposed to increase by 10 souls generated for each week its the top square
[01:00]<Darmon> and only 2 weeks have passed so far
[01:00]<Darmon> why is the top square making 40 souls?

That's in conflict with the published maximum (((10 +10) +10) +10) +10 = 50.  
Maybe the real maximum is (((10 +100%) +100%) +100%) +100% = 10*2*2*2*2 = 160 after four weeks.Question


Edited by dunnoob - 15 Oct 2012 at 02:13
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Direct Link To This Post Posted: 15 Oct 2012 at 01:51


CHANGES OVER TIME
The souls attracted by the Circle's enchantments are the souls of those slain in the wilderness – such as those slain in battle. Therefore, more battles on the tournament squares means more souls available.
Each week, the 10 bloodiest squares – the tournament squares where the most units have been slain – start to attract more souls each hour. (This is number of troops slain, not XP value. Diplomats, gatherers, wild animals do not count.)
The 10th bloodiest in the preceding week attracts an extra 1 per hour, the 9th bloodiest attracts an extra 2, the 8th bloodiest an extra 3... up to the most bloody, which will attract an extra 10 souls per hour.
These changes are cumulative, week on week, and persist for the duration of the tournament. So, throughout the tournament, the most fiercely contested squares will become more valuable. (The most extreme possibility would be that a single square could be the bloodiest every single week. After 4 weeks it would be gathering an extra 4 * 10 = 40 souls per hour, 50/hour in total.)

If I understand this correctly, then the most that any square should be able to generate is 30 souls/hour for the third week of the tourney.  Some squares are now generating over 30 (up to 40) souls/hour.  Is there a bug in how the modifiers are applied?
Of course, I could simply be mistaken (as is most often the case).
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Direct Link To This Post Posted: 14 Oct 2012 at 14:05
Originally posted by Mr Damage Mr Damage wrote:

So who's gonna win this thing, its almost been forgotten, will Soon hold on or will one of the Crows take it out, perhaps Shade will sneak up on both of them.
There is still plenty time left for more surprising results :)
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Direct Link To This Post Posted: 14 Oct 2012 at 07:42
So who's gonna win this thing, its almost been forgotten, will Soon hold on or will one of the Crows take it out, perhaps Shade will sneak up on both of them.
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Direct Link To This Post Posted: 04 Oct 2012 at 13:23
Originally posted by GM Stormcrow GM Stormcrow wrote:

To absolutely, 100% confirm...


You are only eligible to receive the reward on the square that you participated in some form of combat on. 

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Direct Link To This Post Posted: 04 Oct 2012 at 11:34
I hope it was just worded weird. Some players do the attacking while others defend but all contribute to the end result.
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Direct Link To This Post Posted: 04 Oct 2012 at 11:10
Originally posted by Brids17 Brids17 wrote:

Originally posted by GM Stormcrow GM Stormcrow wrote:

We are giving out square rewards to people who participated in the defence of that square.

Hold on. Only defense? So attacking and killing troops off it so others to hold it doesn't count? Or did you just word that weirdly? 
I did a double-take on reading SC's comment, but I think it was intended only to clarify defending, and does not exclude attacking.
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