Author |
|
HonoredMule
Postmaster General
Joined: 05 Mar 2010
Location: Canada
Status: Offline
Points: 1650
|
Posted: 04 Jan 2012 at 14:13 |
"Curse of Mortification" makes you look like Brendan Frasier.
|
"Apparently, quoting me is a 'thing' now." - HonoredMule
|
|
Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
|
Posted: 04 Jan 2012 at 13:37 |
"Moumiya" ? How cute!
but their stats and description doesnt look as cute. Any idea what those curses do?
|
|
StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
|
Posted: 04 Jan 2012 at 12:52 |
Now we got us some Mummies.....I am renaming my commander to Rick O'Connell.
Black Moumiyas Monstrous Spearunit Certain factions of Illyria preserve the corpses of the dead using a sticky black tar found in the desertlands of the South. Corrupted by dark magic, a Black Moumiya is one who has risen from their eternal slumber to wreak revenge on those who disturb its rest.
Special Ability: Curse of Dust Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
13 | 12 | 14 | 11 | 9 |
Experience: 3 Movement Speed: 5 Carrying Capacity: 0 |
[@i=5|298] Red Moumiyas Monstrous Spearunit Wrapped tightly in sand-coloured cloth, a Red Moumiya is capable of exacting a terrible price from its foes by calling them to service in the realm of the dead.
Special Ability: Blood Curse Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
18 | 22 | 20 | 15 | 15 |
Experience: 4 Movement Speed: 6 Carrying Capacity: 0 |
[@i=5|299] Ancient Moumiyas Monstrous Ranged The longer a Moumiya slumbers before its unwanted awakening, the more powerful it becomes. Ancient Moumiyas have slept long - and have gained significant abilities to leave lingering curses upon the living.
Special Ability: Mind Curse Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
29 | 35 | 42 | 27 | 25 |
Experience: 6 Movement Speed: 5 Carrying Capacity: 0 |
[@i=5|300] Moumiya Lords Monstrous Ranged Whilst living, they numbered amongst the most powerful Lords of the land. In death, they have carried this authority beyond the veil. Their raw hatred of those who yet live, a hatred borne of pure jealousy, knows no bounds.
Special Ability: Curse of Mortifaction Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
50 | 48 | 46 | 32 | 36 |
Experience: 8 Movement Speed: 4 Carrying Capacity: 0 |
Edited by StJude - 04 Jan 2012 at 12:54
|
|
StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
|
Posted: 27 Dec 2011 at 16:26 |
Createure wrote:
I think spears will fare no better than ranged to be honest with these spooks... spear defence is very weak to those ranged units, particularly with the spear defence penalty on plains.
I think these new units will be all-round tough opponents, particularly if these new special moves are any good - good job they are all worth quite a bit of experience.
|
Spears will definitely fare better, there is no penalty for a spearman DEFENDING on plains that I am aware of, there is however a bonus for Cav ATTACKING on plains. Since Cav units get a bonus regardless of who is defending, it makes sense to mix in some spearunits due to their better stats against cavalry. This is of course more important in the lower leagues where every troop counts.
The real question will be, what's a good number to throw in there? 25%? Since most attacks will still be zombies and skellies? Be interesting to see.
|
|
Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
|
Posted: 27 Dec 2011 at 15:41 |
I think spears will fare no better than ranged to be honest with these spooks... spear defence is very weak to those ranged units, particularly with the spear defence penalty on plains.
I think these new units will be all-round tough opponents, particularly if these new special moves are any good - good job they are all worth quite a bit of experience.
|
|
Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
|
Posted: 27 Dec 2011 at 12:56 |
Roland Gunner wrote:
For the record. I'm Roland G, and at least currently, squarely on the Pro Life side. I have no affiliation with these undead or their masses.
Thank you for noticing this distinction.
The living RolanD
|
lol
|
|
Roland Gunner
Greenhorn
Joined: 26 Sep 2011
Location: Seattle
Status: Offline
Points: 55
|
Posted: 27 Dec 2011 at 07:49 |
For the record. I'm Roland G, and at least currently, squarely on the Pro Life side. I have no affiliation with these undead or their masses.
Thank you for noticing this distinction.
The living RolanD
|
|
Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
|
Posted: 27 Dec 2011 at 03:03 |
scary!!!
|
|
StJude
Postmaster
Joined: 12 Jun 2011
Status: Offline
Points: 568
|
Posted: 26 Dec 2011 at 20:23 |
Oh boy, well played Devs!
Bows are no longer King. Better start putting some spearmen in your defense! Tonight should make things interesting.
[@i=5|293] Phantasms Monstrous Cavalry An avenging spirit of the wrongfully slain, a phantasm can use its ability to shift in and out of the corporeal realm to avoid physical damage.
Special Ability: Incorporeal Manifestation Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
13 | 24 | 28 | 12 | 15 |
Experience: 2 Movement Speed: 26 Carrying Capacity: 0
|
[@i=5|294] Spectres Monstrous Cavalry A fast-moving and highly effective spellcaster, a Spectre channels all the fear and unease created by the depths of the night and focuses it into a shifting wall of darkness.
Special Ability: Veil Of The Dark Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
22 | 34 | 40 | 22 | 25 |
Experience: 3 Movement Speed: 24 Carrying Capacity: 0 |
[@i=5|295] Tortured Souls Monstrous Ranged The terrible screams and woeful cries of a disembodied soul trapped in the physical realm, unable to escape, carry a great distance and can break the nerve of even the hardiest warrior.
Special Ability: Enfeebling Howl Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
30 | 42 | 44 | 30 | 36 |
Experience: 5 Movement Speed: 19 Carrying Capacity: 0 |
[@i=5|296] Banshees Monstrous Ranged Lithely beautiful, but terrifyingly taloned and with teeth that tear and rend, the Banshee’s wail carries all the mournful horror of the dead realm into the hearts of those unfortunate enough to hear her scream.
Special Ability: Scream Of The Banshee Produce units
Attack | Defense |
---|
Spear | Bow | Sword | Cavalry |
---|
42 | 60 | 66 | 40 | 48 |
Experience: 7 Movement Speed: 19 Carrying Capacity: 0 |
Edited by StJude - 26 Dec 2011 at 20:26
|
|
Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 7078
|
Posted: 25 Dec 2011 at 04:11 |
at least we can turn the sound off. They promised we would be able to turn the sound off!
|
|