05May12 - Behaviours and bug fixes |
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jordigui
Wordsmith Joined: 20 Jun 2010 Status: Offline Points: 157 |
Topic: 05May12 - Behaviours and bug fixes Posted: 06 Jun 2012 at 19:18 |
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Nice idea! Can we feed elephants!? or other animals ...
Carnivorous animals could be feeded with diplos ... TH
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Ander
Postmaster General Joined: 24 Apr 2011 Status: Offline Points: 1269 |
Posted: 06 Jun 2012 at 18:27 | |
I'm not sure if this is a secret, but is food scarcer around icecaps and deserts? It would be also nice if the NPC sizes stay mostly in medium numbers so that the player actions could actually decide which NPC is going to be found more around in a place. When there is a myriad of something in a place, there is no way an average player is going to get rid of that kind of critter from around his towns. Could you please also consider increasing the population of critters by sending food? I know atleast one person in my alliance who frequently sends food vans to elephants because she thinks they are cute. |
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GM ThunderCat
Moderator Group GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2183 |
Posted: 06 Jun 2012 at 17:57 | |
Edited by GM ThunderCat - 06 Jun 2012 at 18:42 |
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dunnoob
Postmaster Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 06 Jun 2012 at 17:20 | |
Edited by dunnoob - 06 Jun 2012 at 17:21 |
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Starry
Postmaster Joined: 20 Mar 2010 Location: California Status: Offline Points: 614 |
Posted: 06 Jun 2012 at 16:22 | |
I hope so too Anjire, I have experienced periods of lag during the past couple of days, I wonder if it is related?
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CEO, Harmless?
Founder of Toothless? "Truth never dies." -HonoredMule |
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Anjire
Postmaster Joined: 18 Sep 2010 Status: Offline Points: 688 |
Posted: 06 Jun 2012 at 16:16 | |
So growth pattern in the last few days: 75M -> 100M 100M -> 200M 200M - 600M? I hope the server and database can handle this growth. |
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scottfitz
Forum Warrior Joined: 22 Apr 2010 Location: Spokane WA USA Status: Offline Points: 439 |
Posted: 06 Jun 2012 at 16:06 | |
I still think the numbers need to be tweaked a bit, still seems like way too many large groups of critters, at least in my neck of the woods. This feels like a huge advantage to those of us who do not need one. How are smaller players supposed to level commanders in this environment?
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N. Chadgod
Greenhorn Joined: 30 May 2012 Status: Offline Points: 69 |
Posted: 05 Jun 2012 at 22:26 | |
You should lose 1/3 of your troops on a raid and your commanders can die.
Edited by N. Chadgod - 05 Jun 2012 at 22:29 |
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Garth
Forum Warrior Joined: 10 May 2012 Location: Somewhere, USA Status: Offline Points: 249 |
Posted: 05 Jun 2012 at 20:41 | |
Having never used the Raid option, I'm not sure about this, but wouldn't it prevent the player's forces from being destroyed in many cases? |
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Janosch
Wordsmith Joined: 19 Oct 2011 Status: Offline Points: 169 |
Posted: 05 Jun 2012 at 17:18 | |
You are doing a great job! Thanks!
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