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GM ThunderCat View Drop Down
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Direct Link To This Post Topic: 6July2012 - Enforced Account Removal
    Posted: 06 Jul 2012 at 19:18
We are changing our auto-abandonment policy from tomorrow. Rather than a "one in one out" policy we are moving to an strict enforced time criteria.

Every 6 hours ALL accounts that fail these tests will be abandoned. Pre-warnings will be issued via registered email in the circumstances noted:
  • 0 population, last active 4 days, [non-prestige purchaser] = deletion. (No email)
  • Less than 20 population, last active 7 days, [non-prestige purchaser] = deletion. (No email)
  • Less than 100 population, last active 14 days, [non-prestige purchaser] = deletion. (Emails sent at 7 and 1 days)
  • Between 101-500 population, last active 30 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Between 501-1000 population, last active 45 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Over 1000 population, last active 60 days, [non-prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
  • Any population, last active 90 days, [prestige purchaser] = deletion. (Emails sent at 14, 7 and 1 days)
You can change your email address in the accounts and preferences page in game. Player suspended accounts will not be contacted. Accounts under siege etc will not be abandoned; until it has finished.

The in-game account sitting mechanism is the method to use to keep your account active if you need to be away for an extended period of time.


Edited by GM ThunderCat - 06 Jul 2012 at 19:21
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geofrey View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 19:21
Nice, this should help keep Elgea cleaned up! 

does active include sitters? 

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GM ThunderCat View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 19:28
Originally posted by geofrey geofrey wrote:

Nice, this should help keep Elgea cleaned up! 

does active include sitters? 

Originally posted by 
GM ThunderCat GM ThunderCat wrote:

The in-game account sitting mechanism is the method to use to keep your account active if you need to be away for an extended period of time.

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shadow View Drop Down
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Direct Link To This Post Posted: 06 Jul 2012 at 19:30
You just single handedly took out more alliances than anyone in the game...lol. Nice work TC!
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Direct Link To This Post Posted: 06 Jul 2012 at 19:37
That should sort out the real estate problem!!
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Direct Link To This Post Posted: 06 Jul 2012 at 19:37
And the hand of the Immortals shall smite thee and wipe all trace of thy existence from the land...
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Direct Link To This Post Posted: 06 Jul 2012 at 20:02
Just in case, if I understand this correctly the old (apopalypse now) "empty profile" test is not more used, and "siege etc." includes blockades, attacks, raids, and diplomatic visits to any town of an inactive account.  Question
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Direct Link To This Post Posted: 06 Jul 2012 at 20:32
Just a quick suggestion -- where players are in alliances, have you considered notifying the head of the alliance as well?  I know a lot of alliances have inactive members that they want to hold so they can siege them later, and it would be useful for them to know for planning's sake if their cities were about to disappear...
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Direct Link To This Post Posted: 06 Jul 2012 at 21:40
Originally posted by shadow shadow wrote:

You just single handedly took out more alliances than anyone in the game...lol. Nice work TC!


Lmao. So true!
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Direct Link To This Post Posted: 06 Jul 2012 at 21:42
Originally posted by Julius Cofen Julius Cofen wrote:

Just a quick suggestion -- where players are in alliances, have you considered notifying the head of the alliance as well?  I know a lot of alliances have inactive members that they want to hold so they can siege them later, and it would be useful for them to know for planning's sake if their cities were about to disappear...


I think this is marvelous, because there are, imo, way, way too many cases of this going on and they are totally cluttering the map. If alliances want those cities, then they need to get on it quickly or lose them.

Bravo, TC! This is an incredibly positive step, imo, for all levels of player in Illy!
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