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Torn Sky
Forum Warrior
Joined: 28 Apr 2010
Location: Texas
Status: Offline
Points: 402
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Posted: 22 Sep 2012 at 14:43 |
How are riding horses affected by combat, since they arnt rode into battle are they lost as well?
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Diva
Forum Warrior
Joined: 20 Dec 2011
Location: United States
Status: Offline
Points: 416
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Posted: 22 Sep 2012 at 14:52 |
Thanks ya'll too. Nice stuff.. sorta.. why cotters? (just sayin' 1 level cotter cottages really makes it hard on a city)
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Smoking GNU
Forum Warrior
Joined: 12 Jun 2010
Location: Windhoek
Status: Offline
Points: 313
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Posted: 22 Sep 2012 at 14:59 |
Hmm, that's another question. I'f you're hunting critters with anti-critter/animal weapons, and the tile they're on happens to have a mineral (normal) deposit, which will the cotters harvest first? The dropped crafting items, minerals or hides?
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GM ThunderCat
Moderator Group
GM
Joined: 11 Dec 2009
Location: Everywhere
Status: Offline
Points: 2183
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Posted: 22 Sep 2012 at 15:07 |
Torn Sky wrote:
How are riding horses affected by combat, since they arnt rode into battle are they lost as well? |
They mill around on the square looking for new owners.
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Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
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Posted: 22 Sep 2012 at 15:10 |
Awesome! Too busy checking out the stuff!
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Smoking GNU
Forum Warrior
Joined: 12 Jun 2010
Location: Windhoek
Status: Offline
Points: 313
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Posted: 22 Sep 2012 at 15:23 |
Smoking GNU wrote:
Hmm, that's another question. I'f you're hunting critters with anti-critter/animal weapons, and the tile they're on happens to have a mineral (normal) deposit, which will the cotters harvest first? The dropped crafting items, minerals or hides? |
Would just like to elaborate here and suggest something. I meant here if you killed critters on a basic minerals patch and lost crafted item bearing troops too. What will the cotters go for first?
I think it should be (most usefully) a situation where a list for prioritizing cotter gathering items should be.
OK, that didn't make much sense to me after i typed it either.
Lemme show what i mean. You can now gather 5 different types of stuff with cotters. crafted items from battle, B minerals, B herbs, Hides and Grapes. How about a list where YOU show what they are supposed to go for, for EG:
1.Crafted items 2.Hides 3.Minerals 4.Grapes 5.Herbs
This would work best on the quoted example above, with MAYBE the possibility for the cotters to carry on with 2 if 1 is exhausted, perhaps?
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Torn Sky
Forum Warrior
Joined: 28 Apr 2010
Location: Texas
Status: Offline
Points: 402
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Posted: 22 Sep 2012 at 15:51 |
GM ThunderCat wrote:
Torn Sky wrote:
How are riding horses affected by combat, since they arnt rode into battle are they lost as well? | They mill around on the square looking for new owners. | So do they take same % loss as items or if I lose 100 troops will there be 100 riding horses on the squ?
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Diva
Forum Warrior
Joined: 20 Dec 2011
Location: United States
Status: Offline
Points: 416
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Posted: 22 Sep 2012 at 16:16 |
GM ThunderCat wrote:
Torn Sky wrote:
How are riding horses affected by combat, since they arnt rode into battle are they lost as well? | They mill around on the square looking for new owners. |
And how do you know horses are milling around? (after a NPC battle) and who collects those? ALL specialty horses sent into battle? *short of draught horses* of course.
And if a scritcher or worm or spider is on the square with the horses.. how's that work to collect?
*has found that it is a piece of armour and a sword for leftovers of T3 specialties* on the affected square.
Edited by Diva - 26 Sep 2012 at 23:50
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danimdan
New Poster
Joined: 22 Sep 2012
Location: Catskills
Status: Offline
Points: 1
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Posted: 22 Sep 2012 at 16:40 |
Folks,
Likely I'm blind...but I'm struggling with the formation of elite units. yes...all of the applicable research is completed.
Thanks!
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
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Posted: 22 Sep 2012 at 17:06 |
Joscelin wrote:
How will this effect looting gear vs. hides on a mineral or herb square, since already if you kill animals on a square with minerals and or herbs you never get to loot the hides before they rot since the cotters always loot it appears from the top down thus minerals/herbs? |
Send more cotters (at the same time).
Big battle site = newb paradise.
Edited by Rill - 22 Sep 2012 at 17:08
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