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Direct Link To This Post Topic: 23Apr12 - Rapid patches
    Posted: 25 Apr 2012 at 00:27
Fixes as follows:
  • Scouting a stationary NPC was returning a blank scout report.
  • You can no longer send armies to claim coastal or water square sovereignty; this was an accidental pre-release, for which apologies.
  • We have had to repatriate a number of armies that had attacked NPCs but had become stuck after combat had occurred and were not returning home.
  • We have had to repatriate a number of armies that had gone out to claim water and/or coastal sovereignty and had become stuck. Any remaining armies out there (that can no-longer be recalled) should return when their "occupy" timer completes.
  • Successful combats vs NPC now drop gold again. Whilst we don't want this to be the default behaviour going forward, it's good for now until we turn the "animal body part" drops back on.
  • The vast NPC run away growth has been corrected.
  • The NPCs should no longer attack players unprovoked.
  • All NPC behaviours (e.g. spawns, growth, splits, merges, NPC vs NPC, targeting, unit promotion, decisioning, preferred habitats, death, etc) are all now behaving as designed.
  • Inability to claim sov anywhere.
  • Hanging mail page after send.
  • Editing player profile hang.
  • Editing alliance profile hang.
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