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GM Stormcrow View Drop Down
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Direct Link To This Post Topic: 14JUN12 - Coastal Sovereignty live
    Posted: 14 Jun 2012 at 04:50
Hi All,

With many apologies for the delay, I'm pleased to announce that Coastal Sovereignty is now live.

  • You can now send armies to coastal squares to claim Sovereignty

  • Coastal Squares include Riverbanks and Lakeside, and are specifically the squares neighbouring rivers, lakes and sea/ocean/tidal waters

  • These Coastal Squares only permit the building of a new Sovereign Resource Structure, the Fishery

  • Fisheries provide a bonus to Food production, and food production alone

  • You cannot build any other kind of Sovereign Structure (Resource or Production) on a coastal square

  • In order to build a Fishery structure there are 5 new Sovereign Research Technologies that are now in your Research options. Each technology allows you to go up one further level of Sovereign Structure, assuming your Sovereignty level on that square can support that structure.

  • Some players were accidentally able to claim sovereignty in advance on these squares. As per GM Thundercat's note about this a while back, these dozen players have had their sovereignty removed from these squares, so everyone is on the same playing field.
We've taken the opportunity to begin cleaning up some of the outstanding issues and buglets in Sovereignty generally.  This is an ongoing process, and is not complete, however you may notice the following changes effectively immediately:
  • The Sovereignty page now gives slightly more helpful error messages, such as not saying "You need to research sovereign technologies like Logging before you can build" when actually the problem is that your sovereignty is at Level 0 and rising, and the actual error message should be more along the lines of "You need to wait till you have at least Sovereignty I before you can build a Sovereign Structure".

  • The Sovereignty page now shows a useful build time (eg 3h 5m) rather than "10805" which is, of course, 3hours and 5 minutes expressed in seconds.  Highly intuitive, naturally.

  • The Sovereignty page now has a Sovereignty Structure progress bar that lets you know how long it has to complete and when (server time) it will complete building.

We're going to continue to fix outstanding sovereignty buglets, but didn't want to delay the release of Coastal Sovereignty any further than it has been already (for which many apologies).

As always, any issues, please open an ingame Petition.

Best wishes,

SC



Edited by GM Stormcrow - 14 Jun 2012 at 04:58
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SunStorm View Drop Down
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Direct Link To This Post Posted: 14 Jun 2012 at 04:52
WOOT!
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 14 Jun 2012 at 04:55
Great job GMs. Thanks.

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Direct Link To This Post Posted: 14 Jun 2012 at 05:06
YES!!!!!    Thank you SC and Devs that got this done.   Woot!    Thumbs Up
CEO, Harmless?
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Direct Link To This Post Posted: 14 Jun 2012 at 05:13
It seems that it is now possible to siege from water squares.  Is this an intended effect?  And what are the terrain bonuses and penalty for water?

Update: GM Luna said in global chat that being able to siege and blockade from water squares IS an intended effect of this release.  She does not know what the combat characteristics of water squares are.


Edited by Rill - 14 Jun 2012 at 05:27
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Direct Link To This Post Posted: 14 Jun 2012 at 05:31
Yay it's here!
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Direct Link To This Post Posted: 14 Jun 2012 at 05:33
Cheers SC, et al.  Cheers.
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Direct Link To This Post Posted: 14 Jun 2012 at 05:50
Next up: PATHFINDING
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Direct Link To This Post Posted: 14 Jun 2012 at 06:32
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Direct Link To This Post Posted: 14 Jun 2012 at 06:42
Great! Cool

Edit:
lochs still out though, pity...


Edited by Babbens - 14 Jun 2012 at 06:47
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